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View Full Version : The World of Bloodmyr - Remade



kittrellbj
07-29-2009, 08:35 AM
Hi, I've remade my map that was originally posted (http://www.cartographersguild.com/showthread.php?t=6420) with the tutorial found here: http://www.cartographersguild.com/showthread.php?t=4084

I decided that my old one wasn't pretty enough, so I am in the process of remaking it. :)

Anyhow, I will upload both the old one and the new one in this thread to show the comparison. That was a great tutorial, really enjoyed it, and I think I've gotten some decent results.

Off to bed for now!

Coyotemax
07-29-2009, 09:04 AM
Nice! Very easy on the eyes. While you can fit an incredible amount of detail in these maps, I like the simplicity in this one. The comparison in the before and after is nifty too... I love seeing how things evolve.

Steel General
07-29-2009, 12:07 PM
Quite nice! All of Ascension's tutorials are great.

I don't use them myself, but I do use some of the techniques within them in my own maps.

msa
07-29-2009, 02:33 PM
Nice! Very easy on the eyes. While you can fit an incredible amount of detail in these maps, I like the simplicity in this one. The comparison in the before and after is nifty too... I love seeing how things evolve.

I agree... really nice map that is easy to read. A great resource for a campaign world.

Gandwarf
07-29-2009, 02:35 PM
Yeah, nice to see this map converted! Have some rep for a job well done.

Ascension does get too many converts though ;)

Ascension
07-29-2009, 04:55 PM
Muahahahah :) Looks good to me, obviously. What's that font? I can't put my finger on it.

kittrellbj
07-29-2009, 06:43 PM
Thanks for the positive feedback. As a note, there will be more cities and locales added, I just wanted to get the capitals and countries on there for the first draft.

The title font ("Bloodmyr") is called Caeldera, if memory serves (I don't have my full list of fonts here, at work at the moment). It's a popular fantasy font, I'm sure others easily recognize it. (http://www.getfreefonts.info/free_font.caeldera.html)

The cities' names are done in a standard Windows font Trajan Pro. Actually, I went ahead and googled it, and it appears to be an Adobe font. (http://store1.adobe.com/cfusion/store/html/index.cfm?store=OLS-US&event=displayFontPackage&code=1724)

The country names were done with Fiolex Mephisto (http://www.dafont.com/fiolex-mephisto.font).

The symbols came from the AutoRealm font, as referenced here in the forums. (Thanks to whoever made that one and to whoever found it)

My plans for the map now are to add the cities and towns to the map. I would like suggestions for the road network. I still haven't decided if I will do the road network, unsure if it will be useful or necessary, and may clutter up the map too much. I definitely don't want to lose any of the visual quality from the map, being that the terrain is so nice. Maybe just the major highways?

Edit: I also wanted to note a couple of changed I made from Ascension's tutorial, just as a matter of preference and to explain my methods to anyone who noticed the difference or wanted to make something the same way I did.

1. The "borders" layer is basically a 1-pixel wide line that divides up the countries that allows you to find them, make selections, and make your inner glow for your country borders. When you Ctrl+Click the borders layer with one of your country layers selected, it makes the 1 pixel selection where borders are. I decided I wanted more defined borders, so I expanded that selection by two pixels. As you can see from the image, the borders are slightly wider and more prominent, and you can see the rivers that form borders a little better than if the glows were on top of them.

2. Again, with the borders, I didn't delete my 1-pixel black lines. I changed the opacity down (I believe to 25%), giving it a kind of black line in the middle of the borders, making them a little more prominent on the map. You can see the black line of the border between Sorbia and Gotland in the middle-north of the map (and other places where there is not a river or mountain range).

AslanC
07-29-2009, 10:11 PM
Very nicely done sir! I applaud your work (and bump your reputation :) )!

kittrellbj
07-29-2009, 10:38 PM
Very nicely done sir! I applaud your work (and bump your reputation :) )!

Why, thank you sir. :)

kittrellbj
07-30-2009, 07:59 AM
The (probably) final rendition. I am pleased with the results.

Had to go tiny with some of the fonts. To preserve the terrain, I tried to label as much as I could on oceans or water. Didn't want to clutter up the terrain with labeling where I didn't have to. The detail is much more important on the land than the water, in my opinion. It got a little tight in some spots, but everything appears to be positioned nicely.

The world has kinda been twisted on its side and slapped around, but I think the new version is much more visually pleasing. :)

Again, the rough drawing and the final version. Also, I'd recommend these steps to anyone (making a rough map first, then making a pretty map). It really helped ALOT on naming places when I wasn't worried about prettiness, so it transferred very nicely when I was ready for the stylistic map.

Coyotemax
07-30-2009, 03:06 PM
Very Nice! it's gorgeous. VERY nice job on the symbols, it's very clear as to what I'm looking at in terms of place markers.

Not to sound nitpicky (as someone else pointed out, the devil is in the details) but as a constructive comment.. I've seen others point out, and noticed on most maps that borders along rivers tend to follow the river itself, there's a few spots where the borders overlap and cross back and forth along the rivers. Most of them look fine, but down near the swamp there's a few crossovers, and along the Cael'Bril border, for examples.

Of course, if they're still meant to do that, that's all good. And if not intentional, I completely understand how hard it can be to go back and fix that sort of thing (did a few myself, lol)

All in all, the map made me comment out loud, and that's a good thing!

Nomadic
07-30-2009, 03:25 PM
Yeah, nice to see this map converted! Have some rep for a job well done.

Ascension does get too many converts though ;)

I smell a war brewing between house ascension and house gandwarf... heh

Ascension
07-30-2009, 04:22 PM
GD's the CC3 city master and he's got plenty of disciples for that. One day I'll have to get CC3 and try his tut myself cuz his towns are great and his cities are superb.

As for this, I'm still lovin it.

kittrellbj
07-30-2009, 07:32 PM
Very Nice! it's gorgeous. VERY nice job on the symbols, it's very clear as to what I'm looking at in terms of place markers.

Not to sound nitpicky (as someone else pointed out, the devil is in the details) but as a constructive comment.. I've seen others point out, and noticed on most maps that borders along rivers tend to follow the river itself, there's a few spots where the borders overlap and cross back and forth along the rivers. Most of them look fine, but down near the swamp there's a few crossovers, and along the Cael'Bril border, for examples.

Of course, if they're still meant to do that, that's all good. And if not intentional, I completely understand how hard it can be to go back and fix that sort of thing (did a few myself, lol)

All in all, the map made me comment out loud, and that's a good thing!

Yes, the river borders are a bit choppy on some of the rivers. Wherever you see one of these, you can see my inner frustration (lol). I wasn't 100% pleased with it myself, but, as long as the borders touch in the right spots, it shouldn't be too bad of a problem. I only plan on using this one for a small campaign group, so they will just have to deal with it. :)

Coyotemax
07-30-2009, 08:01 PM
What I did for my maps with river borders was use the river layer to cut out the country borders, if you follow what I mean.. I'm taking a quick research break right now or I'd post details. When I'm ready to take a serious break I'll check back in on this and see what I can do for detailed explanations if someone else doesn't beat me to it, or you get iton your own :)

kittrellbj
07-30-2009, 10:41 PM
I think I know what you mean, adding the river selection to the border selection, then separating countries that way. I will take a look at my file when I get home, but I think the rivers layer may already be merged down with the terrain layer. (Maybe not, though)

Then it's a matter of seeing if I can get the glow to update without too much of a hassle. I will take a look into it.

Coyotemax
07-30-2009, 10:54 PM
Well it looks like your rivers are single colour, no gradients along them, you it should be easy to colour select them and get a new layer back from it.

The border glow should take care of itself as a layer style.. Hopefully you kept a copy of the landmasses with no effects on it in case you need to copy anything and paste it back in :) (learned that one the hard way)

kittrellbj
08-03-2010, 03:33 PM
I know I haven't been around in a while, but I am in the process of fixing up this map after long last. Been extremely busy lately. But, I am mainly fixing the borders and rivers, added a legend, and alot of other stuff. Will post tonight or tomorrow morning when I get it fixed!

kittrellbj
08-05-2010, 08:15 PM
The (probably final) version of the map. Let me know if you notice anything... strange?

I widened out the borders around rivers so they wouldn't overlap the rivers and would be more prominent of a terrain feature. So, borders widen out a little when coming up against a river on purpose.

Edit: To fix my rivers, I actually went through with the eraser tool in Photoshop and traced them, with all countries filled in a single layer (so it would erase from both sides evenly). The borders may be a little wide for some people's tastes, but I really like how they turned out. I actually modified the glow to be stronger from Ascension's tutorial, as I wanted them to be more prominent.

And, of course, added a legend on the bottom left, which was not in the original remake.

Diamond
08-05-2010, 10:09 PM
Borders look fine to me; that's actually a really good idea, leaving some space on both banks of the rivers like that.

And putting 'snapshots' of the terrain types in the legend is genius! Repped.

hohum
08-06-2010, 06:19 AM
This map looks good. A few nitpicks. The border around Zydved(?), in the North West, seems to be under some white peak layer. For me the color difference between the desert and the Tundra is too subtle. The parchment scroll for the legend has some pixilated jaggies, try adding a blurred mask to soften that.

kittrellbj
08-06-2010, 10:17 AM
Borders look fine to me; that's actually a really good idea, leaving some space on both banks of the rivers like that.

And putting 'snapshots' of the terrain types in the legend is genius! Repped.

Thanks! That idea actually came about because there were others complaining about not knowing what terrain was suppose to be what. So, I added little squares on the legend to appease them. :P


This map looks good. A few nitpicks. The border around Zydved(?), in the North West, seems to be under some white peak layer. For me the color difference between the desert and the Tundra is too subtle. The parchment scroll for the legend has some pixilated jaggies, try adding a blurred mask to soften that.

Fixed Zyvdred's border a bit. The blending option made the mountain bleed through the red too much. Blurred the parchment slightly, it's smoothed with enough jaggedness to remain believable. The desert and tundra I am going to leave alone, since they are actually a very similar terrain type, they just exist in two different climates. Since the tundra and the deserts are separated by plenty of other terrains and most of the cold/hot zones are labeled as such, I'm going to leave that one alone.

(Hopefully) final version (unless someone has more tips :0 ):

cereth
08-06-2010, 10:43 AM
Looks real good. I like it a lot. My only nitpick would be the border of Almaria and where in a couple of spots it tends to blend with the water. Near "Q'Almar" and "Corban" in particular the coast practically disappears. Other than those extremely minor things, it's very well done.

kittrellbj
08-06-2010, 04:51 PM
Looks real good. I like it a lot. My only nitpick would be the border of Almaria and where in a couple of spots it tends to blend with the water. Near "Q'Almar" and "Corban" in particular the coast practically disappears. Other than those extremely minor things, it's very well done.

That's what I get for making a country' border blue which is predominantly surrounded by water. Changed border color to green.