View Full Version : Cold War Mapping (Titan I Missile Base)

04-07-2009, 02:56 PM
Growing up a child of the 80s I knew what MAD meant before I knew what STD meant. So, I have always been a bit fascinated by the Cold War era. Once I wrap up my current D&D4e campaign (probably sometime late fall to mid winter) Iím considering running a post-WWIII campaign, and part of that process is getting some location maps. The campaign Iím hoping to run is something of an alternate history, what-if the cold war didnít end type thing, so one of the locations Iíll absolutely need is one or more missile bases. The old Titan I missile bases are the largest and seem to offer the most exploration opportunity for the players.

The following pictures are from declassified government documents and thus are not copyrighted. However, I did locate them at siloworld.com so, Iíll give the webmaster there a big shout out.

If I can find the time Iíd like to put together a gaming suitable set of maps for a Titan I missile base, but if not, the diagrams are pretty good, so I thought Iíd share them with you.

04-07-2009, 03:02 PM
And some more...

04-07-2009, 03:44 PM
These are fantastic! Thanks for posting! I love cutaways and these are beauties!

04-07-2009, 04:35 PM
Then you may like these as well... (Normally when you see missile silos in the movies the missile shoots up out of the opened silo, but the original Titan missiles needed to be elevated all the way out of the missile base before they could be launched. That would have been part of the reason they were retired from service so quickly, I suspect.)

04-07-2009, 04:46 PM
Love these cut-aways as well. Good luck putting something together and I'll look forward to the maps.

Steel General
04-07-2009, 05:41 PM
Neat stuff!

04-07-2009, 07:51 PM
What a great resource! These could come in handy for a Gamma World/Mutant Future or even a Twilight 2000 game.

04-08-2009, 12:55 PM
Since these have been so popular so far, here are some more. The quality of the images drops somewhat, but still utterly fascinating to me.

04-08-2009, 12:57 PM
And more...

04-08-2009, 01:00 PM
And yet more...

04-08-2009, 01:01 PM
And yet even more...

04-08-2009, 01:06 PM
And last ones... (I believe the last one is a cut away diagram of a non-standard Titan base where the Power House and Control Center are not underground domes, but instead partally burried bunkers.)

04-09-2009, 04:57 AM
Makes you think about the countless billions spent building all these monstrosities, and all just for killing people and destroying cities. Truly a grand achievement of our civilization.

04-09-2009, 12:46 PM

These remind me (disturbingly so ;) ) of an old challenge entry of mine:

-Rob A>

04-13-2009, 11:27 AM
That's actually a very 'cool' map Rob. I really 'dig' it. (I'm feeling very punny today apparently.)

07-15-2011, 10:35 AM
...I'm using the basic layout of one these babies as the main map in my current D&D campaign. It branches, has circular routes, multiple potential entrances...perfect for a sandbox dungeon!

11-04-2011, 09:42 PM
Very interesting!

01-02-2012, 12:44 AM
The is a d20 Darwin's World module called The Cave of Life written by Dominic Covey (2001) set in a accurately-depicted Titan I missle silo: http://www.rpgarchive.com/pdf/Darwin_COL.pdf

04-03-2012, 10:46 PM
really fascinating subject that also interests me, it reminds me of the renderings done of Saddam Husein's leadership bunker called "project 2000"