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View Full Version : The Devil's Temple LvII Barrack



zenram
07-26-2009, 03:09 AM
I did this for a web campaing im running called "The Demogorgon's Will" and is the LvII of a rival temple.

As you can see i had problems withe the walls, i think it was my pc wich is old, and i didnt know the pdf creator trick to create the images.

Jykke
07-26-2009, 03:18 AM
Nice work you have done here, have some rep! Btw, just do those chairs with a black hole in the center of them happen to be toilet seats ?=D (there's quite many of them).. xD

zenram
07-26-2009, 03:24 AM
Yeha, more like a latrine XD

waldronate
07-26-2009, 03:25 AM
That's the conference room. For those loooooong meetings.

ravells
07-26-2009, 04:47 AM
Great map and I love the colour pallette. My only small crit is that you can see the repeat on background texture. I'm not a CC3 user so I don't know how one would get rid of it in that app, but hopefully one of the many CC3 users here might lend a hand with some advice. In PS for example, you might lay another texture on top and set the blend mode to (multiply or overlay etc) and/or use a layer mask.

Gandwarf
07-26-2009, 05:12 AM
Nice stuff.
Unfortunately I don't know how to avoid that repeating texture, maybe Neonknight does.

NeonKnight
07-26-2009, 01:29 PM
To avoid the repeating pattern texture issues, I use other patterns that are similar (like a slightly different collored grass or dirt effect in a few places), and apply to them an edge effect to blend them into the background.

For things like the back ground I increase the tile size, so if the Tile is scaled at 5, I increase it to 20 (or something similar),