pfunked
02-11-2009, 02:19 PM
I'm using MapTool for some VTT gaming and I wanted a way to throw together quick maps from tiles. I like the very abstract "map on parchment" style used in examples in the 4th ed. DMG, so I tried to get something close to that.
The result is a very small, easy to understand set of translucent tiles that can be rotated or combined to great effect. In use I start with a large repeating background (parchment or stone or some other neutral theme) then "carve" out rooms with these tiles, snapped to the grid.
Contained is 5 wall tiles, stairs, and various doors. Attached is screenshot of a relatively complex room (some of you may recognize it as Kobold Hall encounter 3 from the 4th ed. DMG) done very quickly with this tileset. The zip files are a 50 ppi version (good for VTT) and a 300 ppi version (good for print maps).
I'll go ahead and release these as Public Domain because they are so basic. Hopefully some of you can find use for them.
set updated, see new links below
The result is a very small, easy to understand set of translucent tiles that can be rotated or combined to great effect. In use I start with a large repeating background (parchment or stone or some other neutral theme) then "carve" out rooms with these tiles, snapped to the grid.
Contained is 5 wall tiles, stairs, and various doors. Attached is screenshot of a relatively complex room (some of you may recognize it as Kobold Hall encounter 3 from the 4th ed. DMG) done very quickly with this tileset. The zip files are a 50 ppi version (good for VTT) and a 300 ppi version (good for print maps).
I'll go ahead and release these as Public Domain because they are so basic. Hopefully some of you can find use for them.
set updated, see new links below