View Full Version : My first map - What do u think?

03-16-2009, 02:56 PM

I've been visiting this forum for a couple of weeks, and I finally came up with this

It's an out-of-date map for a game my friends and I are making.

What do you think about it?

03-16-2009, 03:10 PM
Hey and welcome to the Guild!

Your map looks fantastic, I'd say. What techniques did you use, if I might ask?

03-16-2009, 03:11 PM
Very nice indeed. Clean, clear and a nice set of colours. Great stuff, and welcome to the forums.

03-16-2009, 03:28 PM
I agree with Torstan. Very clear style and good use of colors. A simple layout and not too many locations of interest, but that's what make this map so attractive to me.

And always nice to welcome a fellow Dutchman :)


03-16-2009, 03:51 PM
Welcome! Why is everyone Dutch here? ;)

Like the others have said before me, you have a nice and clean illustration style going on there.

The island itself seems pretty basic, though you might have been going for that. Some simple additions you could use would be sand dunes on the coast and such things. Additionally, the main road in Pendor going from the Growlow Forest to Port Al is a nearly direct line in between the towns that are on the way, which all have their own access roads splitting of from it. To have some variation in this respect, you could have the main road lead directly to one of these towns, and then continue on from there.

To make it pop out a bit more, you could go hunting for some nice high-res old paper textures.

That's all my suggestions done for, hope to see more! :D

Steel General
03-16-2009, 04:45 PM
Welcome Aboard and a nice map to boot! Have some rep *bonk*

03-17-2009, 08:04 AM
Thanks all :D

03-17-2009, 10:51 AM
I like it too. I'm a big fan of light de-saturated colours for maps at this scale. Yours is very clear and informative and has a nice balance to the layout.


03-17-2009, 12:06 PM
I like how your forest looks :). But I noticed that your road "vanishes" to the forest.. If you cleared the forest away from the road, or made the road visible somehow, the overall look of the map might be enhanced that way. ( plus it would be a bit more informative )

03-17-2009, 12:14 PM
well... i actually meant to give the forest a mysterious look by not-showing the road. But thats got to do with the former story of our game, and i agree with you it would be more informative to show the road.

03-17-2009, 01:14 PM
Yeah, you could for instance make the road come to a clearing and then fade again in to the forest to keep it feeling mysterious. But it's just a suggestion, not a judgement of any kind :)

03-17-2009, 03:40 PM
And if you implement Jykke's suggestion, I feel there ought to be an ominous circle of standing stones in the clearing. :D

03-17-2009, 03:45 PM
And add an inn on a crossroads. And a mysterious tower where a wizard resides. Oh, oh and you must certainly add a robber's camp.

03-17-2009, 04:48 PM
Don't add a thing...too many stories can be/are being generated just from looking at it...the hallmarks of a great evocative map. Call this one done and do the robber camp (for instance) in something at a much closer zoom. Sometimes we, myself included, forget that a great map doesn't have to have all sorts of pretty mountains and super trees to be good.

03-21-2009, 10:52 AM
I was being sarcastic by the way. As stated before I like the map because it doesn't have too many places of interest. So I agree with Ascension.

03-21-2009, 11:38 AM
Excellent map. Really effective with the colour scheme. I really like the shape of the island as well...very fantastical.