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View Full Version : Awesome GIMP battlemap tutorial on NewbieDM.com



myrkul999
11-09-2009, 10:04 PM
Just wanted to point out this excellent tut. to the cartographers here....

http://newbiedm.com/2009/11/09/newbiedm-tutorial-the-battlemap-a-guest-post-by-jonathan-roberts/

I'm not in any way (except that I read it) affiliated with newbieDM.com.

RobA
11-09-2009, 11:53 PM
Hey Torstan, you are getting posted up before you can brag yourself!

Here is the WIP where that map was created: http://www.cartographersguild.com/showthread.php?t=7735

-Rob A>

industrygothica
11-10-2009, 12:22 AM
That's good stuff. Typical for Torstan...

Steel General
11-10-2009, 07:25 AM
Go Torstan! :D

torstan
11-10-2009, 09:20 AM
... and here I was going post about this today. Scooped by myrkul :)

I'm glad you like the map mykul. Thanks to you guys here for the comments about the map in the later stages. This will be a three parter that will go up over the course of the week. I'll see about pdfing the tutorial at the end and get it up in the tutes section here.

The contact with the newbieDM blog came up through the CG and I'm sure you'll notice the nice fat link to the CG right at the top of the post :)

torstan
11-11-2009, 04:27 PM
The second part is up today, you can find it here:

http://newbiedm.com/2009/11/11/newbiedm-tutorial-the-battlemap-part-ii/

myrkul999
11-11-2009, 09:10 PM
... That you'd be on here.

But it's a great map, and I wanted to make sure that everyone saw it. Knew I'd goofed when I saw today's post (part 2), and it included a link back here.

One question: How long did it take to get the full, finished map? I'd hate to spend half a day building a detailed map, with light, shadows, and all the trimmings, only to have the PCs decide not to bite the Plot hook. Maybe I just plan too far in advance.

And one... Criticism? comment? I donno... but, How are the PCs supposed to get to that other tunnel? it's 50 feet above a pool of Lava. That's gotta be one brutal Jump check. ;)

torstan
11-11-2009, 10:02 PM
They can climb down, jump the lava (they can do it with a couple of 5' jumps) and climb up the other side. They could also use ropes and grappling hooks, short distance fly abilities (for example from complete mage or the 4e sorceror abilities). So there should be a way they can get across.

As for time, about an hour (maybe a little more if you include the layout design and thinking time) to get to the point at the end of this tutorial I guess? The lava took a little longer. But if your players don't bite a plot hook involving a dragon's lair then you need to get yourself some braver players :)

torstan
11-17-2009, 11:06 AM
And the final section is up. I'll pdf it and get it up over here some time later this week.

http://newbiedm.com/2009/11/17/newbiedm-tutorial-the-battlemap-part-iii/