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View Full Version : From Krenna to Beledira (Scaling Work)



Notsonoble
08-17-2009, 10:53 PM
Okay, With my world map mostly finished... (the low res is done, the high res needs the text layers redone) I've started on one of the continents... I'm trying to do a 11x17 200dpi map of Beledira. Just scaling the flat and adding details was a bad idea from the start, and after attempting it and seeing how bad I noticed that somethings just looked to blurry...

So I've opened up the original xcf... and grabbing layers that I think will scale well, and re-doing things that don't. (Like the rivers, they can't simply be scaled because the original map scale meant the few I did draw were all 10 miles wide (at a single pixel))

I don't have anything to post right this second, but I'd take suggestions from people who've had to do this in the past.

Update: Image attached.

Notsonoble
08-17-2009, 10:54 PM
And of course GIMP crashes... I'll try and have something up tomorrow. Not re-doing the work I have done right now.

Steel General
08-18-2009, 07:13 AM
Looks like some of your islands in the south got cut-off.

Also the transition between the green on the coast and the rest is rather abrupt (I'm assuming you haven't gotten to that yet).

Overall it seem to have scaled fairly well.

Notsonoble
08-18-2009, 12:14 PM
Looks like some of your islands in the south got cut-off.

Also the transition between the green on the coast and the rest is rather abrupt (I'm assuming you haven't gotten to that yet).

Overall it seem to have scaled fairly well.

The map will have a boarder once done... that'll handle the cutoff islands

I agree on the coast... it was the last thing I was working on last night... I'll be blowing that step away and re starting it i think.

Notsonoble
08-20-2009, 02:44 AM
So I've redone the sand layer, and tried the mountains layer...

If using RobA's gimp mountains tut... RIGHT DOWN SETTINGS FOR SCALING LATER... especially if you want to add smaller mountains to the "zoomed in" map... I tweaked and tweaked, and still ended up with less than perfect meshing...

Anywho... looking good so far...

Notsonoble
08-20-2009, 01:49 PM
Forrests...

I'm not sure i like what i've got... but I think its more the layer mask's smooth edges than the style of the forest themselves...

Notsonoble
08-20-2009, 02:56 PM
Okay, this really is a test I'll take opinions on... I'm trying to do some reef/continental shelf work in the waters... (don't ask why I suddenly went to that step I don't know) anywho how does it look

Flaterectomy
08-20-2009, 03:42 PM
Personally I don't think it really fits with the outer glow on the continent. Perhaps if the glow was a little more gradual it would work better.

And some deep trenches in the ocean where there is no land around would give it some more depth (pardon the pun ;) ).

Notsonoble
08-20-2009, 04:30 PM
Personally I don't think it really fits with the outer glow on the continent. Perhaps if the glow was a little more gradual it would work better.

And some deep trenches in the ocean where there is no land around would give it some more depth (pardon the pun ;) ).

Yeah, I need to blur and lower the trans on the shoreline layer... I'll do that next.. then I think its on to minor repairs of the coastline details...

Notsonoble
08-21-2009, 01:12 AM
K, time to start on countries and such I think... I've added the border layer from the world map as a reference layer...

RobA
08-21-2009, 10:50 AM
Nice start. My only criticism is that some features are a bit soft. Particularly the forest edges and the mountain detail. The forests might be better served by a dissolve rather than a fade around the edged. Not sure how to sharpen up the mountains more.

Keep at it!

-Rob A>

Notsonoble
08-21-2009, 01:38 PM
The mountains are unfortunately a scale up of the emboss layer from the world map (used your mountain specific tutorial) I tried simply re-doing the mountains from scratch a few times, and just couldn't get reasonable results...

The forest can be handled...

I think when I break this continent up into smaller maps, I'll be looking at other styles for the map... recreating those mountains just isn't gonna happen and I'll finally be at a scale where rivers aren't less than 1/2 a pixel wide...

Notsonoble
09-06-2009, 06:29 PM
Okay, so I've had zip luck fixing the forests or mountains, so I'm moving on... here's the start of the borders, and labels...