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spiderfate
07-09-2009, 11:26 PM
top left corner of my newest project

töff
07-10-2009, 12:02 AM
WOWWWWW
dig dig dig it
more more more

töff
07-10-2009, 12:03 AM
You know what, though ... estuaries ... I begin to despise the challenge of estuaries ...

Eilathen
07-10-2009, 07:23 AM
Nice! I like it. Hopefully, you'll show us the other corners as well ;) I'd love to see the worldmap.

Steel General
07-10-2009, 08:17 AM
Interesting and ambitious, will keep an eye on this and watch it develop.

spiderfate
07-10-2009, 09:38 AM
estuaries????

msa
07-10-2009, 09:58 AM
estuaries????

He might mean where the rivers meet the ocean, which one of the few things I don't like about your map. Unfortunately, I don't have a suggestion for fixing it :(

Otherwise, I really like this style and I think its fabulous. Keep up the good work.

ironmetal250
07-10-2009, 10:20 AM
The coastal lines as you get out really far look EXTREMELY blocky which for me ruins the feel of the entire map... you could try and smooth them or just remove the ones out that far, or go for some other solution.

NeonKnight
07-10-2009, 11:08 AM
Looks like an interesting style

spiderfate
07-11-2009, 03:07 PM
im very unhappy with the look of the swamps, they blend badly and seem to clash with the style of the map. ive also been looking for a way to show that parts of the plains are savanas. so im looking for suggestions on swamp and savana textures. thanks


ps i know what you mean about the mouths of the rivers, not sure what to do about it.

Ascension
07-11-2009, 11:38 PM
I don't see anything wrong here except for those really dark things along the bottom. Everything else seems to blend nicely to me, shrug.

Rythal
07-14-2009, 09:22 PM
you spelled the forest of echoes "farest"... might want to change that.

looks good so far :)

spiderfate
07-16-2009, 06:59 PM
ok i fixed the blocky lines in water, lightened the jungles in the south, darkened the ocean to blend better with rivers, added a few names and some other stuff.

any suggestions on desert texters and what scale does it look like

spiderfate
02-06-2011, 01:42 PM
current update

33236

spiderfate
06-04-2012, 10:07 PM
just an update
45395

Seraphine_Harmonium
06-05-2012, 01:48 PM
This really reminds me of Steerpike's Cadaverous Earth, over at the Campaign Builder's Guild (http://www.thecbg.org/index.php/topic,56772.0.html), from what I can gather from this map. Very cool in that "dark" kind of way.

As for your rivers, and where they meet the coasts, it looks to me like the issue is that you can see a "river" come up to the edge and stop, as it overlaps a coast line. It might help to erase the coast line right at the rivers, and make sure the color on those rivers don't go out into the ocean awkwardly.

Consider the possibility of having the coastline brush also border your rivers. Doing that would incorporate the rivers into the look of the rest of the map, if it doesn't end up looking terrible. I'd say play with that, and if it's bad, just don't save the changes.

Seraphine_Harmonium
06-05-2012, 01:52 PM
Also, 2 more things.

1)The subtitle for Helglaive says City of Sarrow. Do you mean "Sorrow?"
2)The forest on that peninsula to the southwest of Shinow has an unnatural straight edge on the bottom.

spiderfate
06-05-2012, 02:37 PM
Also, 2 more things.

1)The subtitle for Helglaive says City of Sarrow. Do you mean "Sorrow?"
2)The forest on that peninsula to the southwest of Shinow has an unnatural straight edge on the bottom.

thanks ive actually decided to start from scratch

45403

spiderfate
06-06-2012, 12:46 AM
This really reminds me of Steerpike's Cadaverous Earth, over at the Campaign Builder's Guild (http://www.thecbg.org/index.php/topic,56772.0.html), from what I can gather from this map. Very cool in that "dark" kind of way.

As for your rivers, and where they meet the coasts, it looks to me like the issue is that you can see a "river" come up to the edge and stop, as it overlaps a coast line. It might help to erase the coast line right at the rivers, and make sure the color on those rivers don't go out into the ocean awkwardly.

Consider the possibility of having the coastline brush also border your rivers. Doing that would incorporate the rivers into the look of the rest of the map, if it doesn't end up looking terrible. I'd say play with that, and if it's bad, just don't save the changes.

i just glance through that link you post, dont have the time to delve in to deep right now but totally awesome. just my taste of scj fi fantasy. thanks

spiderfate
07-02-2012, 11:13 AM
46230

many of the problems i had couldnt be fixed so i started from scratch.

vorropohaiah
07-02-2012, 11:22 AM
just got an invalid attachment error. not sure if its just me though. the older version is very cool though. what exactly were the problems?

Gidde
07-09-2012, 06:57 PM
Yep, invalid attachment error here too. Try deleting and reuploading.

spiderfate
07-10-2012, 03:38 PM
holy molly, i had to drop quality down really low to get map to load, here check this.
46443

Larb
07-10-2012, 05:36 PM
Those lines that radiate out from the coast that you've done with a selection that you've expanded. In Photoshop, there is a function called smooth selection which will make them more rounded and less squarish the further out they go. If you're using GIMP, I imagine there is something similar.

Gidde
07-10-2012, 07:00 PM
One way you could do it in gimp is to use the Select -> Distort menu option.

spiderfate
07-10-2012, 07:43 PM
im using photoshop cs5, im gonna erase those outer lines eventually i think. not sure yet how im doing the ocean areas

spiderfate
07-11-2012, 01:26 PM
im looking for suggestions on how or what texture to use on the ocean and what to do for deserts? what i have for desert now isnt my texture just something i threw in there for visual while i thought about it\

spiderfate
07-15-2012, 09:56 PM
a little update

46600