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Blake
02-25-2009, 07:34 PM
So, this is a very, very rough work in progress.

I'm concerned that I've made the land itself appear too small- I haven't decided on a definite scale, but it's certainly a very long glacial valley/basin taking several days to traverse by horse in the best cases.

I'd like to give the impression of it being even bigger, but I'm not exactly sure how large it should be.

The houses and such make it look extremely small- I was trying to exaggerate them symbolically, but I may have gotten ahead of myself. What do you think?

Also, I'm not sure about my erosion depiction on the walls of the valley.

I'm a little nervous with the, hopefully, interesting Sandstone formations in the desert and how realistic that is in context to the Eastern landforms.

Any criticisms definitely appreciated.

Redrobes
02-25-2009, 07:51 PM
Lovely concept, nice mountains, excellent lighting and color etc.

Several days travel across that - well those houses are either utterly huge or those mountains are very small. Thats about an hours walk. There's basically a scale issue here. Have a blast on google maps over the Alps or similar and check out the scales of houses to mountains. Very hard to depict both in true scale on the same map.

Edit -- gotta say tho - that tower top right on the cliff. That's just crying out to be mapped and adventured tho eh ? Could nearly visualize some views at odd and precipitous angles up towards it from the base and then like Torq's challenge map with the bats etc the view from the top tower with scary heights involved. Yeah awesome.

torstan
02-25-2009, 07:55 PM
Looks good so far. Interesting sketch style you've got going on there.

I'm a little curious as to why the desert remains dry with all of that snow and ice right to the north of it.

I do think that the valley looks very small. This is probably an artefact of the fact that the mountains are really big rather than the size of the town buildings. The valley looks like its about one mountain wide and few mountains really take a day to walk right across in horizontal distance let alone 10 days. If you shrink the mountains it will become very obvious that the town images are symbolic rather than to scale.

Hoel
02-25-2009, 08:05 PM
I love the style. I think the houses are a bit big, but I kan really see what you're trying to do with the symbol thing.
The desert looks.. unfinished, can't really say either way there. The mountains look really nice, you've got my approval at least.
One small thing I don't like is the fields. You should go with a dark green or maybe yellow or brown instead of black. You've captured the countour of the lands nicely with the field patterns.
I'll keep an eye on this

Morkhdull
02-25-2009, 08:24 PM
The comic's look is fine. Giving the overall a feeling a freshness and "kind of happiness"...

This style of map describes an atmosphere where, usually, long sentences and many words overwhelm the details...

I enjoy :) Bravo !

Steel General
02-25-2009, 09:00 PM
Very nice, I really like the ice sculpture at the head of the valley...but you definitely need to work out the scale issue.

Korash
02-25-2009, 10:25 PM
I really like the way the map looks. The way things look to me is reminiscent of the medieval maps where the symbol of something was way off for scale but maybe the scale of the map was not important anyway. The map was to show the basic position of something in relation to something else, not intended to give actual distances.

My first thought of the map was "detailed where things were known and fuzzy where they weren't" and I think it does that well.

landorl
02-25-2009, 10:33 PM
I love the style, it is quite unique and well executed.

I think that the big problem is scale. I don't know how hard it would be, but I would suggest doubling the size of the map, but keep all of the features the same size. Thus there will be a bigger gap between everything.

jfrazierjr
02-25-2009, 10:47 PM
What a great piece of art! I am fine with the scale differences IF you reduce the spacing so that it does not appear that that whole series of islands is one large city. ie, less buildings grouped together and spread out the groupings.

One thing, now that I look at it closer, I hope the southern mountains are not yet complete at this time. Those northerly mountains are just spot on and EXCELLENT!

Ascension
02-25-2009, 11:11 PM
I'm with Lando on this one...the overall image is rather small. Simply increasing the size of the land area while keeping the scale of the buildings the same would do much to help convey the sense your looking for without having to shrink the buildings. Thus you keep the detail that you want but it means more work on painting the rest of the stuff...trade-offs.

su_liam
02-26-2009, 01:06 AM
This thing is seriously pretty. Wish I was an artist.

philipstephen
02-26-2009, 02:51 AM
i actually really like the style and the scale distortion...

it reminds me of tourist maps that enlarge the scale of the cool features to check out at a locale...

depending on what you are using it for - scale is not as important as conveying the information... and i think your map does so in a fun and attractive way...

nice work!

NeonKnight
02-26-2009, 06:14 AM
I absolutely love this map

hunab.cu
02-26-2009, 08:09 AM
Great style. Too much "cheerful" for me to adapt to my works, 'cause I tend to create only dark and evil lands... :lol: But, why not? Maybe someday I'll try to learn how to make a colorful, shiny map ;) ...
Definitely good one, Blake. Looking forward to more works by you.

Blake
02-26-2009, 09:07 AM
Thanks all for your comments. I'll address a few things in particular:



I'm a little curious as to why the desert remains dry with all of that snow and ice right to the north of it.

Good point. I'll thin it out a bit better into a drier tundra. It's supposed to be glacial, but I'll make sure the elevation differences are more apparent, and move the ice back so far as I can. From North to south, this does represent a rather great distance and different in elevation.



I do think that the valley looks very small. This is probably an artefact of the fact that the mountains are really big rather than the size of the town buildings... If you shrink the mountains it will become very obvious that the town images are symbolic rather than to scale.

Thank you! Yes, you're entirely right. I'll rough up the mountains a bit with more mountainousness so they resemble more of a chain than single mountains.



I am fine with the scale differences IF you reduce the spacing so that it does not appear that that whole series of islands is one large city. ie, less buildings grouped together and spread out the groupings.

I was thinking something along the same lines, and now that you've mentioned it, you're definitely right; I need to show the space between these towns better so it doesn't look like one huge sprawling city (it is somewhat, but not to that extent).



Too much "cheerful" for me to adapt to my works, 'cause I tend to create only dark and evil lands...

Mine is too, but I find the thematic clash of storybook colours and extremely dark and evil story to create a pleasant visual irony or sorts.

That said, I probably will darken it up a bit more by desaturating and playing with some of the colours- it is a bit too bright right now. I just haven't done much with the colour yet.



There's more than a fair chance that I'll mostly scrap this and re-draw it on paper. "Never throw good art after bad" my mammy [never actually] said... it would probably take more time to correct the problems than to redraw it on paper and then copy over some of the good parts (there's some detail work here and there I can salvage).

I have to go to Hong Kong this weekend.... maybe I can find some time to sketch in the airport (I get in at something like midnight) while I'm waiting for the city to wake up.

Karro
02-26-2009, 09:43 AM
I gotta say, I think this thing is very easy on the eyes.

I like the colors and the style. I think the exagerated buildings are great, and I'm with those who think that the scale is not so important on a map like this. It's clear from context that the buildings are out-of-scale, and it's meant more for illustrative purposes than for actual accurate detail.

The artistic details in this thing are brilliant: the damn holding back the icey lake, the eclectic mix of asian and european architectural styles, the mountains and the forests. If the whole map were finished in the same way as the central fertile value were (perhaps with some softening and blurring of details out at the edges to keep the valley in primary focus), this would be spectacular.

I don't know that transferring this to a hand-drawn will achieve the same results. I think you've already got a lot of good going on in this map. Although, if you're as good with hand-drawn color media and techniques as you are with this, then maybe that's not a problem...


[edit: I was going to rep this, but it looks like I already got you recently.]