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View Full Version : *** May Challenge - Prize List from rpgtonight.com



Arcana
05-09-2009, 11:42 AM
The first place winner gets to choose any THREE items,
The second place winner gets to choose TWO,
and the third place winner gets to choose ONE

Note that some items count as two, and in some cases multiple items are
bundled to count as one.

RPG and Mapmaking Books:

You can choose paper books or PDFs if the latter are available.

Wizards of the Coast
Note: Wizards no longer sells PDFs
4th Edition Core Rulebook Gift Set (Dungeon Master's Guide, Player's
Handbook, Monster Manual) (counts as one item)
4th Edition Player's Handbook 2 + 4th Edition Monster Manual 2 (counts as
one item)

Kenzer and Company
Aces and Eights - the Shattered Frontier(hardcover)
Aces and Eights - Player's Guidebook plus the Showdown supplement plus one
set vintage western playing cards used to determine random outcomes in the
game (counts as one item).

Chaosium
Call of Cthulhu softcover 6th edition plus the Gamemaster's Pack (counts
as one item)
Metacreator Call of Cthulhu Software plus the Gamemaster's Pack (counts as
one item)
Pick any TWO Cthulhu supplments from Chaosium's web catalog adding up to
<$50 (counts as 1 item).

Mongoose Publishing
Pick ANY combination of RPG books from Mongoose's online catalog that adds
up to <$50 US to count as one item.
(includes Traveller, Bablylon 5, Paranoia, Conan, Hawkmoon, others)

Steve Jackson Games
GURPS Basic Set "Characters" and "Campaigns" bundle (counts as one items)
Any combination of GURPs supplements adding up to <$50 US on the SJ Games
website (counts as 1 item).


Cartography Books
Mapping the World, an Illustrated History of Cartography (Ralph
Ehrenberg), plus The Map book (Peter Barber); Two count as one item.
Elements of Cartography (Robinson et al.) This one counts as two items.


Electronic RPG gaming resources:

Dundjinni
Mapping software package (Mac or PC) + Campaign Art Pack
Any five individual supplemental packs: Art, Token, or Adventure (four
count as one item)(the castle-temple-villiage bundle counts as three of
those)

Profantasy Software
World Builder Bundle (counts as 3 items) - Campaign Cartographer 3,
Fractal Terrains Pro, City Designer Pro, Dungeon Designer 3.
The Source Maps Bundle (counts as 2 items) - Castles, Temples, Tombs &
Catacombs, Cities
The Annual bundle (current subscription or past collections)(counts as 2
itmes) - each issue contains tutorials, tools, maps, contests etc.


Paper Gaming Magazine subscriptions:

Knights of the Dinner Table (KODT). 1 yr subscription, 12 issues, paper
only from Kenzer @ Co. The popular KODT comic strips plus numerous RPG
related articles.
Kobold Quarterly. 2 yr subscription, 8 issues, print + PDF, includes set
of 7 dice. From Open Design. General RPG gaming magazine.
Pathfinder. 1 yr subscription, 12 issues from Paizo. Adventure paths only,
successor to the old multi-month adventure paths that used to appear in
Dungeon magazine, done by
the same staff. (counts as two items.)
DragonRoots. Four issue subscription, print + free pdfs, starting with
current or any past issue. Advertises 64 pages of pure content per issue.

Ascension
05-09-2009, 02:53 PM
Whoa! That's an uber nice prize list.

torstan
05-09-2009, 03:03 PM
And here I was all ready to skip this months challenge. That's a tasty prize list indeed.

bryguy
05-13-2009, 12:47 PM
Wow that is quite a prize list. Hmmm... Maybe I'll join this months challenge after all :)

Gamerprinter
05-13-2009, 01:03 PM
You better get involved, because 4 participants (so far) is so few that its almost an insult to RPGTonight the sponsor of the challenge.

And while its been pointed out that my entry is kind of above-and-beyond, so a tough entry to compete against, I can't win all three prizes and there are three great prizes - that can't be an excuse not to participate.

We had plenty of participants last month and there was no material prize, so I really don't get why there are so few participants this month.

Come on guys, get off your duffs and get to mapping, there's prizes to take here and more than one winner to take it. What's stopping you?

GP

Steel General
05-13-2009, 01:18 PM
Come on guys, get off your duffs and get to mapping, there's prizes to take here and more than one winner to take it. What's stopping you?

GP

Lack of good ideas...at least for me.

Gamerprinter
05-13-2009, 01:49 PM
OK, ideas then - I don't have to worry, my entry is complete, so I wouldn't be using any of these, but here goes...

1. Create a linear dungeon map, have the PCs chase a wounded BBEG that lost the encounter with the PCs and is trying to escape to fight them in the future, but somehow botched his escape plan so he's working on plan B, which is to get to some teleportation chamber on foot. If the PCs can catch him, they can end his chance to ever come back. Create a dungeon map from point A to point B.

2. Zombie invasion - some eldritch device which is causing the zombification can be shut off to end it altogether. The PCs need to get to that device and shut it off, which may cause all the zombies to fall down dead when this happens, meanwhile a multitude of zombies are trying to eat the players to prevent their demise. This could be a street map, make it linear it works.

3. PCs are escaped prisoners from a prison camp behind enemy lines. The underground has a safehouse located in a hidden forest location near the front lines. The PCs have to negotiate their way around military patrols, a fence or wall that contains the area behind enemy lines. The PCs must try to get there and not be caught by SS patrols, road blocks, etc.

4. The PCs are reporters trying to discover the true identity and secret hideout for their local superhero (superman, batman, the Tick, whatever).

5. The PCs are aboard a starship. There captain and senior crew have been captured by the Xenomorphs who've attached their ship to the PCs ship hull. A secondary bridge must be accessed to take control of the ship back, and arrange the release of the senior crew. However, main corridors are blocked so the PCs must crawl through ventilation system and maintenance corridors to reach the secondary bridge, meanwhile Xenomorph hunters are behind the PCs trying to stop them.

I could come up with a dozen more, but this should be enough of a start to generate your own ideas.

Let's see some competition here!

GP

Ascension
05-13-2009, 04:32 PM
My basic idea contribution would be to just draw out a long and winding road, slap some trees around it, and set up some road blocks for orcs or goblins to jump out of. The challenge is quite challenging and I think most people are trying too hard to come up with some unique idea. Keep it simple, road and trees. Make it long instead of square. Don't let genre get in the way, if your road is gray then some yellow paint down the middle turns it into a modern street :) If it's brown then it could be any genre.

lobsternooberg
05-13-2009, 04:40 PM
its all map and roleplaying game stuff... i dont know if that is totally appropriate

:)

Gamerprinter
05-13-2009, 06:48 PM
its all map and roleplaying game stuff... i dont know if that is totally appropriate

:)

Well the challenge is intended to be used in a Virtual Terrain application, in this case, RPGTonight for the purpose of a chase scene in an RPG game - so how could that not be appropriate???

Unless you mean the prizes - and you must be pulling our legs with that comment! :P

GP

Gidde
05-13-2009, 06:51 PM
Thanks, GP and Ascension, for the ideas ... I still have quite a large talent deficiency, but I may throw my hat in the ring just for practice :)

Gamerprinter
05-13-2009, 06:57 PM
Thanks, GP and Ascension, for the ideas ... I still have quite a large talent deficiency, but I may throw my hat in the ring just for practice :)

But that's the real point of participating in a challenge here. Yes there are prizes this time, when usually its just an ego prize and a badge. The true purpose of a mapping challenge is to get you to try and do a map in a limited period of time - so you can learn and improve your mapping skills.

I can honestly say, I've learned the most in cartographic work by participating in challenges. Many of the techniques I've learned directly apply to professional commissions I am getting now.

Its worthwhile to participate even if you never win - its the exercise of mapping that is the important thing here!

GP

Steel General
05-14-2009, 07:22 AM
OK, I may have come up with an idea - now to find time to work on it. :P

lobsternooberg
05-14-2009, 07:39 AM
Well the challenge is intended to be used in a Virtual Terrain application, in this case, RPGTonight for the purpose of a chase scene in an RPG game - so how could that not be appropriate???

Unless you mean the prizes - and you must be pulling our legs with that comment! :P

GP

yes just teasing they look great...... i think i will join.....
chase scenes are always trouble in a game as playing area does not always match needed battle area.... but i got a few ideas....

maybe i missed it but is there a specific suite of software we should use? handdrawn? etc.

Gamerprinter
05-15-2009, 01:26 AM
yes just teasing they look great...... i think i will join.....
chase scenes are always trouble in a game as playing area does not always match needed battle area.... but i got a few ideas....

maybe i missed it but is there a specific suite of software we should use? handdrawn? etc.

No other restrictions. We've had past entries done in play-doh with a photo of it for a map. Look at Torstan's though he's using a drawing tablet, its very much a hand-drawn design. While mine is created using vector software with photo textures for "color". You could use Campaign Cartographer, Dundjinni, GIMP, Photoshop, or Crayola Crayons - whichever method works best for you.

You only need to meet the final dimension, file size and ppi restrictions is all.

GP