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Rod.windt
09-02-2009, 04:17 PM
Hey there! My first post here showing my very first map.
Well, I don`t have much to say about it, cause in fact, my client kinda drew it for me with pencils(simple sketch) and I had liberty to create some stuff. I don`t know much about the history here, but its obviously a Medievel Continent called Farathor. It has Maya Ruins, Desert, Volcanos and Ice Mountains. I basecally used some weird brushes, and printscreens from google maps. All done in photoshop.
Hope you like it, also critics and comments are very welcome!

Gandwarf
09-02-2009, 04:23 PM
As I have already said, beautiful map. The desert and large mountain almost in the center of the map are very well done.

Tear
09-02-2009, 04:55 PM
I like it very much. It's an interesting mix of realism and painted symbol style.

The only things that I think are a tad too dominant are the heavy clouds and the highly saturated yellow used for the border.

But that's nitpicking... I really hope to see more from you.

Steel General
09-02-2009, 05:08 PM
Looks very nice.

I really like the border but agree with Tear that it a little overly-yellow (and yes I am nit-picking too :))

Ascension
09-02-2009, 05:26 PM
I can understand why you went with the high gold look so I'm thinking that maybe if there was more to the frame around the edge that maybe you could sort of hide it a little bit. No real need to see the clouds and ocean around the edge. Then again, if you want the focus to be on the map then I'd tone the gold down...more of a sand color. The mountains are superb as are the forests. The colors are great and it has a painted feel that I really like. If I could do something half as good I'd be happy. All around, great job.

Gamerprinter
09-02-2009, 10:02 PM
I knew you'd get a better reception here! And you've created a beautiful one at that. I agree with some of the criticisms mentioned by the others. Still its very well done. Now that you've posted it here, have some REP!

GP

Rod.windt
09-02-2009, 10:07 PM
Sure bud! ehehe
It`s awesome to have good feedback like this! I`ll certainly improve on the next one! Thank you all for crit and comment. I`m glad you enjoyed :)

Redrobes
09-02-2009, 10:27 PM
Yes I thought you got a bit of a harsh set of critiques on the other forum too. I cant find much wrong with the map at all. All the rivers seem particularly well placed - we have river police here cos its a rarity to see a new map maker get it right. Not much to say about it other than maybe the clouds could have been above the gold frame but yes its all very nit picky comments. Marvelous stuff.

Welcome to friendly pastures.

Ghostman
09-03-2009, 06:33 AM
There are some weird rivers there, but I guess that's just the way your client drew them. The roads are quite difficult to see when they're crossing some terrain types; west of Aquila and around Gallena for example.

Most of the mountains are excellent, but the ones next to Senille by the west coast seem of poorer quality. Perhaps they are just a bit too pointy.

Karro
09-03-2009, 10:35 AM
It's got a beautiful, painterly quality to it. I much approve.


Yes I thought you got a bit of a harsh set of critiques on the other forum too. I cant find much wrong with the map at all. All the rivers seem particularly well placed - we have river police here cos its a rarity to see a new map maker get it right. Not much to say about it other than maybe the clouds could have been above the gold frame but yes its all very nit picky comments. Marvelous stuff.

Welcome to friendly pastures.

Actually, I noted roughly 2 river infractions.

1) The Rio Jade / Jade River seems to connect the Golfo de Mortar to the sea in the south. But rivers don't flow from sea to sea (this was the problem for fourteenth century explorers looking for the "Northwest passage"), they flow from high ground (mountains, etc.) to low ground (the sea).

2) The Lago de Aztec / Aztec Lake on the island in the northwest has three rivers exiting the lake and flowing toward the sea. This is a pretty unusual configuration, as normally a lake can have several input rivers, but usually only one output river that flows from the sea. So, as a corallary to the first note, you may have one or more rivers flowing from mountains into the lake, but usually only one flow out of the lake and toward the sea will dominate.

These are technical nitpicks, and speak nothing of the beautiful artistic style of the map as a whole, which is very pleasing. In particular, I like the way the rivers look, even if a couple of them do some very strange things.

Rod.windt
09-03-2009, 01:59 PM
Man! I was in such a hurry that I didn`t noticed all those things, and you`re absolutely right!
I got to study more geology, geography and stuff... sorry guys!
Thanks for notice that!

Karro
09-04-2009, 11:21 AM
No problemo. Good luck with all future mapping endeavors!

Ascension
09-04-2009, 04:42 PM
Hang out here for a month or two and you'll be up to speed in no time.

nutranurse
09-06-2009, 11:30 AM
Mistakes or not the style of this map and its execution is so... beautiful that it makes my eyes bleed!

link1329
10-03-2009, 08:18 PM
To stem off from the critiques and to inflate what must now be your now two-dimensional ego, I love this map. It's absolutely perfect for the D&D campaign I DM. The only problem is the location names (I already have established ones! :( ) It's beautiful artwork, though.

Rythal
10-03-2009, 09:24 PM
Personally, I love the desert and the ice lands, but I find that the rest of the land looks a bit... dull in comparison. maybe next time use some more vibrant colors for the rest of the land.

otherwise great map, I am really fond of this type of style (though I lack the ability or patience to use it)

Immolate
10-04-2009, 11:53 AM
Average on this board is a very high standard, and I hold entries to it. But what you're got here is above average in presentation. It is a fascinating and enjoyable piece of artwork, and from that perspective, worthy of a high mark.

From a technical aspect, it has some challenges, which you've heard some of already. What I am going to tell you is not an effort to get you to change anything that you've done, because I would enjoy having your map framed and hanging on my wall, but to put a bug in your ear in case you decide to continue making maps and don't want them to suffer from technicalities.

First and most glaring is SCALE. Looking at your map and the details, I concluded that the details were a bit exaggerated if the continent was about 500 miles across. That is forgivable because we often exaggerate for effect. But the scale of the land mass is enormous according to your scale marker, which makes some things unreasonable. An hour or two with Google Earth is a cheap date and helps you to learn the scale of things at certain resolutions. I often work with maps at one pixel per mile, so that's where my expectations are set, but you can right-size anything with a little time and effort.

Some of the things that are too big for the map: The lone mountain, most egregious of all of your mountains, with a base perhaps 500 kilometers. The lakes are all the size of France or all of Europe--not impossible but consider the geo-techtonic gymnastics that would be required for that to occur. The forests are gobsmackingly huge, with the largest covering an area 2/3 the size of the US. That isn't eterna, that's infinita.

Again, future reference, because I can see you creating a masterpiece some day that doesn't suffer from these faults. Your technique is stunning and the conceptualization impressive. Other than the over-saturation of frame (gaudy) and the obscuring clouds (too easy to do and we see a lot of it), it's darned-near perfect. I gave it a rating that less than 10% of the entries I rate ever get. Bravo and I hope to see more from you.