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View Full Version : Adunai'il [Could use some river policing]



TheMeanestGuest
05-08-2009, 07:43 PM
I thought I should make a new thread considering this is a different map and the other one was in the wrong section to begin with.

I've been sort of following Ascension's antique map tutorial and I like it, and that's probably how it's going to end up being finished. We'll have to see. I'll be updating this thread once I get the political borders down, probably.

Anyways, my map could use some river policing as there are a lot of them. I haven't riverified all the areas yet, just most of the main landmass of the continent. I'm also really at a loss as to how to make the lakes in the middle look more ..natural I guess without ruining the flow [I'm probably going to run into the same problem at the top]. The area with the lakes and the most rivers is just supposed to be.. really wet I suppose, kind of sodden, but I don't know if this is the best way to get that across.

I'm also not sure whether I should include forests at this point, as I'm worried it might get too cluttered.

Anyways, thanks in advance!

Feralspirit
05-08-2009, 07:57 PM
Rivers checked, so far so good. I think the lakes look ok. Forests may help to define political boundaries, as they could be (and probably often were, though I have nop evidence or knowledge to back this up) a barrier. Depending on the scale, the area with many rivers is not necessarily soggy, it just sees a lot of rain comparitively.

Good Start.

TheMeanestGuest
05-08-2009, 08:04 PM
Well that's good. When I said kind of sodden, I meant lots of rain, so I'm glad that gets across as well.

Ascension
05-08-2009, 10:01 PM
Everything looks fine to me so far.

Ramah
05-09-2009, 03:54 AM
That huge lake in the south, surrounded by mountains would I guess be large enough to be an inland sea? I don't know the rules when it comes to such things but I would imagine there would need to be enough heat to evaporate as much water as is coming in to it? Otherwise I'd guess it would need an overflow, maybe into the lakes to the north. Dunno.

Gidde
05-09-2009, 09:22 AM
What you have so far looks fine to me.

If you're really worried about inland seas/big lakes, plus a waterlogged "feel" to boot, check out a waterways map for Michigan, USA. I live there, and it pretty much is what you're describing.

Steel General
05-09-2009, 01:37 PM
I couldn't find any river-based infractions, you're free to go on with your mapping :)

TheMeanestGuest
05-09-2009, 09:47 PM
That huge lake in the south, surrounded by mountains would I guess be large enough to be an inland sea? I don't know the rules when it comes to such things but I would imagine there would need to be enough heat to evaporate as much water as is coming in to it? Otherwise I'd guess it would need an overflow, maybe into the lakes to the north. Dunno.

It is an inland sea, it's endorheic. So, by the grace of it being my map I have decreed that there is enough evaporation and subsurface seepage to maintain the current level =p. Although I have considered turning it into a bay, I'm not sure how I feel about that. It's always a future option.

I'm still undecided as to what kind of world it is, I've toyed with the idea of it being sort of.. an inverse planet, like, being plastered to the inside of a sphere. Think lots of halo rings stuck together. But I'm notoriously bad at making decisions as I've been revising significant elements of my setting for years, my group gets understandably annoyed sometimes so we don't play in it very often. This is the first map I've done that isn't basically just a rough sketch. I'm finally feeling like it's nearing completion in my mind, so I'll hopefully be having more than just this single continent posted eventually.

pickaboo
05-13-2009, 03:54 AM
I'm still undecided as to what kind of world it is, I've toyed with the idea of it being sort of.. an inverse planet, like, being plastered to the inside of a sphere. Think lots of halo rings stuck together.

Wouldn't that be a Dyson sphere? If that is the case you have to remember that it would most likely be artificial and probably contain very few mountains and be very very Big for the surface to be far enough anything bright and warm enough to sustain life there.
edit:
Though if someone was capable of creating such device, they could probably do any kind of terrain they wanted anywhere.

philipstephen
05-13-2009, 04:31 AM
i like the rivers. you get a definite sense of elevation and ridges with the way they join together, even without any elevation lines...

as far as the southern lake... the land looks close enough together that a bay with two almost touching mountainous peninsulas might look good...

your call though.

phil

TheMeanestGuest
05-24-2009, 01:54 PM
Just a slight update, I haven't really been working on this much over the past couple weeks but I've now finished my rivers, added some mountains and deleted some land that I wasn't too happy with. (I also noticed if you tilt your head to the right it kind of looks like a ram's skull)

At this point I'm really sort of stumped, as I have absolutely no idea what sort of style I want to go with for political demarcation.

Ascension
05-24-2009, 03:28 PM
Taking a page from Ramah's Vaniya map, why don't you go with different shades of gray with an inner glow of something just slightly darker?

TheMeanestGuest
05-24-2009, 10:00 PM
Ugh, something about my little mountains (like the ones on the one island and in the north) really really bothers me, does anyone else think there's something wrong with them?

Maybe I should just try a different style of mountains altogether. Although I do like my larger ones to a degree.

@Ascension: I'm not sure how I feel about gray translucency as I tend to like colours, but thanks for the suggestion, I will continue to ponder on it.