View Full Version : [taken]-[unpaid]Map Redesign Request

07-28-2009, 11:48 PM
Commission: Unpaid. But I will say super doper pretty please and offer virtual cake.

Time Constraints: At your leisure, hopefully within 90 to 120 days or so. More if needed.

Style: I would like for it to appear like something made for a lord or a king of the time. A map that would hang in his warroom or his library. I am posting several links to maps that have that look to me. Apologies if I do not have the names, as I have been scouring maps to find examples. No disrespect to the original artists is intended.

Example 1 (http://www.joeabercrombie.com/uploaded_images/Best-Served-Cold-Map2-%282%29-793409.jpg)

Example 2 (http://fc04.deviantart.com/fs15/f/2007/068/0/3/Alithan___Middle_Part_by_Luned.jpg)

Example 3 (http://listverse.files.wordpress.com/2008/07/narniamap.gif)

The last one has something I love but cannot find other examples of. The washed out muted colours used to define the coast. I can see this for forestest maybe, or lakes, etc.

Description of Map

This is based on the hexmap I have made for my game.

With markers instead of names. (http://sites.google.com/site/newdawnofthewest/MainMapwMarkers.gif)

The very crowded map with names. (http://sites.google.com/site/newdawnofthewest/MainMapwNames.gif)

Quality & Size

• Required for print / web

As you can see it is very large, and I would hope to get a poster print of it for the gaming room wall.

Copyright -

• I will have the right to use the image for commercial purposes, the artist will have the right to exhibit the image as part of his portfolio but not to exploit it for commercial gain.

I don't intend to make any money off of it and I am certainly someone who appreciates when artists want to display their work.

Notes -

Now here's the thing.

As you may or may not have notices, my map is very reminiscent of the old world map from Warhammer.

As seen here (http://nexusx.wanadooadsl.net/ayudas/Warhammer_World_Map.jpg)

Well that has bothered me a lot as I move along. Try as I might I just can't get the coastline to not echo it.

What I am looking for is this; Someone to in doing the map, redesign the coast lines. Everything is how it should be and where I want it, but the coastlines could look less like the Warhammer world. Perhaps an artist with a fresh eye could have inspiration or insight I am missing as I am too close to the map I have designed.

The shape of Blackfish bay for example, or the Shattered Shore, etc...

The markers show where things should be, if there is a conflict between the marker and name maps as a source, the marker map always wins in all case. Names, locations, terrain, etc...

I will attach the marker map key as well.

Summary -

I thank you for taking the time and considering my request and hope that someone will be interested in this project.


07-29-2009, 01:39 PM
Ok, here's my stab at it so far, if I'm way off base, let me know :)

Going to redo a few things to brighten it up, maybe change a few coastlines some more than they are to make it a bit more unique, otherwise it's about ready to start adding places, if you approve :lol:

(that's my own celtic artwork in there too, I finally have a use for all the high quality scans I made back when i was actively drawing, yay!)

07-29-2009, 01:47 PM

That is amazing man!

Do you want to make this a discussion in a WIP thread or shall I over guides here?

I am simply blown away man... thank you so much thus far :)

07-29-2009, 01:50 PM
WIP is good! I'll make one up right now.

07-29-2009, 02:31 PM
Link to the WIP (work in progress) thread:

07-29-2009, 02:38 PM
I just wanted to say I think AC's original map was really nice before the rework. I'm not always a huge fan of tiled maps on a grid, but at this scale it looks very nice. Seems like a great way to make an information-dense map.

07-29-2009, 03:02 PM
I loved it, myself. It brought back memories of when I was in high school (gods i feel old now) and I actually drew out sheets of hex paper by hand because I had no idea how to get any, and the school wouldn't let me use the photocopier...
the map I was working on ended up being 4 sheets tall by 6 sheets wide, and almost every hex filled in with terrain of some sort (which is why this one reminds me so much, heh)

07-29-2009, 03:10 PM
Thanks for the kind words on the original lads. It took years to get it right, for that style.

Now it changes, but that's for the better I do believe :)

And Coyotemax's WIP is looking sweetxor!

07-29-2009, 04:43 PM
Impressive knotwork man. I never had the patience for that stuff.

07-29-2009, 06:03 PM
When I saw the level of detail on your map, I quailed at the thought of even approaching it. I'm so glad that Coyote has taken it on and done such a brilliant job. Absolutely stunning work by him. You must be very grateful.

07-29-2009, 06:37 PM
When I saw the level of detail on your map, I quailed at the thought of even approaching it. I'm so glad that Coyote has taken it on and done such a brilliant job. Absolutely stunning work by him. You must be very grateful.

You have no idea! I am so very very very grateful to him... I may have to buy him something nice :)

07-29-2009, 06:40 PM
Well, I'm giving him some rep!

07-29-2009, 07:56 PM

Well, all I really have right now is time, I finally got my MRI, and the doc doesn't want me back to work for another month, so.. here i am :) Can't work from home due to the nature of the job, so i need to find something to occupy my time.

I'm just glad I'm well enough to sit in the comfy chair again, the laptop is wonderful when stuck in bed and unable to sit, but it just doesn't have the go-juice (read RAM) to handle the bigger maps.

(I just realized, I haven't even been here 2 whole weeks yet!)

07-29-2009, 08:33 PM
It's very nice!

Estuaries, though. :\

I think, too, in a few places, the mountain icons come a little close to (and clash with the styles of) the coastlines.

07-29-2009, 08:43 PM
Sorry to hear you are laid up man :(

Glad I can provide distraction though :D

08-01-2009, 05:34 AM
The map has been finished and is posted here: