View Full Version : Goodpenny Fountain
06-24-2009, 07:17 PM
I just made this little map for an upcoming session. the players will be involved in a ransom, and the trade off point is at the fountain on this map. Im going to let them use the map to plan for a confrontation.
I used a different style with it. what do you think?
06-25-2009, 04:57 PM
I like it, its clear, clean and colourful. Excellent for "on the table" use...
Personally the flat gray "floor" looks a little "meh" with Grey being used on the roofs too.. maybe a light green or brown/tan under the grid?
06-25-2009, 11:48 PM
kay, how about this?
added lantern light (for figuring out hiding places), added dormers and shadowing to roofs, and put in a cobblestone texture to make the ground more interesting.
06-25-2009, 11:58 PM
I'm gonna hit ya with a big rep bonk because this reminds me of one of my fave cartoons, Home Movies on Cartoon Network.
06-26-2009, 12:12 AM
Ascension, i effing love that show!
06-26-2009, 06:03 PM
The cobblestones and lanterns are a great improvement, and a great idea. It's surprising how two small details can take it up a notch in quality.
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