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Alfisko
05-06-2009, 09:24 AM
Ok, so this is one of my first world-fantasy-maps done so far. I made it for freeware fantasy game named the-eleventh - check introductions for further information.
This is rough WIP.. it definitelly isn't final version!
These are old colored versions of the map: http://www.the-eleventh.com/files/images/worldmap.jpg http://www.the-eleventh.com/files/images/worldmap_4.jpg
Check attachments for the new versions.. Tell me which do you like more and some criticism would be greatly appreciated.

Redrobes
05-06-2009, 02:07 PM
Since your whole world is 3D, have you thought about doing the map / terrain in 3D too ? Generally most of us here make a terrain map in 3D and use different software to color it up based on heights and stuff. Doing rivers in 3D is much easier than 2D cos to some extent you can get the PC to calculate the correct positions for them.

In my sig is my GeoTerSys. Theres also another link to the keyword index where you can lookup Wilbur and Fractal Terrains for maps. Theres a whole bunch of software to do 3D terrains tho like L3DT, GeoControl, GlobalMapper, WorldMachine etc. Once you have some good terrain then Terragen is pretty good at getting some neat procedural textures applied to it. A chap of your skill should be able to handle any of these no problem.

EDIT -- on another point, your rivers in your maps are pretty wacky. Theres some tutorials about for doing rivers with proper physics. I think they would help out a lot.

Alfisko
05-06-2009, 03:20 PM
Yeah, rivers are WIP.. But I want to talk about the map in general.. Would you like to explore such map.. or what would you change if you were me? What would you add maybe?

Ascension
05-06-2009, 04:56 PM
The only thing, aside from rivers, that I would even think about changing is that some of those big islands seem to be too close to that main landmass. It's your world so if you like it then that's cool. The long rivers that start near a coast and flow all the way across to the other side I'd cut in half so that all coasts get a river or two. The color versions look pretty good and the overall shapes look good. Good start.

Alfisko
05-06-2009, 05:50 PM
Ascension: Thank you mate! That just gave me one nice idea ;). Will post it tommorow..

Alfisko
05-07-2009, 02:49 PM
Update! What do you think? I personally like most of the map.. Still not sure about the left part with the america-like continent.. opinions?

Steel General
05-07-2009, 02:57 PM
Definitely prefer the blue over the grey background.

Ascension
05-07-2009, 04:36 PM
Looks good to me.

Alfisko
03-28-2011, 05:30 PM
Hello once again. It has been a long time since I last posted here!

The project has gone a long way and we started to write a design document for it right now which talks about gameplay, world, lore, game mechanics and story. Let me know if you want to work with us on that part!

Unfortunately, I don't have a lot of time for the project right now, because I'll be doing school leaving exam in 2 months time, but I just wanted to let some of you who posted here know how's it going. ;-)

We hope to get some team together after we have map editors and material editors, since it's hopeless to do something this big without such things.

Here are some important renders from the city of Rocvalley, where the demo will take it's place:

http://the-eleventh.com/files/images/rocvalley_98.preview.jpg (http://the-eleventh.com/files/images/rocvalley_98.jpg)

http://the-eleventh.com/files/images/rocvalley_99b.preview.jpg (http://the-eleventh.com/files/images/rocvalley_99b.jpg)

http://the-eleventh.com/files/images/rocvalley_100.preview.jpg (http://the-eleventh.com/files/images/rocvalley_100.jpg)

http://the-eleventh.com/files/images/rocvalley_114_compressed.preview.jpg (http://the-eleventh.com/files/images/rocvalley_114_compressed.jpg)

http://the-eleventh.com/files/images/rocvalley_118_.preview.jpg (http://the-eleventh.com/files/images/rocvalley_118_.jpg)

http://the-eleventh.com/files/images/rocvalley_117.preview.jpg (http://the-eleventh.com/files/images/rocvalley_117.jpg)

http://the-eleventh.com/files/images/rocvalley_166.preview.jpg (http://the-eleventh.com/files/images/rocvalley_166.jpg)

http://the-eleventh.com/files/images/rocvalley_158_final.preview.jpg (http://the-eleventh.com/files/images/rocvalley_158_final.jpg)

http://the-eleventh.com/files/images/rocvalley_164.preview.jpg (http://the-eleventh.com/files/images/rocvalley_164.jpg)

http://the-eleventh.com/files/images/rocvalley_163.preview.jpg (http://the-eleventh.com/files/images/rocvalley_163.jpg)

Alfisko
03-28-2011, 05:37 PM
Rest:

http://the-eleventh.com/files/images/rocvalley_168.preview.jpg (http://the-eleventh.com/files/images/rocvalley_168.jpg)

http://the-eleventh.com/files/images/rocvalley_167.preview.jpg (http://the-eleventh.com/files/images/rocvalley_167.jpg)

http://the-eleventh.com/files/images/rocvalley_169.preview.jpg (http://the-eleventh.com/files/images/rocvalley_169.jpg)

http://the-eleventh.com/files/images/rocvalley_171.preview.jpg (http://the-eleventh.com/files/images/rocvalley_171.jpg)

http://the-eleventh.com/files/images/rocvalley_170.preview.jpg (http://the-eleventh.com/files/images/rocvalley_170.jpg)

http://the-eleventh.com/files/images/rocvalley_33.preview.jpg (http://the-eleventh.com/files/images/rocvalley_33.jpg)

http://the-eleventh.com/files/images/rocvalley_52.preview.jpg (http://the-eleventh.com/files/images/rocvalley_52.jpg)

http://the-eleventh.com/files/images/rocvalley_52_wire.preview.jpg (http://the-eleventh.com/files/images/rocvalley_52_wire.jpg)

http://the-eleventh.com/files/images/rocvalley_56.preview.jpg (http://the-eleventh.com/files/images/rocvalley_56.jpg)

http://the-eleventh.com/files/images/rocvalley_74_normal2.preview.jpg (http://the-eleventh.com/files/images/rocvalley_74_normal2.jpg)

Ascension
03-28-2011, 06:18 PM
Now that's some hardcore sweetness. Great stuff.

Ryan K
03-28-2011, 07:56 PM
Thanks. I just broke my work-desk with my jaw. Which dropped.

Absolutely incredible stuff; did you do that yourself, or was that your team? I am just blown away by the photorealism.

Tigon
04-01-2011, 04:44 AM
Simply stunning. Love the town square especially.

Alfisko
04-01-2011, 09:14 AM
Now that's some hardcore sweetness. Great stuff.

Thanks! :-) Would you be willing to work with us on this project once we have map and material editors and some extensive wiki about the world itself?


Thanks. I just broke my work-desk with my jaw. Which dropped.

Absolutely incredible stuff; did you do that yourself, or was that your team? I am just blown away by the photorealism.

I've laughed hard after reading that. :-)
Thanks for the nice comment and yes - I did all of that by myself, except for the lamps, benches and 4 trees in the middle.


Simply stunning. Love the town square especially.

Thank you, I've been working on that for quite a while already and I'm still not very satisfied..
See the old screens:
http://the-eleventh.com/files/images/rocvalley_4_PPP.jpg
http://the-eleventh.com/files/images/rocvalley_5.jpg
http://the-eleventh.com/files/images/rocvalley_7.jpg
http://the-eleventh.com/files/images/rocvalley_nacrt.jpg (city plan)

Ascension
04-01-2011, 04:58 PM
I could but I don't think that I'd be the best choice - I'm not up to snuff on technology and software and the like. I just use Photoshop and a pencil. You'd probably be wanting someone who has knowledge of 3d terrain programs and whatnot. I'd just be a hindrance more than anything.

bartmoss
04-01-2011, 07:37 PM
Awesome dude.

Alfisko
04-02-2011, 03:28 AM
I could but I don't think that I'd be the best choice - I'm not up to snuff on technology and software and the like. I just use Photoshop and a pencil. You'd probably be wanting someone who has knowledge of 3d terrain programs and whatnot. I'd just be a hindrance more than anything.

Actually, once the time comes, we will need as many different maps of the world or it's parts as possible. Someone else will take care of the 3D representation of the world, it has to be done very well.. And for the time being, the only map we will need that I can think of is the map of Rocvalley. We simply want to have more than one type of maps. We want old, ancient, crumpled, new, unfinished,... maps. It will give the world a better feeling and I noticed, that your maps look quite different from each other, I guess it also comes from using different techniques. You could also paint several look alike maps that have been created by the same map maker and you can even meet him ingame.. Who knows, maybe he could call himself Ascension.. :-D

Also, since you've been drawing fantasy maps for quite a while, I am sure you are good at describing the world you've created and that's what we need too - game designers. I will let you know when the project starts and you can join by then.


Awesome dude.

Thank you kind sir, I like your work on the Mars like planet, the fact that you did your own font for the civilization is also amazing.. ;-)

Ramah
04-03-2011, 05:37 PM
Wow... the architecture in those screenies is amazing. :)

Love the images with the lighting and the bloom effect. Can't wait to see more.