View Full Version : Rosencrantz - Noob Makes Town
10-31-2009, 01:51 AM
My first town. I made it in Illustrator, so I haven't made textures yet. I'm going to add trees and woods later.
10-31-2009, 02:05 AM
Impressive first map...especially in Illustrator, which I can't get to do much of anything at all for me. :) Have some rep for posting a map right away (and a good one at that). Looking forward to seeing it with textures, trees, etc.
Wicked. I give out two rep at time now. 8) I guess that's what the green gems are for. Go figure
10-31-2009, 04:14 AM
The buildings appear to float because the shadows don't connect to the corners of the buildings (always happens with a drop shadow) but otherwise a nice looking village. Good job.
10-31-2009, 04:18 AM
I hadn't noticed the shadow issue but I see it now. It looks like it's only with some of the buildings...looks like you extended the shadows for most on the left side already. I'm assuming you did that intentionally anyway, as they're clearly not straight dropshadows.
10-31-2009, 07:23 AM
It looks very promising. Can't wait to see it with trees and other textures.
10-31-2009, 08:23 AM
Looking good so far (other than the shadow issue).
10-31-2009, 10:56 AM
Thanks for the feedback. I worked on the shadows a bit and added the trees. Are the trees cheesy???
10-31-2009, 11:04 AM
I'd say they look remarkably good.
The only ones that seem a little funky to me are the largest single trees, because they're so perfectly round. Maybe merge in some other slight "bumps" so they're a little less uniform?
I think your stands of trees came out very nicely. If those are mostly made by merging together the larger tree circles (looks like it) then maybe throw in a couple of smaller ones as well.
10-31-2009, 11:21 AM
I think it works pretty well! Have some more reputation.
Mearrin is right that some variety in the shapes of the trees might make the map look a bit more realistic.
10-31-2009, 03:31 PM
I manipulated a few of the trees, but got bogged down in the celtic border.
Thanks for the rep!
All 3 of my maps here were done primarily in Illustrator.
Cheers & rep to another Iller!
Try setting your shadow paths to "multiply" mode.
10-31-2009, 04:29 PM
A really excellent illustration map. Great work and a really nice clean style.
10-31-2009, 08:18 PM
Nice map and repped. In fact 3 posts and 50 rep must be an all time record !
10-31-2009, 08:31 PM
Well deserved, I think. I'm looking forward to more from this "n00b". :)
Working on the town of Gildenstern next ? :D
11-01-2009, 12:45 AM
This is it after an hour or so struggling with textures in Photoshop. Anyone know of a good tutorial explaining them? I've tried and tried. No luck.
Thanks everyone for the positive feedback. The port city of Gildenstern should be on it's way soon.
The thing that bugs me now, are the trees. I need to find a good way of making them.
Toff, your projection of Ceres is the most amazing thing I've ever seen. I've never seen a projection of a non-spherical object before. Did you come up with that???
11-01-2009, 01:05 AM
Bah! I can't stand the trees above... here's without the highlights...
your projection of Ceres is [hyperbole deleted (but appreciated)]. I've never seen a projection of a non-spherical object before. Did you come up with that???
Well, the planet is spherical, and the wings are flat, and it's just a straight view of the dayside and the nightside, so I'm not sure what you mean by projection. You mean the nano view @ middle top?
This Rosencrantz map is really nice. It looks simple but that's an illusion. I think it just holds itself together well ... it has integrity. I look forward to seeing what you do with the trees.
11-01-2009, 04:18 AM
The port city of Gildenstern should be on it's way soon.
I really like your map. It's so clean and crisp. It's wonderful. :)
11-01-2009, 05:29 AM
I agree with Töff. The map looks simple, yet it isn't. It looks great... can't wait to see you do larger cities. I am a bit of a city nut :P
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