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SirAngrish
07-25-2009, 02:15 PM
Commission:
$100 USD - Paypal

May request additional maps be made in the future at a higher commision rate.


What time limits (if any) are you working to?
1-2 Weeks..

Preferrably 1 so I can continue development sooner.

Map Information
My art is with code, so unfortunately I have to ask that the artist come up with their own design with minimal restraints.

I am working on a flash game, where I need a campaign map for moving across territory.

Simple points:
Most points you can refer to the attachment to understand what I mean.

-No distracting borders
-Squared edges are prefferred, since the movement is tile-based
-A seperate small island away from the mainland
-Minimum of 4 towns, maximum of 10
-Surrounded by water
-Dimensions must be squared and at least 600x600...scale shouldn't matter as I can alter the movement scaling in the game.
-Do not add a grid, I will do that upon completion.

If possible (not required), I would like paths, random rivers, obstacles to 1 or 2 of the towns (mountains, hills, thick forest, whatever), and a couple points of interest.

If made in cc3, it would also be nice to have the source, but it's not required.

Copyright
I will have the right to use the image for commercial purposes, the artist will have the right to exhibit the image as part of his portfolio but not to exploit it for commercial gain. Credits can be given, and Copyright rules can be discussed for change by the author prior to commision.


Contact:
Email : maztafazta@hotmail.com

töff
07-25-2009, 03:06 PM
This looks fun. I LOVE board games.

If I didn't have more projects than I can handle, I'd jump on this one.

ravells
07-25-2009, 03:09 PM
Unlucky SirAngrish, if Toff had taken it on you would have got something pretty supreme. Still, lots of other excellent artists in the guild and your offer is not ungenerous!

Best of luck with your map!

Ascension
07-25-2009, 03:47 PM
You need to put up an e-mail so that people can contact you privately. That said, you could also just do 4 more posts and people can contact you privately here (you need 5 posts to send/receive private messages on our board). To help you along with that, I have a question...what sort of style are you looking for? Does it have to be CC3 or are you looking for hand-drawn, antique, satellite, atlas, etc? You could also put some links to stuff that you like and those who do similar things can jump in easier. If nobody responds then I'll give her a go for ya.

SirAngrish
07-25-2009, 05:57 PM
Thanks for the replies, I didn't expect any so soon..


Unlucky SirAngrish, if Toff had taken it on you would have got something pretty supreme. Still, lots of other excellent artists in the guild and your offer is not ungenerous!

Best of luck with your map!

Thanks Ravells. I'll consider myself lucky if it it goes in any positive direction :). As for it not being ungenerous, I wish I could offer more right now for this kind of work - it's a bit out of the norm and appears to take a talent not easily met.


You need to put up an e-mail so that people can contact you privately. That said, you could also just do 4 more posts and people can contact you privately here (you need 5 posts to send/receive private messages on our board). To help you along with that, I have a question...what sort of style are you looking for? Does it have to be CC3 or are you looking for hand-drawn, antique, satellite, atlas, etc? You could also put some links to stuff that you like and those who do similar things can jump in easier. If nobody responds then I'll give her a go for ya.

Thanks, I have put an email up - I was unaware that PM's were only for those with 4 or more posts.

It does not have to be CC3, however I do find a liking to cc3 map styles.

Some examples i've run run into real quick:
- http://www.dundjinni.com/info/images/cascade_locks.jpg (This style might work, on a larger scale)
- http://www.jhendor.de/images/maps/knownworld_cc3.jpg (Not sure I could hope for something of this quality for $100)
- http://www.profantasy.com/images/cc3/gallery/gallery07.jpg (Perfect style)

Ascension
07-25-2009, 06:44 PM
There ya go folks, jump on this. I know there are a lot of CC users out there and this is a good deal...compared to what I'm currently working on this is $100 better and I've spent 1 month on it. So beat this guys door down. :)

töff
07-25-2009, 07:03 PM
Unlucky SirAngrish, if Toff had taken it on you would have got something pretty supremeI'm going to have to increase your salary.

töff
07-25-2009, 07:04 PM
Out of curiosity, does anybody know, can CC import .EPS?

Gandwarf
07-25-2009, 07:11 PM
Don't think so, although I don't have CC3 at this computer to check.

Anyway, the commission is indeed generous. I find it almost weird nobody is jumping on it :D

SirAngrish
07-25-2009, 07:30 PM
I find it almost weird nobody is jumping on it

Have I given too short of a time limit perhaps?

töff
07-25-2009, 07:32 PM
Grr. If I can have the 2 weeks, I'll put my name in the hat. But if anybody bids in for the single week's turnaround, I bow out.

I just can't resist a gameboard!

But I also don't use CC. I can provide an .EPS or a PDF or even a raster incl. layered Photoshop.

Not much of an offer, I guess. 2 weeks and no CC. But if nobody else steps up, maybe I can least bail out the patron.

töff
07-25-2009, 07:33 PM
Have I given too short of a time limit perhaps?Your offer's only been up for a few hours. Some people here don't live 25/8 on their computers like I do.

töff
07-25-2009, 07:36 PM
Something that would help a lot, for whoever does the map: post the game rules. How many players? What's the goal (victory conditions)? What kinds of assets does each player have?

If it's Flash (töff ♥ Doby!), does the computer play against the player(s)?

SirAngrish
07-25-2009, 07:37 PM
But I also don't use CC. I can provide an .EPS or a PDF or even a raster incl. layered Photoshop.

CC isn't necessary if a similar style can be achieved.


Some people here don't live 25/8 on their computers like I do.

lol, that's why i'm suspicious if 1-2 weeks is too short of a time limit ;)

töff
07-25-2009, 07:39 PM
suspicious if 1-2 weeks is too short of a time limit ;)Not if that's your requirement.

SirAngrish
07-25-2009, 07:43 PM
If it's Flash (töff ♥ Doby!), does the computer play against the player(s)?

It's actually a multiplayer RTS/RPG territory-war, monster-battling, trade-skilling game, if that sums it up enough. The movement is only for moving to new territories, and for exploring to battle new creatures and such. The actual map interaction is pretty nil compared to the rest....however nice media in a game can do it all for most these days - which is why I have come here for help.

I can provide a quick example of how the map is used in the game when I get any taker(s).

töff
07-25-2009, 07:47 PM
Right, thus you call it the "campaign map."

Will each square have a zoomed-in smaller-scale version, then? That's a lotta little maps!

SirAngrish
07-25-2009, 08:16 PM
Will each square have a zoomed-in smaller-scale version, then? That's a lotta little maps!

Nope, each 20x20 portion (or whatever dimensions are better fit) of the campaign map will serve as each territory.

töff
07-25-2009, 08:25 PM
So whatever details are on the campaign map, you just take one tile out of it, without any extra detail, and that's a territory map? or do I misunderstand. I think you'd at least want a higher-resolution version for zooming in like that, if not extra detail.

What kinds of obstacles and "points of interest" are you allowing for in your code? Swamps, rough terrain, forest ...

I'm thinking all the way back to Tactics II :) ah the memories!

SirAngrish
07-25-2009, 08:44 PM
It is planned to have a total of 10 maps in the end, as players continue reaching the level caps and finishing each zone, so for this map it doesn't need to be anything specific as I can mix and match quests/plans to match the first zones obstacles (this map) with ease.

This is why there are so few restrictions on the design of it.


and that's a territory map?
Nope, nothing special really happens when you move to another territory other then the battle options, territory stats, tradeskill capabilities, etc. So the kind detail in the maps i've linked is all i'll be looking for.

I wish I could provide a quick example of it but I won't be back at my workstation at home until tomorrow.

töff
07-25-2009, 09:16 PM
Would higher levels sports features not found on lower levels?

Whoever does this map (these maps) is gonna need to know what you're including in the programming.

SirAngrish
07-26-2009, 10:32 AM
Here is a quick example of how simple the map interaction is, to not confuse anyone with thinking a higher resolution map is needed. It is simple tile-based movement, with no additional interaction with the map.

Requires Flash Player version 10 (http://get.adobe.com/flashplayer/?promoid=DXLUJ)
Map Scrolling Example (http://wrathgames.com/retime/cartography/scrolling.php)


Would higher levels sports features not found on lower levels?
Not really...since the actual map interaction is nil as i've mentioned, features found in the maps can be pretty random and spread out, as the game is more involved with other things - not so much the map.

And I appreciate those helping me follow through with important additional information - this isn't my area (obviously :-P), so it helps that i'm being pushed into the right direction into what exactly to request.

Steel General
07-26-2009, 10:36 AM
Have you looked through the finished map forum to see if there is something there that would work for you?

Then all you'd need to do is contact the author to see if you can use it.

SirAngrish
07-26-2009, 10:45 AM
Hello Steel,

I haven't, as I assumed finished maps were made for others, or for another project, which in turn might play funny with copyrights. I will take a look anyhow in the meantime incase I receive no takers as a last resort.

That being said, if anyone already has a map done that might fit this project and isn't used in any public or commercial projects, the commision could possibly be a lot more instant :)

töff
07-26-2009, 02:46 PM
simple tile-based movement, with no additional interaction with the map... the actual map interaction is nil
Then what you want is just a nice piece of art? If that's the case, why do you have specifications for "obstacles" and cities?

Obviously, the map interaction is not absolute nil, but minimal at least. That minimum therefore becomes extremely important for the artist.

I can see that if you are talking on a high-strategic level, the rivers and so forth are less than critical. But still, there is interaction between at least some of the map features, and the gameplay.

I think it will be very important for the artist to know precisely which features your game code takes into account, and which ones can be dropped in artistically for visual effect while not causing any change to gameplay.

SirAngrish
07-27-2009, 02:06 PM
The development for this aspect of the game hasn't begun - not until I have certain media and can code based on the content.

I can give more specifications if an artist takes on the job and requests them, however I still have no takers.

töff
07-27-2009, 02:20 PM
If you find no one else, I'll take it, but I will have some further questions.

töff
07-27-2009, 02:21 PM
... I'll take it ... I mean, I will offer my services. Sheesh. Phrasing!

töff
07-29-2009, 09:37 AM
Did I ask too may questions?

Well, if you're interested, email me: toff@arcticcoconut.com ... otherwise, good luck!

ravells
07-29-2009, 04:03 PM
Was it something you said? :)

töff
07-29-2009, 04:09 PM
It usually is. Sometimes I even know why.

SirAngrish
07-29-2009, 05:08 PM
Thanks folks, I ended up with a deal with DanPV and his Nameless Bolkenheim map.

Not to worry, i'm sure i'll be back and around looking for more cartography :)


Edit: And no Toff, your questions were fine and actually helpful on the matter. I appreciate it, and the offer to help might be one I call back to when the time comes.

Gandwarf
07-29-2009, 05:39 PM
Thanks for the head's up SirAngrish.
I have taken the liberty to put in "taken" in the topic of this thread.
If you need more maps we can edit the topic again or you can start a new thread.

töff
07-29-2009, 07:41 PM
Ah, works out great for everybody, then!