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View Full Version : Westrock - My First Town



kittrellbj
07-25-2009, 07:50 AM
Westrock lies on the northwestern side of the middle continent of Bloodmyr (http://www.cartographersguild.com//showthread.php?t=6420), just west of the West Rocks formation.

Westrock is my first attempt at a town map (thanks for the very useful tutorial at http://www.cartographersguild.com//showthread.php?t=1150&referrerid=11683). I decided to go with a town that is small (and do many small towns first) so that I can learn these methods on a not-so-steep curve. I've always had vast difficulty with city mapping, but I think this one turned out at least a step above mediocre.

Westrock is a small town consisting of, primarily, peasants, craftspeople, and farmers. The buildings are made of wood and straw roofing, with some of the wealthier residents having accents of stone. The wealthiest person in the town, Kaldran, owns an estate on the southerly end of town, along with his fine vineyard and wine-making facilities. The market row lies southerly-centric to the town, along with the south commons and the larger, central commons. (these are the oldest parts of the town, with everything else finding room where it could)

The Honeydew Inn is a newer addition to the town. Everyone was very excited to see it built, as it signaled a new age for Westrock: you aren't a real town without a tavern and inn!

Anyhow, enjoy the map, my first town map, crafted in two hours.

Gandwarf
07-25-2009, 07:59 AM
That's a nice town map, certainly for only two hours of work! I like the houses and layout.

Anyway, some criticism/suggestions:

- There's a lot of docks for such a small town.
- The forest can be improved a lot I think.
- You might want to experiment with some different looking roofs next time. It will give the town a more organic, realistic look.

kittrellbj
07-25-2009, 08:05 AM
That's a nice town map, certainly for only two hours of work! I like the houses and layout.

Anyway, some criticism/suggestions:

- There's a lot of docks for such a small town.
- The forest can be improved a lot I think.
- You might want to experiment with some different looking roofs next time. It will give the town a more organic, realistic look.

I definitely agree about the forests. I am going to try to find something that I am happier with myself. I kept tweaking them for 20 minutes trying to get it to look somewhat decent.

I also agree about the roofs. Need to make a straw texture to make them look more rich.

As far as the docks, it's relative to the world. The town is in a key position along the Wayfairer's Straight, which is a massive trade route. If you glance at the world map, it is the route that everyone takes to the dwarven lands on the Almarian Isle, as well as Torana (it's a major shipping port, similar in style to Venice, Italy, with the canals and everything). Most of the time, the piers are used solely for ships to lay anchor while repairing from storms or just to get a night's rest during a long voyage, and half the time the sailors don't even get off the ships.

Gandwarf
07-25-2009, 08:10 AM
If you have a reason for so many docks, it's fine with me then ;)

Especially if a lot of sailors get off their ships I would expect more services catering to them (more inns, brothels, etc).

kittrellbj
07-25-2009, 08:23 AM
If you have a reason for so many docks, it's fine with me then ;)

Especially if a lot of sailors get off their ships I would expect more services catering to them (more inns, brothels, etc).

hehe Yeah, part of the reason they built the Honeydew Inn was the increased shipping traffic. But, it's quite a conservative little town; the brothels and bath-houses aren't allowed. :o

I am going to give these trees the what-for one more time before I take a nap. I think I have found something that will look nice.

kittrellbj
07-25-2009, 08:48 AM
I am much more pleased with the forest on this one. Had alot of fun painting the trees, too. Changed my foliage tile to something a little more tree-looking. Still not perfect, but it is alot better than the first one, imo.

Still working on the straw roofs.

Edit: You can actually see some of the relief in the forest to the south now. It's a very gently downward slope.

Jykke
07-25-2009, 08:50 AM
the road seems to have somekind of fading when it goes around the town, but when it hits the beach, the fading dissapears and there is a clear border.

kittrellbj
07-25-2009, 08:56 AM
the road seems to have somekind of fading when it goes around the town, but when it hits the beach, the fading dissapears and there is a clear border.

Actually, that was intentional. I wanted the road to have a built-up look around the beach. I wanted it to look like that part was better kept than the rest of the roads (they keep the sand well-kept around the piers so the wagons don't get stuck and the sand doesn't erode it as fast)

Jykke
07-25-2009, 08:58 AM
Oh, good to know :) You are making nice progress with this map, keep up the good work !

Gandwarf
07-25-2009, 09:02 AM
The forest looks much better.
Most of the trees look like clones of each other however, that's kinda messing with my head.

Steel General
07-25-2009, 09:46 AM
Nice little map.

I like the newer tree style but they are 'to round', need to be more organic and less geometric.

Ascension
07-25-2009, 02:23 PM
Here's what you can with those trees in photoshop in just a few minutes:
1. Create a new layer and use your brush to plop em down in a white color.
2. Hold down the ctrl key and create a new layer at the same time by clicking on that icon (this will create a new layer underneath of your trees).
3. Fill this layer with black.
4. Click on the trees layer and merge down (ctrl+e).
5. Filter - brush strokes - spatter.
6. Select -color range = black
7. Hit the delete key and then deselect. Your trees now have roughed up edges.
8. Apply your styles, colors, patterns, filters, etc.

Overall, a nice lil map and you have a lot of potential.

kittrellbj
07-25-2009, 03:17 PM
Here's what you can with those trees in photoshop in just a few minutes:
1. Create a new layer and use your brush to plop em down in a white color.
2. Hold down the ctrl key and create a new layer at the same time by clicking on that icon (this will create a new layer underneath of your trees).
3. Fill this layer with black.
4. Click on the trees layer and merge down (ctrl+e).
5. Filter - brush strokes - spatter.
6. Select -color range = black
7. Hit the delete key and then deselect. Your trees now have roughed up edges.
8. Apply your styles, colors, patterns, filters, etc.

Overall, a nice lil map and you have a lot of potential.

Nice tip, I like the effect. Had to alter the steps a little bit (it turned my roads into massive floating dirt paths for some reason, so altered it a little bit) lol


The forest looks much better.
Most of the trees look like clones of each other however, that's kinda messing with my head.

lol

Here's the current result. I do notice a couple of trees that were uglified and pixelated, I corrected a couple of the really bad ones. I will finish correcting those and work on my better roofts when I get back from this wedding. :o

Ascension
07-25-2009, 04:51 PM
Hey, waddaya know...it came out better than I thought :) Guess I really have learned some things along the way. Those trees look fabolus.

kittrellbj
07-25-2009, 07:25 PM
Hey, waddaya know...it came out better than I thought :) Guess I really have learned some things along the way. Those trees look fabolus.

Yes, they definitely do. I appreciate the tip on that one. I generally know my way around Photoshop, but I am always interested to hear about new techniques with filters. So many interesting things can be done with them that sometimes you'd have no idea what can be accomplished.

Starting work on the roofs. :)

Gandwarf
07-25-2009, 08:09 PM
Great improvement once more.

kittrellbj
07-26-2009, 12:30 AM
Roofs finished. Added an outside border around the map. Erased some strange-looking trees and vegetation.

I think it's finished enough for the original intent. I'll start my next one possibly later tonight.

Ascension
07-26-2009, 01:27 AM
Nice work on the roofs, good color.

Steel General
07-26-2009, 07:47 AM
Very nice...