View Full Version : room i am working on

03-09-2009, 02:26 AM
not much to look at, but my first attempts at building a dungeon using tiles...

i am not sure how much more i will add to this or if i will start another project now that i have the basic idea...


03-09-2009, 10:44 AM
hey, that's some really nice textures. The walls are excellent!
What software?

03-09-2009, 12:11 PM
Nice work - I'm likin' those walls too. :)

03-09-2009, 02:13 PM
it is my handy dandy rusty trusty photoshop elements that i used...

i used a link on another thread to find a number of tiles and such to borrow from... used a grid and stretched it to 1 inch squares...

copied and pasted the tiles and the torches... and cut up the wall into sections and shrunk it to fit around my tight little corners... more copying and pasting to get them all...

one hallway square is covering a pit in the .psd version...

i was thinking of adding statues or secret doors or traps in the nooks... maybe a combo of the three for some classic funtimes...


03-09-2009, 04:55 PM
This looks great.

03-09-2009, 06:24 PM
WOW! First off, nice to see another Vancouver BC Boy (though technically I am in Burnaby ;)).

The image looks good, but I find myself wondering what is the scale? The D&D game in me says the squares are 5', but then that door is way huge! But still a good job and I love the walls!

03-09-2009, 09:19 PM
I think it's the thick lines that are 5' sqares, that would make the door.. 5'. But a 10' door.. why not?

03-09-2009, 11:18 PM
yah... it is the thick lines that are 5', and apparently 4 tiny figures can fit in a 5x5 square, so i figured... why not have that breakdown figured out in the map too?

5ft doors are big enough...


03-10-2009, 08:41 AM
I think there's a feat that allows even small creatures to share a square. Level 1 Halfling Fighter Swarm comes to mind.

03-10-2009, 11:27 AM
Ahhh, I see that now, problem was it didn;t translate across to the tiles.