Jay-Nicolas
04-05-2009, 10:23 PM
Hey guys!
Long time lurker... recent poster... Love the site, I've just never been able to get a map going that I really wanted to pursue... There was always something with the way that mountains, and mountain rangers were rendered...
I was so tired of my mountains looking like mounds... Or piles of dirt, when real world mountains have water erosion like this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12074&stc=1&d=1238983771
Well... I decided I had to have real world mountains. So I went and found a tutorial ( here (http://www.tt-forums.net/viewtopic.php?t=27052) ) that showed me how to export height maps from google earth. (I found the usgs site very unfriendly...)
Once I got some nice dense mountains into photoshop, I spent most of the day creating a tileable (that is: seamless edges) realworld mountain texture.
Then, I defined it as a pattern in photoshop, and painted this pattern on a new layer with a blend mode of screen, overtop of my original export from Fractal Terrains.
My original image with the "mounds" of mountains was this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12073&stc=1&d=1238983689
And with about 2 minutes of painting, I was able to turn it into this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12075&stc=1&d=1238984254
I was so happy, I decided I'd share it with the class!
So... you can download the full tileable mountain image
RIGHT HERE (http://forum.cartographersguild.com/attachment.php?attachmentid=12076&stc=1&d=1238984416)!
(graciously stored on forum.cartographersguild.com!!)
I hope you all find it useful. Feel free to use it at your leisure. The only thing I ask is that you give credit where credit is due ;)
Thanks!!
-Jay-Nic
Long time lurker... recent poster... Love the site, I've just never been able to get a map going that I really wanted to pursue... There was always something with the way that mountains, and mountain rangers were rendered...
I was so tired of my mountains looking like mounds... Or piles of dirt, when real world mountains have water erosion like this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12074&stc=1&d=1238983771
Well... I decided I had to have real world mountains. So I went and found a tutorial ( here (http://www.tt-forums.net/viewtopic.php?t=27052) ) that showed me how to export height maps from google earth. (I found the usgs site very unfriendly...)
Once I got some nice dense mountains into photoshop, I spent most of the day creating a tileable (that is: seamless edges) realworld mountain texture.
Then, I defined it as a pattern in photoshop, and painted this pattern on a new layer with a blend mode of screen, overtop of my original export from Fractal Terrains.
My original image with the "mounds" of mountains was this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12073&stc=1&d=1238983689
And with about 2 minutes of painting, I was able to turn it into this:
http://forum.cartographersguild.com/attachment.php?attachmentid=12075&stc=1&d=1238984254
I was so happy, I decided I'd share it with the class!
So... you can download the full tileable mountain image
RIGHT HERE (http://forum.cartographersguild.com/attachment.php?attachmentid=12076&stc=1&d=1238984416)!
(graciously stored on forum.cartographersguild.com!!)
I hope you all find it useful. Feel free to use it at your leisure. The only thing I ask is that you give credit where credit is due ;)
Thanks!!
-Jay-Nic