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Ascension
05-09-2009, 01:25 AM
Was feeling kinda bored and not really feeling like doing anything too intense, so I messed around for a few hours and came up with this, more to keep my brain still working than anything. I kind of like it so I think I'll keep on messing around with it.

Morgaine
05-09-2009, 02:01 AM
Hey,

It's very pretty, and I like the old-style, almost sienna look of it. I wish I could draw rivers with the same flair.

Bohunk
05-09-2009, 02:19 PM
Do us a favor...stay bored.

Do you plan on putting mtns in? If so how can you do rivers before mtns? Maybe I'm OCD.

Ascension
05-09-2009, 03:40 PM
The rivers were mainly there to serve as a guide for those new folks who need to see how rivers look...in a rough sort of way. The mountains are going to be a hand-drawn style so I can plop them into the larger blank spaces. I never focus too stringently on how real the geology might be so yes, the mountains should come first in order to determine where the rivers are, I just thought I'd try the opposite approach and lay in some rivers to determine where the mountains would be. I just sort of let my hand wander around making squiggles and see what happens. I start with a few long rivers attached to inlets or bays, then add some branches to them, then follow up with smaller rivers to fill up space. Once I see a clear blank spot appearing I then start planning my branches to go towards that blank space. My biggest concern is that this is going to be too small and might have to go and double it...trying to force myself into doing something small though.

Ascension
05-10-2009, 12:57 AM
Messin around some more things got really dirty and grungy so I started working towards something you might find in a goblin lair. Then I thought, if this is going to be in the bottom of some lair it would be pretty valuable, maybe even magic...

Steel General
05-10-2009, 09:24 AM
It's a great look - but I find the fonts with the 'golden aura' very hard to read. (that might just be me though)

Ascension
05-10-2009, 10:30 AM
I agree I've been fighting with those for most of the time.

Feralspirit
05-10-2009, 12:16 PM
Well, as a member of The Cartographer's Guild speaking to a Community Leader of same, I'm certain I don't need to remind you that all maps are magical, ;), but I find the idea of an enchanted map intriguing. What did you have in mind? Charm against getting lost? Maybe something on par with Boots of League Travel? Perhaps a full on Gate to other places (or plane)? The last may explain why goblinkind are so far flung and prevalent (which, in my worlds, they generally are).

As always, Ascension, a great map. Don't stop fighting the text quite yet, though.

guyanonymous
05-10-2009, 12:44 PM
I'm wondering, depending on size, if you might make this into an animated gif/png to enhance the "magic".

I do find the "burn"/dark zones on the 2nd version a bit too much, and it isnt' as pleasing to my eye. The first release is so clear and striking...perhaps a happy medium?

Ascension
05-10-2009, 01:19 PM
I was thinking more along the lines of Ultima-style gates but with more freedom. Instead of going to a specific spot (gate) you could go anywhere you want. To prevent popping up in the middle of a tree I'm going to put some sigils on the map that have different functions: start (to start the map), view (to see the area where you want to go), go (to go to the spot), off (obvious) and maybe some others that I haven't thought of yet (cuz I don't know what else to add). I'm going to look at some abstract stuff like Egyptian and see what can be used, like maybe a flyover, pan, zoom, find a cave, find a town, find a mountain, find a lake, stuff like that.

As for animation, it's all Greek to me. If I knew the first thing about that then I would certainly go for a lil video with a hand pushing the buttons and maps popping up. The glow effects on the text would also not be there unless "pushed"...they'd be a dark brown. Maybe I should dump the effects in that case and make two maps.

Alfisko
05-10-2009, 01:30 PM
The whole coastline is so same. Every continent or island has the same shape of coasts. And rivers have same density over the map. All big landmasses have approx same size. But the looks are good, I suppose.

Ascension
05-11-2009, 12:01 AM
Here's where I'm at today. Lightened up the burn and grunge a little, redid the fonts (making it look like there have been a few translations of an older, original text), made the sigils and stones. I'd like to put in some handwritten notes in the various fonts, maybe a few diagrams, towns with names, roads, country borders, and some important sites with names. Lastly, I want to put in some names of the various magic map's owners and trace out some of their routes, with dates, where they've hopped around the world. So it looks like the hard work is still ahead of me.

Steel General
05-11-2009, 07:29 AM
That is much better I think.

Ascension
05-12-2009, 02:12 AM
Well I've gotten sick of Vista crashing my Photoshop, the magic wand tool and paint bucket tool crash so I won't be doing countries. Spent most of my time trying to find fixes on the Adobe boards so I didn't really do much tonight except lighten it up a lil bit more and tweak a few things here n there. Hopefully I can do more tomorrow, if the techies answer my queries as to why it takes 4 minutes and 53 seconds to load the darn program and how to stop the crashing. Thinking about the fact that this map is supposed to be quite old and handed down over generations to the new high wizard-type dude I don't think that I want to do countries as those borders would change often...same goes for towns. Instead, I think that I'll put in some smaller sigils for things like "show ley lines" (ie magic spots), "show sentient population density" (ie where people are concentrated), and maybe some others but I don't have any ideas for what they'd be.

pasis
05-12-2009, 04:57 AM
I really do like this map. And as this map belongs to magicians they might want to map totally different things than the normal map users (like some magical phenomenons occurring in certain areas or magical relics etc).

Steel General
05-12-2009, 07:40 AM
I was thinking something along the lines of known dragon lairs or something like that...

Map Vandal
05-12-2009, 09:15 AM
Another beautiful creation. I really like the stains and weathered look of this map.

Ascension
05-15-2009, 06:37 PM
Here's where I'm at on this...mostly just decorating. Not a big fan of decorating (I call the fops who come to my shop "inferior" decorators) but that's exactly what I have to do here to make it look like it's been used for centuries. I want to put in some moon phases and sun stages and then the labeling and call it done. Gonna use a font for the moon but I will have to do some research on the sun. Used a brush, posted in the elements section, on arcane circles. Could probably use some more linear diagrams but I can't find any good ones.

Steel General
05-15-2009, 08:04 PM
Well done my friend... you could call it done right now as far as I'm concerned.

KillianBlack
05-16-2009, 02:47 PM
Wow! I have a long way to go. Great Job.

Gandwarf
05-16-2009, 06:15 PM
Very nice, as always.
Most of us are trying to master a specific style, but it's very cool see you experimenting with different styles.

Another thing I noticed is that most of us tend to create maps for one specific world... but you keep thinking of new things :)
Where do you get the inspiration for your maps?

Ascension
05-16-2009, 08:16 PM
Thanks, G. I guess that I've always been one of those idea guys...and since I don't have a staff of artists to do the work that means that I have to do it. Also, I'm trying to not get pigeon-holed into any one style (even tho I think my maps are pretty easy to spot) so I try different things on purpose in hopes that it'll make me more flexible. So I think of something and if it has been done before I try to put a new twist on it, if it hasn't been done then I try to think of how it could. Mostly, it's all about experimenting and learning; the final map is largely irrelevant to me and it shows most of the time. If I ever got serious or got attached to any one world then I'm sure that I'd go that extra mile to polish it off. Since I can create some basic continent shapes in about 5 minutes I never really get attached. I am rather fond of some of the place names I've come up with like Tower of the Infinite and Cuttlestink :) Maybe I should practice some hand-drawn style with those.

Malakor
05-16-2009, 09:37 PM
Very nice map ascension. How do you do your folds in the parchment? I wanted to try something like that to give the parchment version of the Leshan map some flavor.

Ascension
05-16-2009, 10:15 PM
Mal -- In PS I drag out some guides to cut the map into 6 sections, use the marquee tool to drag out a selection according to the guides, I use the gradient tool (right click on the bucket tool to change), at the top left there is the gradient options so chose foreground to transparent, use white as foreground and drag that out a bit at an edge, for this I did the tops and rights of all the squares, go back and use black to clear and do the other edges, lastly set the layer to overlay and turn down the opacity to suit. I added a second layer of folds for the misaligned ones. I'll do up a proper tutorial with pics if you'd like.

I was sittin around bein bored again this afternoon watching my Cardinals lose and was thinking to myself...if I had a magic map and I was some powerful Fistandantilus dude I'd want my map to look somewhat real instead of drawn. So I put my normal style onto the continents and then gave em a huge drop shadow to make it look like they're floating above the map (probably one of only two times when we actually want floating landmasses -- the other is for floating citadels like Steel did). I haven't put the rivers back in yet but I'll do that after I do a folds tut.

Ramah
05-17-2009, 07:36 AM
This is starting to look really amazing. I wasn't too struck with the original direction you were going with it but now it looks beautiful. Very well done. :)

Gandwarf
05-17-2009, 08:07 AM
Malakor, I noticed you repped me for this thread. I think you wanted to rep Ascension?
But thanks anyway :D

Malakor
05-17-2009, 08:07 AM
thanks for the tip ascension. I'll try that monday when I get to work (my home computer doesn't have enough power to handle my now 1gb map :D)

Ascension
05-17-2009, 08:14 AM
See if you can't merge some of those layers together to free up some RAM. That happens to me all the time when I work at 5000 x 5000 pixels with 20 or more layers.

Gandwarf
05-17-2009, 08:50 AM
thanks for the tip ascension. I'll try that monday when I get to work (my home computer doesn't have enough power to handle my now 1gb map :D)

How do you people get to work on a map at work? I have seen several people making statements like this. My colleagues would definitely frown their eyebrows when they see me working on personal stuff :D

Steel General
05-17-2009, 09:51 AM
How do you people get to work on a map at work? I have seen several people making statements like this. My colleagues would definitely frown their eyebrows when they see me working on personal stuff :D

I do this sometimes too, only when things are very slow however.

@Ascension - Love the floating land masses on your last version. Looks like you can reach into the screen and touch them.

Malakor
05-17-2009, 10:42 AM
Aye, I do it when it's slow. My bosses don't really care what I do in my meager amounts of down time. I handle graphic design, desktop maintenance and repairs and minor IT stuff, plus photography and maintaining our web site, and I'm there 12 hours a day, 5 days a week, so they like to keep me happy :P

Ascension, I took your advice and basically took a flattened version of the parchment map and played around with it a bit.

I'll be posting it in the Leshan thread shortly.

Thanks

Gandwarf
05-17-2009, 11:17 AM
Aye, I do it when it's slow. My bosses don't really care what I do in my meager amounts of down time. I handle graphic design, desktop maintenance and repairs and minor IT stuff, plus photography and maintaining our web site, and I'm there 12 hours a day, 5 days a week, so they like to keep me happy :P

LOL... I can imagine they want to keep you happy.

Well, I only work 36 hours a week, which in the Netherlands is fulltime :D
60 hours a week sounds really difficult. It leaves a lot less time for private stuff.

Ascension
05-17-2009, 11:26 PM
Here's where I'm at now. Pay no attention to the notes in white, those are just to remind me to put in some more buttons before calling it done. It looks rather confusing right now because all of the buttons are currently "turned on". I'm in the process of making images for the various combinations of buttons being on/off.

If I get ambitious enough I'd like to make this into some sort of interactive web thingie so that you can click the buttons and see what they do...but I'm not taking any wagers on that since I know diddley about it. I'd also like to make some sort of journal by the various map owners and their notes on what they've discovered and how they have learned to use it and add to it. I was thinking of maybe doing a pdf but I don't know, I'm not the strongest writer and I'd like the pages to be parchment instead of plain old white. Lastly, I need to do up a regional and encounter view to show what the eye sigil can do.

Added a few of the variations; Base, Start, ViewAllTerrain and ViewTerrainAllMana.

Ascension
05-19-2009, 02:01 AM
Here's a journal page that I'm working on; using the "lorem ipsum" text as a layout guide until I do some writing. The font is Herman Decanus AH, I then put a mask on it and used the pixellate filter (with a setting of 3) four or five times to rough it up

megrim
05-19-2009, 02:58 AM
Here's where I'm at now. Pay no attention to the notes in white, those are just to remind me to put in some more buttons before calling it done. It looks rather confusing right now because all of the buttons are currently "turned on". I'm in the process of making images for the various combinations of buttons being on/off.

If I get ambitious enough I'd like to make this into some sort of interactive web thingie so that you can click the buttons and see what they do...but I'm not taking any wagers on that since I know diddley about it. I'd also like to make some sort of journal by the various map owners and their notes on what they've discovered and how they have learned to use it and add to it. I was thinking of maybe doing a pdf but I don't know, I'm not the strongest writer and I'd like the pages to be parchment instead of plain old white. Lastly, I need to do up a regional and encounter view to show what the eye sigil can do.

Added a few of the variations; Base, Start, ViewAllTerrain and ViewTerrainAllMana.

Flash is your friend then, remember th Earen interactive map i was doing? it would be best for you to do it in flash.

Ascension
05-19-2009, 03:01 AM
I had thought about that but I can barely do roll-over buttons :)

Ralthrer
05-19-2009, 04:46 AM
You should try this then Cofee Cup Firestarter (http://www.coffeecup.com/firestarter/). Its really easy and i think that it will do what you need just fine :).Oh and btw, the map is really awsome.

megrim
05-19-2009, 06:03 AM
I had thought about that but I can barely do roll-over buttons :)

you can try swishmax or i could do it for you, i have free time until next monday after that i wont be able to.

Ascension
06-02-2009, 09:52 PM
I didn't like how this was coming along, it looks too fake but I can't put my finger on how to fix it (probably the cartoony black stroke and overall dark edges on things but I got tired of trying to fix these). So instead I started just messing around, like I always do, and came up with some variations that looked pretty cool. A copper map, sepia map, and something evil looking.

Steel General
06-03-2009, 07:38 AM
Neat ideas (I especially like the 'copper' one) - for me the issue with the original version was the heavy shadowing under the 'floating' land masses. It works well on these last three but I wonder if reducing the opacity on the previous versions would help. *shrugs*

pickaboo
06-08-2009, 11:21 AM
I can just imagine those patterns moving in the Evil map, just like a fire or lava of some kind. I think I'll try making animated map when I get my proper computer from repairs..