View Full Version : Caverns of the Deepening Doom
10-05-2009, 07:06 PM
Here is my final. I did this as an experiment in styles and techniques. I am thankfull to everyone who helped out with a critique or suggestion in the WIP thread.
It is a fairly generic map for gaming. The names and titles on the map now are hopefully thought provoking and imaginative enough that the dungeon masters who run this in their game can flesh it out with fun and exciting encounters that fit within the bounds of their worlds.
10-05-2009, 07:22 PM
Great map. Well done.
10-05-2009, 07:30 PM
Ooh ya. I likesit.
the board even let me rep ya.
10-05-2009, 09:13 PM
Most slickiest of cave maps and quite professional in flavor. Yes, I made up that word.
10-06-2009, 11:04 AM
Fantastic map. Looks like one heck of an adventure.
10-06-2009, 10:17 PM
Great map, old-school style, i like it a lot.
You should call wizards. XD
10-07-2009, 06:31 PM
Very nice! I like the use of the crosshatching and overall colours/textures. Have some well deserved rep.
10-07-2009, 07:00 PM
Thanks all for the kind words! I am all jazzed up now.
10-07-2009, 09:14 PM
This is sweet. A very DM friendly, and perfectly useable map. Your place names are provoking. I had a few ideas for an adventure as I was reading through them, and the room details only help futher the imagination. I think you've done a huge chunk of the DMs work for him with this. I also love the terrain in areas 4, 8, 9/10 and eleven. I can see some interesting battles being fought In them, each different from the other!
Anything with aquatic goblins deserves rep. 675 XP.
10-07-2009, 09:22 PM
This would be a great map for a game. I don't suppose you'd be willing to post an unlabeled version for the vtt crowd? Also, I don't know if you've thought about the license for your stuff - I know a few of us use CC licensing for our non-commercial maps. It helps keep things clear for people who want to use stuff on here for their games. That means if someone uses one of my maps for a game and posts an in game screenshot of the map on a forum they know it's fine.
10-08-2009, 03:13 AM
I can practically smell the dead PCs.
10-09-2009, 02:49 AM
DungeonMasterGaz - thank you! Thats exactly what I was hoping to do with this...really get some imaginations popping.
torstan - thanks! I can post an unlabled version, but it will have to wait till I get back to work tomorrow...its my little after hours project and I have not transfered the unflattened PSD home yet. I would be glad to place a rights notice on this as well...do you have a sample text I could use? I am not sure what the wording should be, I just want people to freely use this in their games but I want credit if they should repost it somewhere.
rdanhenry - maps don't kill PC's, people do! hehe. No I just give people too much rope in my games...and lots of places to tie it to...and free noose tying lessons.
10-09-2009, 12:28 PM
The text in my sig does a reasonable job of this, and the creative commons image is also a link to the page where it explains the license. That one sounds like it will fill your requirements.
10-09-2009, 02:09 PM
That's a finely cool cave map, there!
10-09-2009, 06:29 PM
torstan - ahh I see, thank you!
Karro - Thanks!
Here's two versions with labels etc cleared off for player map versions and such
10-09-2009, 06:38 PM
10-10-2009, 08:14 PM
Thanks for the unlabeled cavern maps!
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