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Lich
05-22-2009, 07:56 AM
Hi Everyone LIke me third post here!
This is going to be an encounter map for a encounter i added to Pathfinder's Ap Second Darkness, now i am fairly new to maping and have several problems with specific areas,
1 I have troubles getting the size right with everything when to scale and what not,

2 lighting shadows and perspecitve any suggestions on how to get this looking good

3 liquids in this map the pools of blood and the waterfall of blood (if you hadn't allready guessed this encounter is set in the darklands)

OK the map all the colors are just representing atm the gray is just the ground basiclly the black walls and cliffs, and the red the blood dark red is the falls

Really is just telling me where ererything is going to be

Looking forward and thanks your for any advice before i post the next step!:)

msa
05-22-2009, 08:23 AM
What program are you using? You'll get much better help if people know the app you are using.

Here are a few suggestions:

1. Most programs have an option to turn on a grid, which you can configure to be any size you want. Find it and turn it on. Set it to the scale you want (1 inch = 5 feet irl? X pixels = 5 feet otherwise). It will give you a good idea of how many creatures can fit in an area or how many turns it will take a player to cross different regions.

2. I can't help you here I'm no good at it :(

3. Ripple effects are a fairly common way to identify water. I use the following technique.

a. Create a transparent layer above the water layer
b. Use the 'select all regions of a given color' tool to select the water area
c. Shrink the selection by X pixels (between 2 and 5 depending on scale) depending on scale
d. Fill with a different shade of the water color (lighter or darker both work)
e. Shrink the selection 1 pixel
f. Cut the selection
g. Goto c, using a larger X value

Lich
05-22-2009, 06:22 PM
Oh yes I'm using gimp sorry i didn't say it says it just under my avatar=)

Thanks for the help with the water, i know about how to get a grid and all and I'll add one later!

Lich
05-23-2009, 11:58 PM
Uh..... Right! next step!

Now I'm Quite pleased with the blood but i think it stilll needs some ripples near the waterfall, Also i quite like how the water fall came out but i think i need to round the bottom bit a bit more to make it look more splashy.

I added a grid, and scaled it up a bit too!

So as usual CC is most welcome! and Apretiated even!

Lich
05-24-2009, 11:28 PM
Okay... next step!

I've added some stairs, some rocky textures and what not, some parchment on the background, and some more spray near the blood fall, next step is probably the camps on the main ground section.

CC is Much Apreticated! not much of A WIP with only one comment :((

Come on folks tell me if this map sucks atleast?;)

Krome
05-24-2009, 11:39 PM
Asa work in progress it is looking better and better. Unfortunately I have no idea at how how much GIMP can do, as I use Photoshop.

Some suggestions any way, would be to add some texture to the blood lake and the land outcroppings.

In Photoshop you can use the Patternstamp tool to lay down the patterns. Another cool way is to use Bevel and Emboss and use the Texture setting, then draw in your pattern with the Patterstamp tool and it can give you 3D texture and feel. No idea if or how to do the same in GIMP.

Ascension
05-25-2009, 12:20 AM
I'm gonna see what I can do to help ya out here. I use PS as well so I'll try to stay away from filters and layer styles. So far I have been at a complete loss as to what you're going for as I was thinking this looks more like a graphic design for a company logo (which is kinda cool). Gimme a lil bit and I'll see what I can cook up.

Lich
05-25-2009, 01:05 AM
Well thanks for the reply's everyone, it would probably help for me to tell you what I'm Aiming for, I wasn't sure what angle it was going to be at at first but It's Turned out to be a top view, It's meant to be a Cavern in the Darklands Filled with Blood (Which generally isn't that uncommon in the Darklands) There is a Tunnel leading to the First uh.. Plateau? platform? Which is going to be a Camp From there theirs a bridge to the second Plateau Where there will be some stairs to an alter. And I'll Also add some more Texture to the blood!

Ascension
05-25-2009, 01:24 AM
Is this more like you were looking for? I'm not really that good with words, since I'm a visual person, so I drew this and took a screenshot of where I'm at so far. All I have done so far is laid out some basic color shapes then use the dodge/burn tools, some smudge tool, some blur tool, and some black and white paint. I'm going to block in the rocks next before finishing the pool ripples.

edit: put the cliff in (flat brown and again used the burn/dodge/smudge tools), darkened the blood with a color overlay. Been a long time since I've done any illustration work so I'm very rusty, but you can get the idea of how I'm working. If you want to use patterns instead of drawing then I've put some on the lower level (rock pattern, tile pattern and a water pattern on the pool). I also added an outer bevel to the floor to help it rise up from the rock. Choose which style you prefer and then maybe one of the Gimp guys can help you further.

Lich
05-25-2009, 04:42 AM
Is this more like you were looking for? I'm not really that good with words, since I'm a visual person, so I drew this and took a screenshot of where I'm at so far. All I have done so far is laid out some basic color shapes then use the dodge/burn tools, some smudge tool, some blur tool, and some black and white paint. I'm going to block in the rocks next before finishing the pool ripples.

edit: put the cliff in (flat brown and again used the burn/dodge/smudge tools), darkened the blood with a color overlay. Been a long time since I've done any illustration work so I'm very rusty, but you can get the idea of how I'm working. If you want to use patterns instead of drawing then I've put some on the lower level (rock pattern, tile pattern and a water pattern on the pool). I also added an outer bevel to the floor to help it rise up from the rock. Choose which style you prefer and then maybe one of the Gimp guys can help you further. :o ........ that is AWESOME! I have no idea how i can do anything like that and it kind of makes me want to crawl into a corner and die...

Lich
05-25-2009, 07:15 AM
Okay now i have regained my composure after wimpering in a corner for a bit, That is truly amazing work have rep! As for the Water Falls i preffer the first lighter pinkier one but the later rocky textures are so good! The thing is doing it by hand never really ocurred to me which is kind of stupid=( I'll go try my hand at Drawing the Blood fall with my tablet! Thanks for all the help ascension!

Ascension
05-25-2009, 11:07 AM
Anytime man, it's what I do. The trick for the drawn rocks is to use the burn tool and just make squiggles until it starts to look like something...start at the edge and then push some cracks inward, then squiggles, the use the dodge tool for creating some highlights and finish it off with burned shading. I'm not a big fan of patterns but it's definitely easier to get something nice and quick. Another thing to remember is that the higher things are the lighter they will be (generally). Lastly, since you want the focus to be on the floor you might try blurring the stuff closer to "the camera".

Cheers, mate.

Lich
05-25-2009, 06:48 PM
Thaks very much Ascension sadly the thing wont let me give you anymroe rep=(

msa
05-28-2009, 05:58 PM
Just in case you wanted to add some texture to the lava, here is a simple method that I use:

1. create a new layer (white background) over the lava layer
2. fill it with solid noise (filters->render->clouds->solid noise, and put the two sliders to 16)
3. convert either black or white to transparency, depending on whether you want dark or light texture (layer->transparency->color to alpha)

Its very simple and there are better ways to do it, but its an easy way to add some more details and richness to the liquid. I agree with ace... its a little flat right now.

No matter what kind of map you are doing, I suggest you work through the gimp tutorials. The techniques that are used to, say, create a mountain range can be applied in a *lot* of things that aren't mountains to add detail and depth.

Lich
05-31-2009, 07:00 PM
Righto next step!
I have done kinda of a huge change since my last step due to ascension inspiring me, The Blood fall i recolored and burned a bit to make it look like what i was looking for but i just couldnt get it right by hand so i used ascensions as a template (hope you dont mind) The rocks i had a lot of fun with using the dodge/burn tools to great success (thanks for putting me onto these tools to ascension!) i added some texture to the blood aswell, and lastly a bridge which I'm Quite Pleased with! So CC is welcome as usual! and thanks for all your help!

Ascension
05-31-2009, 07:08 PM
Right on, dude. If that were any more metal my head would fall off...now just put a cool font on there like Sanctuary or Belial's Blade...wonder if there is a Dethklok font.

Lich
06-01-2009, 12:51 AM
Thanks Ascension, and thanks everyone who gave me 10 rep since my lsat post=)


Ob by the way should i post the finished thing in finished maps as well or jsut leave it here?

Ascension
06-01-2009, 02:25 AM
What I usually do is just leave it here for a day or two to see if anyone spots any errors then I put it in the finished maps section. If you're going to do anything more to it then it's not done yet so keep it here until you're totally done with it...labels are the hardest part usually so see what others think first.

Lich
06-01-2009, 06:08 AM
Well i've added the title now.

EDIT: dont Really like the fire I'll Probably redo it tommorow

Lich
06-04-2009, 07:02 PM
So can anyone see anything wrong with it? Do you think it's done? I'm quite pleased with it my self but I'm not very experianced and i might be missing something...

Phantos
06-05-2009, 02:50 PM
It looks way cool! I just want a bigger version I can swipe it for my own games. :)

jfrazierjr
06-05-2009, 03:15 PM
For me, I would say you need to do something about the walls. They really don't look like they are going up from the platform as much as level with them. As "A" said, higher things will be lighter, so you might want to try to darken up the lower the walls get. I would also do something similar on the "ridge" of the falls to make it stand out more as a cliff where the blood is falling over.

Lich
06-05-2009, 07:54 PM
ok Darken the loewer cliffs will do thanks! and i'll see if i can scale it up a bit more=)