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Rythal
11-09-2009, 09:34 PM
Introduction

So quite some time ago, on an online game called Tribal Wars, I was introduced to a very awesome forum game, designed to pass the time. Race Wars, it was called, is a basic game involving numerous fantasy races. The goal is to raise your favoured race’s points by taking points from the other races. You may only move one point per post, and NO DOUBLE POSTING. There is no need to stay with one race the entire game, but don’t be a jerk by going back and forth, keeping the points at a standstill. It is doubtful that the game will actually ever end, but any race that gets eliminated is one less to worry about.

Score keeping

The points are tracked by the table below:
Human: 21
Elves: 24
Barbarians: 23
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 24
Orks: 19
Drow: 25
Kobolds: 5

Note: with school, family, and other activities, I will only be able to update this table periodically. please refer to the last poster instead for accurate standings.

The Golden Rules

• No more adding races.

•ONLY TRANSFER 1 POINT PER POST!

• When posting, include the race you stole points from, and the race you gave the points to.
Example
Elves: +1
Dwarves:-1

• Please copy and paste the table from the previous poster into your post with the updated scores included.
Example
Human: 25
Elves: 26
Barbarians: 25
Dwarves: 24
Dragons: 25
Undead: 25
Halflings: 25
Giants: 25
Orks: 25
Drow (evil elves): 25

If a race reaches 0, it is then eliminated

• One may also, if they so choose, to include a role playing story along with the post. Please try to keep it relatively short; within 2 or 3 paragraphs. This makes the game a bit more interesting than just some numbers, and as I know many of you are writers, some short story telling won’t be that hard, I’m sure.

So, with the points reset at 25 for all the races, LET THE GAMES BEGIN!

Ghostman
11-10-2009, 06:50 AM
So are we allowed one post per 24 hours or something?

Dragons: +1
Human: -1

A foolish kingdom of hairless apes decides that raiding the Dragons' nests on nearby mountains for treasure would be a great way to fund the king's lavish banquets. Not only do they fail to find any gold, but the Dragons counterattack and punish the Humans by sacking their towns.

Human: 24
Elves: 25
Barbarians: 25
Dwarves: 25
Dragons: 26
Undead: 25
Halflings: 25
Giants: 25
Orks: 25
Drow (evil elves): 25

Rythal
11-10-2009, 07:04 AM
I was thinking more just wait one or two posts until you can go again; but 24 hours works as well. So long as you don't double post really.

Drow: +1
Barbarians: -1

The fall leaves crunched under the boots of a raiding party of barbarians, hailing from the north. Their loud steps shattered the serenity of the chilly woods; their torches illuminated the dusk. Unseen to them, a dark shadow shifted behind a tree. The dark hand of a drow assassin was not even sweating as he pulled back the bowstring. A sharp twang was the last thing the barbarian chieftain heard as an arrow imbeded itself in his skull. Suddenly, the sky was filled with a storm of dark arrows....

Human: 24
Elves: 25
Barbarians: 24
Dwarves: 25
Dragons: 26
Undead: 25
Halflings: 25
Giants: 25
Orks: 25
Drow (evil elves): 26

ravells
11-10-2009, 11:38 AM
Halflings +1
Undead -1

Fuelled by an aphrodisiac made of human bones, the halfling population raids cemeteries for raw material and their birth-rate increases exponentially. Unfortunately for the skeletons they are the prime ingredient in the recipe.

Human: 24
Elves: 25
Barbarians: 24
Dwarves: 25
Dragons: 26
Undead: 24
Halflings: 26
Giants: 25
Orks: 25
Drow (evil elves): 26

Imahilus
11-10-2009, 11:51 AM
Dwarves +1
Giants -1

It was the bi-annual congregation of the brewers guild, one of the big brasses dared the guild to show who made the best ale by force of might. Several giants were cut down to size as a result. A new ale was invented just for the occassion, anklebiter ale!

Human: 24
Elves: 25
Barbarians: 24
Dwarves: 26
Dragons: 26
Undead: 24
Halflings: 26
Giants: 24
Orks: 25
Drow (evil elves): 26

Steel General
11-10-2009, 01:42 PM
Giants +1
Orks -1

Tired of the constant raids the Jarls of the various giant clans band together to annihilate a newly forming ork horde. As the giants favor orkish flesh only slightly less than that of dwarves, the resulting boost in morale (and food supply) results in an increase in the size of the various clans.


Human: 24
Elves: 25
Barbarians: 24
Dwarves: 26
Dragons: 26
Undead: 24
Halflings: 26
Giants: 25
Orks: 24
Drow (evil elves): 26

Xyll
11-10-2009, 01:57 PM
Halflings +1
Orcs -1

Unbeknownst to the Orcs the Halfling village they conquered without a fight had a peculiar recipe book written during a long famine. During the celebratory feast the Orcs soon discovered what its name was. The ensuing good fortune allowed the the Halflings to have a comfortable and productive winter.

The tittle of the book? "How to serve Orc".

Human: 24
Elves: 25
Barbarians: 24
Dwarves: 26
Dragons: 26
Undead: 24
Halflings: 27
Giants: 25
Orks: 23
Drow (evil elves): 26

ravells
11-10-2009, 02:48 PM
We seriously need a map to go with this game....any volunteers?

Greason Wolfe
11-10-2009, 03:01 PM
Undead : +1
Dragons : -1

Upset with the loss of his skeletal garden to the Haflings, the Lich Lord Iskartos decided that he needed a few new pets. Sadly, the only ones to be found had perched themselves atop a frozen mountain in the heart of his domain. But what more could a Lich Lord ask for than a half-dozen or so Dracoliches? Besides, they'd come in handy when he took his revenge on the upstart Haflings.

Human: 24
Elves: 25
Barbarians: 24
Dwarves: 26
Dragons: 25
Undead: 25
Halflings: 27
Giants: 25
Orks: 23
Drow (evil elves): 26

GW

ravells
11-10-2009, 03:19 PM
Undead +1
Elves -1

In the darkest delves of realms of the underworld, Iskartos called a meet. Dread vampires, chittering rat-bones, xenophobic zombies, ghastly ghouls, wriggling wraiths and raving revanants mustered to his call.

"Tonight we see the damned Elves in Hell! Behold! The Dragonliches! For too long have those pointy-eared tree huggers sent us to eternal damnation!"

A huge roar leapt from the assembled company, "Release the Dragonliches!"

The Elves, gambolling in the forest, playing lutes and composing poetry stood no chance against the storm of fire which swept across their ranks. When the Dragon Liches had gone, Celebrim the lord of the Elves who had sought succor in a tree, was heard to ask his folk, "What manner of Evil was that?"

The answer was determined by his head mage (but quite wrong), for he replied:

"It is the vengance of the Dwarves upon us".

Human: 24
Elves: 24
Barbarians: 24
Dwarves: 26
Dragons: 25
Undead: 26
Halflings: 27
Giants: 25
Orks: 23
Drow (evil elves): 26

Rythal
11-10-2009, 03:53 PM
Dragons: +1
Barbarians: -1

A barbarian raiding party marched up across mountain pass, as icy winds bit through their layers of animal skins. A lone slave girl was among them, chained by the hands, her jet black hair flowing like a banner in the wind.

At long last, the raid leader called for a halt. They set up camp in a rocky cave, protecting them from the wind.

as the ale started to flow and a fire was lit, one barbarian remembered the slave girl in the corner.

"come here, wench!" called the barbarian
"we'll cut your hands off and leave you to bleed in the snow like your mother if ye don't" jeered another

laughter erupted among the warriors. As the laughter continued, none noticed the girl's hair grow longer. The flames of the fire cast long shadows, but the shadows grew longer still. the girls fair skin turned darker, turning scaly. A chill so cold swept over the cave that the fire went out.

The barbarians only stared as black hair turned to sharp spikes, and arms to wings.

by morning, all that remained of the night before were smoldering ashes, still echoeing cries and roars, and what appeared to be a great bird flying far off in the distance...

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 26
Dragons: 26
Undead: 26
Halflings: 27
Giants: 25
Orks: 23
Drow (evil elves): 26

Notsonoble
11-10-2009, 07:20 PM
Dragons +1
Orks -1

Martilhanis escaped her captors intent on returning to her "other" family... when she came close to her ranges she saw only death.

Infuriated she assumed the form of the Ork shaman her father impersonated and demanded infiltrated the tribe for information. When they explained the lich's foul deeds... rage of a second loss came over her. She spent a second night decimating her lessers and by morning, only a few Orks survived. She flew once again, intent on finding help to punish the lich properly.

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 26
Dragons: 27
Undead: 26
Halflings: 27
Giants: 25
Orks: 22
Drow (evil elves): 26

Steel General
11-11-2009, 07:14 AM
Dwarves +1
Orks -1

The council room was chaotic, clan leaders from throughout the Dwarfhold of Ag-Myrak argued for their plan to be put into action. After nearly an hour Ruger Ironarm of Clan Ironarm struck his mace down on great round steel table. The resounding crash swept the room into silence. "Enough!" he roared, "we can sit here arguing all day, and in the meantime the Squam continue to raid the deep mines and outlying passageways. It's time they were taught the ultimate lesson! Here's what we're going to do..."

...the Orks never knew what hit them.

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 27
Dragons: 27
Undead: 26
Halflings: 27
Giants: 25
Orks: 21
Drow (evil elves): 26

Ghostman
11-11-2009, 09:21 AM
Looks like everyone's ganging up on the Orks :lol:

Drow (evil elves): +1
Undead: -1

Betrayal! The Lich Lord's plans met with an unfortunate setback when a sudden attack by the Drow took the Undead camp by surprise. This, as the Lich Lord was too late to discover, was due to the treacherous Vampires, who had secretly plotted against him and forged an unholy alliance with the Drow. Though the dark lord of the dead avoided assassins' blades and escaped with his unlife, many of his minions were felled and so badly damaged as to ruin any chances of reanimation. The victorious Drow and Vampires celebrated their success for a time but soon fell into an argument over which ones were the most distinguished angsty drama queens of the world, and bitterly parted their ways after much brooding and bickering.

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 27
Dragons: 27
Undead: 25
Halflings: 27
Giants: 25
Orks: 21
Drow (evil elves): 27

Steel General
11-11-2009, 10:18 AM
Looks like everyone's ganging up on the Orks :lol:

The only good Ork is a Dead Ork! - Ruger Ironarm

Greason Wolfe
11-11-2009, 10:20 AM
Giants : +1
Haflings : -1

Bugknuckles wasn't what you would call a formidable giant. In fact, he was particularly runtish when compared to his brethren and, even by giantish standards, rather dim witted. But, as it is often said, every runtish giant has his day. In Bugknuckles' case, that day came when he was cleaning up after a particularly nasty battle with the dwarves. Unbeknownst to Bugknuckles, a Hafling Host, caught up in their aphrodisiac induced haze and believing that a few giantish women might bolster their stature, were swarming up the cliff face, intent on having their way with the gigantic tribe. But as Bugknuckles threw the limp bodies of friend and foe, alike, over the side of the cliff, he took out two or three of the Hafling swarm at a time. When it was learned that the dim-witted, runt of a giant single-handedly defeated the Hafling Host, a number of giantish women became enamored with him, and so it was, that Bugknuckles begot a tribe of rather runtish and dim-witted giants who were rather efficient at cleaning up after battles.

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 27
Dragons: 27
Undead: 25
Halflings: 26
Giants: 26
Orks: 21
Drow (evil elves): 27

GW

Imahilus
11-11-2009, 11:39 AM
The orcs, angered by their defeat in the tunnels, amassed an army. Under the guise of a white flag approached Ardins Hold. The dwarves recognising the orcs plea for mercy, let them approach. As soon as the orcs were a arms length away from the hold, and a dwarven guard yelling the order to open the gate, the orcs drew arms.
The gates opened slowly, the stone grinding across its frame, revealing.. a set of three cannon nuzzles aimed right at them. Blinded by the explosion of blood and gore, the rest were quickly sweeped aside.
The dwarves had seen through the rouse, what race surrenders in that large numbers, at your gate..

Dwarves +1
Orcs -1

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 25
Halflings: 26
Giants: 26
Orks: 20
Drow (evil elves): 27

Karro
11-11-2009, 04:59 PM
Dragons: +1
Giants: -1

Weeks later, Martilhanis felt a strange tugging within her mind, calling her westward across the Long Hallows plains and over the Dragon’s Craw mountains. She answered the call, flying for a day and a night without stopping, the blood in her veins still boiling from rage, arriving at the sacred dragon burial grounds in the Weathered Peaks. She looked around at the ancient bones of the great dragons of lore, half-buried in the snow and still guarding the entrance to the massive cavern where the honored of the dragons were laid to rest.

“Child,” spoke a deep a soft voice that washed over her like waves cascading down from a cracking glacier. “You must learn to cool the fires that burn within you and focus your mind.”

A figure stepped from the shadows, tall even by dragon standards, and shimmering in the white light reflected from the snow, reflecting hues of purple and green and copper. It was Bakhimeroth, the Lord of the Western Wyrms. Martilhanis stooped into a bow, awed by the great wyrm lord’s summons.

“We will have need of your fires when we move against the true enemy of all Dragons, the foul Lich Lord, Iskartos, who has dared not only to slay your kindred, but to desecrate their sacred corpses by raising them to a tainted unlife as dracoliches. Even now we gather a flight of dragons to move against the undead lord’s armies. But tonight, you must rest and regain your strength for the long fight ahead.”

Bakhimeroth beckoned Martilhanis forward. At the mouth of the sacred cave, he had laid out a feast of well-seared giantish flesh. Bakhimeroth winked. “From a nearby tribe of none-too-bright giants that I think will continue to provide a bounteous food supply for the coming days.”

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 28
Undead: 25
Halflings: 26
Giants: 25
Orks: 20
Drow (evil elves): 27

P.S. Sorry if the accompanying prose is too long...

Rythal
11-11-2009, 07:01 PM
hmm too much dragon love going around. Don't really worry about how long your story is, especially if its good ;)

Undead: +1
Dragons: -1

Karzoxia the Red flew high over the marshes. She was heading back to her den after devouring an entire army of humans. Or at least she thought they were humans. They might have been elves, but something didn't taste right for elves. whatever they had been she was full now. In fact maybe a bit too full, as she was starting to get stomach cramps.

I'll just land and rest for a bit, she thought.

As she landed, she noticed the stomach cramps were getting worse. Then she noticed the bulging in her stomache. She rolled over in the damp ground, roaring in agony. Suddenly, her stomach exploded in a shower of blood and guts. Out walked a parade of undead, marching towards her head.

"Brainz. We liek brainzzz..."

Fortunately, Karzoxia had passed out from terror and blood loss by the time the zombies began their gory feast.

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 26
Halflings: 26
Giants: 25
Orks: 20
Drow (evil elves): 27

Can dragons actually wink? I thought they were like snakes.

Karro
11-12-2009, 12:34 AM
Can dragons actually wink? I thought they were like snakes.

I imagine them with scaley eyelids, but if you prefer a "wink" may just be shorthand for an equivalent gesture among dragonkind.

Steel General
11-12-2009, 06:36 AM
Drow +1
Orks -1

After a disastrous attack on the bearded runts of Ag-Myrak. The Ork hordes of the Stormfangs fell back to regroup and 'discuss' their campaign. Discussion among Ork leaders consisted largely of drinking, threats and a significant number of deaths. After several hours of serious 'discussions' it was decided that instead of attempting to attack Ag-Myrak again, they would go deeper and push out the 'pointy black ears'.

Newly "elected" war-leader Graak Bonesplitter led the newly assembled horde through the darkness to the large cavern where the Drow city of Myshrankathnyl was located. Much to Graak's surprise no Drow army awaited them. Only a lone Drow female standing on a rocky outcropping some distance from the city gate. Graak laughed and bellowed, "You're it? You a lone female are going to attempt to halt the horde of the Stormfangs?"

The drow simply smiled, a grin so evil it made even Graak shiver. She then raised and quickly brought down her arm. Instantly dozens, possibly hundreds of drow began to appear, floating near the caverns ceiling, and the fireballs began to rain down...

Human: 24
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 26
Halflings: 26
Giants: 25
Orks: 19
Drow (evil elves): 28

Karro
11-12-2009, 10:20 AM
Humans: -1
Orks: +1

Wounded and weakened, Grak Bonesplitter, now less one of his arms, withdrew with the remnants of the Stormfang hordes out of the underworld home of Myshrankathnyl and Ag-Myrak out into the cool night air of the Thundershard mountains.

A grin broke on Grak's face as he looked down in the grassy valleys below. Thin plumes of white smoke rose from the chimneys of a small village surrounded by open fields where sheep were grazing.

The shepherd village proved no match for the Stormfang hordes, hungry for a victory.

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 26
Halflings: 26
Giants: 25
Orks: 20
Drow (evil elves): 28

Karro
11-12-2009, 10:26 AM
We seriously need a map to go with this game....any volunteers?

QFT...

...Though I don't think I can do it myself (haven't had a chance to work on a map in over a month)... but lots of interesting-sounding places are beginning to pop up.

Imahilus
11-12-2009, 10:56 AM
Dwarves +1
Drow -1

Delving deeper into the mountain, the miners at Ardins Hold discovered a new vein of high grade iron to make their weaponry and war machines from. Little did they know that a large drow town was located behind one of the walls. The drow fought fiercely, and while the dwarves lost many lives, one courageous dwarf, Malivus Rockmaw, sacrificed himself to cause a massive cave-in, whiping the town from the underground map. A decent amount of the vein survived because of him.

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 29
Dragons: 27
Undead: 26
Halflings: 26
Giants: 25
Orks: 20
Drow (evil elves): 27

Ghostman
11-12-2009, 03:27 PM
Dwarves: -1
Giants: +1

Equipped with their new iron gear, those Dwarves were feeling very confident. Predictably, they decided that it was time to test the new weapons on appropiate targets - and what could be more appropiate test subjects than their ancestral nemesis, the Giants?

Led by prince Magnus the Bold, a large host of the stout folk marched forth from Ardins Hold, to make war on the Giants of the Silent Mountains. Little did they know that the attention of the demigod, Ymir the Frost Giant, had been drawn to their doings by the very quake triggered by Malivus Rockmaw. Amusedly the deific champion of Giants had watched as the Dwarves mustered their warband. Now he awaited their arrival in the Weeping Pass, together with a hand-picked force of berserkers.

The rest of the Giants had gathered into an encampment on the end of the pass, and the Dwarves headed toward it hurriedly, so eager to test their blades on Giant flesh. But as they were crossing the narrow pass, a terrible rockslide was unleashed upon them from the cliffs, and Ymir and his berserkers sprung from hidden tunnels, attacking the Dwarves from behind. Upon hearing the noise of the falling rocks, the Giants' army broke camp and rushed to join the battle. Magnus' warband was surrounded and killed to the last Dwarf, except for one poor fellow who was left alive and released, so that he might tell this grim tale to his people.


Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 26
Halflings: 26
Giants: 26
Orks: 20
Drow (evil elves): 27

Karro
11-12-2009, 05:23 PM
As you all no doubt know, based on my sig, I am a nerd.

Accordingly, I created a spreadsheet to track the names and locations of the various lands mentioned, and the status of various characters and groups.

I've attached a word port of the data.

It doesn't really display well directly in the browser window... :(

Rythal
11-12-2009, 05:39 PM
imo, a map would destroy the creativeness of the game. new players would have to know the different lands, and what races inhabited them, as well as being bound by other's creations.

The way it is now, someone can just make up a random location as it suits their need, allowing them to be able to make the best possible setting for the story they want to write................................But I realize that I'm going up against a somewhat biased community :/

Notsonoble
11-16-2009, 06:23 PM
Undead +1
Humans -1

The zombies finished consuming Karzoxia the Red and sensed life in the distance... after days of walking they came upon a small village. Marth was un-prepared for the attack, and in the morning there were more zombies.

However, Malisus, Lord of Marlinlar was traveling with his son and soon to be daughter-in-law to show the people the future royal family, and observe his holdings. They arrived in Marth at mid-day... and discovered horror.

Malisus and his son Maikus and guards fought on their mounts, while Sharlisa, Maikus's betrothed sorceress, hurled fire and stone from her floating disk. In the end Malsisus and Maikus fell, and Sharlisa fled. Sharlisa headed north intent on finding help. The House of Malisus had offered land and tribute to the Wyrm Bakhimeroth for generations, perhaps he would be willing to return the favor.

That night Malisus rose again... his will too strong to succumb to simple zombiehood, but not strong enough to resist the curse of undeath, he became a terrible wight... now lord and giver of direction the horde of zombies that killed him.

Human: 22
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 27
Halflings: 26
Giants: 26
Orks: 20
Drow (evil elves): 27

Tear
11-16-2009, 07:00 PM
Sharlisa was nervous when she stepped up to face the mighty Wyrm, but Bakhimeroth remained calm. He listened to the sorceress without showing any signs of emotion, yet he remembered old tales of the Undead and he recognized the signs. They are marching once again.

"No more talk." The words rang in Sharlisa's head like a bell. "Not only will I protect you, honoring the agreement with your race, I will also protect these lands from certain doom to come."

With a deafening roar, Bakhimeroth lifted his wings and flew off into the night. He was never seen again.

From that day on, an undead dragon was frequently seen in the lands of the north. Some say it might be the soulless shell of his body.

Undead +1
Dragons -1

Human: 22
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 26
Undead: 28
Halflings: 26
Giants: 26
Orks: 20
Drow (evil elves): 27

Gamerprinter
11-16-2009, 08:16 PM
Having failed to infiltrate the Mercantile Drow outpost of Doth'dorann, Captain Pelas and his band of dungeoneers sated their hate for the dark skinned devils by taking a drow woman as their captive with the intent of forcing their darkest desires upon her. Tsara Umbraithe allowed them to do so, with feigned whimpering. She was careful to oil herself with the unguentine salve which gave her skin such a lifelike and supple sheen before her "taking" began.

Only a few hours had passed before all the men were taken by the black fever. Captain Pelas bellowed to the girl, "Are all Drow female so unclean?"

Tsara responded simply, "The practice of necrophilia is never clean." With that the lifelike lich queen let out a hideous guffaw and headed back into the Underdark, leaving the men to die in agony.

Human: -1
Undead: +1

Human: 21
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 26
Undead: 29
Halflings: 26
Giants: 26
Orks: 20
Drow (evil elves): 27

Notsonoble
11-16-2009, 10:11 PM
I'd meant to save this for later but Tear's post makes things interesting... and I fell like pushing things up.

Dragons +1
Orks -1

Elves +/-0 but appear...

<Have you found them child?> Bakhimeroth, the Lord of the Western Wyrms's voice prodded in the back of Martihanis's mind.

<Yes Great One, Karzoxia's eggs are here I shall bring them.>

<No, it is too late for that the horde marches faster than I expected... I've engaged them, but our brothers and sisters shells are here as well... I will not make it.>

<Great One I sha..>

<No! Listen. I am done. You are still unfocused. The hatchlings will need guidance. Send your mind to this one. *Image of Sharlisa* She awaits me, but can get to you safely. Watch them and prepare them for the horde, make an ally, then strike in unison.>

<But..>

<Do this! Or none of us will survive the horde!> with that Bakhimeroth's connection to Martihanis was lost.

The next few days went without incident, Sharlisa arrived on the third morning, in time to observe the hatchings. That afternoon, Sharlisa was sent to hunt game to bring to the four hatchlings. But her return was not what Martihanis expected.

"Where is the meat human? Why are you here unburdened."

"We must move they are-" The ceiling of the cave shook and sprayed rubble down on them.

Martilhanis charged passed the worthless woman and out of the cave. If the undead were here... it was over.

She took flight, and looked down to see not undead but a moderate sized party of elves running her direction and casting spells in their wake.

She looked the direction the elves were fleeing from and saw it... A large war party of Orks... no, a Warband... at least a few hundred strong... make an ally rang in her mind, and she knew what to do.

<Come out woman, we shall save these elves, and they will serve us, and the young will feast on ork flesh tonight!>, with that she dove towards the war party, and prepared to belch flame.

Human: 21
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 26
Giants: 26
Orks: 19
Drow (evil elves): 27

Ghostman
11-17-2009, 07:44 AM
Giants: +1
Orks: -1

Ymir was pleased with his work after the victory over the dwarves. He had set his people on the course toward better times. Yet, he was all too aware of the great dangers which loomed over the earthly world like a distant storm in the horizon. Not the least among these were the undead horde and the restless dragons.

Before the demigod would pass back into Jötunheim, he ascended the highest peak of the Silent Mountains with certain Bori, a mortal Giant who had become his right hand. On the windswept summit he bestowed upon this trusted liutenant an enchanted crown of never-melting ice, and with it the kingship over all Giant-kind. The coronation invoked such bellowing cheers among the gathered spectators that the very mountains shook from the noise. Content in the knowledge that Bori was exceptionally wise and cunning for his race, Ymir left the mortal world.

The newly crowned king of Giants wasted no time. He summoned the champions and warchiefs to a meeting, revealing his plans. The Giants were not yet ready to take on the true challenges ahead, they needed practice and funds. These would be best acquired by capitalising on those who posed the least danger. The target was obvious: the Orks were struggling, they were weakened by losses and had no allies to speak of. Quickly the Giants marched down from the mountains, striding fast with their long legs. Like an arctic blizzard they fell upon every orcish camp and village that lay within three days' march from the mountains. The wretched humanoids stood no chance against this lightning raid and fled in panic, scattered to the four directions like leaves to the wind. Having cleared their borders from orcish presense, the Giants returned to their homeland with plunder and slaves.


Human: 21
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 26
Giants: 27
Orks: 18
Drow (evil elves): 27

Steel General
11-17-2009, 09:16 AM
Elves +1
Orks -1

Galadrian Moonglow and her scouts kept a close watch on the borders of there forest homeland. Abundant rumors, some confirmed, spoke of conflict escalating between the various intelligent races. Giants clans coming down from the mountains, hordes of mindless undead destroying everything in there paths, great warbands of Orks rampaging everywhere. Thus far the Woods of Tylvaanra stood unmolested, but she wasn't foolish enough to believe that they would remain so far long.

Clouds gathered near the horizon on the nearby Dreldeth Steepes, the distant rumble of thunder just identifiable. Over the next hour or two the clouds and thunder grew, but something seemed 'off'. She sent a small group of her best riders out into the steppes to investigate. They returned shortly at full gallop shouting about large, scattered bands of Orks approaching. She quickly sent word back to her superiors and readied her command...

Ghorkut continued at the mile-eating pace he had been taught to use when on the run. The staggered pace kept exhaustion from coming on full force. He had done the best he could keeping his band together after the giants attacked. Keeping them moving hoping to find a safe place to rest and regather there strength. In the distance he could see the trees of a great forest. Knowing he could hide from the giants in the woods he led his band onward. Then the arrows began to fall...

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 26
Giants: 27
Orks: 17
Drow (evil elves): 27

Notsonoble
11-17-2009, 02:51 PM
Man the orks are getting hozed...

Gamerprinter
11-17-2009, 04:58 PM
Just as the last of Orks were returning from the string of fiascos, Roarack the Younger, an up-in-coming ork from the Underdelvers, an elite group of skirmishers trained to fight the drow, and who had been down deep for over the last two months on scouting missions, have just returned to find his decimated tribes. Roarack gathered his loyal lieutenants. The plan was simple organize the remaining orks, slay the previous leaders who have proven themselves disasterously unskilled in fighting anyone, reorganize the tribe.

The fact that the main ork leaders failed to return from that last massacre only made things more easy. Altogether the Orks were drilled in the fighting techniques Roarack and his fellows were very familiar and very much more successful. Taking the a sidetrack from the main tunnel going to the Underdark, Roarack was aware of a tunnel leading to a lesser used Dwarven mine.

With a ploy to attack a smaller group of opponents, gain a victory and reinvigorate the morale of the flailing ork band, with hopes to bring the tribe back to its former glory. In a lightening raid Roarack led the skirmishes onto the lowest level miners of Ardin's Hold, Roarack and the remaining orks got their long awaited victory. Things are going to change demanded the new Ork Chieften.

Dwarves: -1
Orks: +1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 27
Dragons: 27
Undead: 29
Halflings: 26
Giants: 27
Orks: 18
Drow (evil elves): 27

Imahilus
11-17-2009, 05:14 PM
Seeing his brethren foolishly march on the giants and being slain, and hearing of the miners being overwhelmed by the orks, Duragai Stonebreaker vowed as the new steward of the hold to set right these affairs. The giants cannot be subdued by force of arm in melee, and cannot be dealt with if the supply chain is endangered. Assembling a group of veterans that have grown battle weary, he tasked them with drinking a keg of ale each. In their drunken haze he drilled them for five days straight, little of their minds remained but their hatred from seeing their fellow dwarves being slaughtered in battle. Their bottled up rage was released, and he led that very group down into the mines. These dwarves would be known as the Orc Slayers, mad dwarves fearing nothing and welcoming death in a haze of rage and steel. The orcs were ultimately pushed back, leaving a trail of mangled and brutalised corpses in their retreat. In a testimony to his resolve, Duragai abandoned his armour near the entrance that the orcs used, putting it up on a pike over the corpse of one of the bigger orcs. He would risk no other dwarven life without risking his own.

dwarves +1
orcs -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 26
Giants: 27
Orks: 17
Drow (evil elves): 27

Gamerprinter
11-17-2009, 10:37 PM
Brunhild had kept herself hidden under the heavy boughs of sentinel pine, just above the giant's cave. Despite her fiery red hair and the ornate knotwork patterns tattooing her slightly freckled skin which both arroused and exasperated the warriors of the mead hall at her clan home, she was nearly invisible in her stillness. The ash hafted spear vibrated in her tightly quenched grasp. Though she sat silent for more than an hour now, she hadn't really noticed. In solace she waited for spirit within to awaken. It was there now, but like a glowing ember trying to catch fire.

It was almost a year to the day, when Brunhild told her father that she was not following the path of the Spirit Walker, as her fore mothers had always done. She had killed a man on that day. One of those soft town dwellers up in the mountains on some quest. He chose was trying to "quest" her, so she laid him low. Though already showed the talent in the shaman way, a death at her hands meant the taint would never bind her close enough to the spirit world. She could only become a shield maiden, a warrior woman of the clan - the first in three generations, or so the old bard sings.

A curse though may that have been, Brunhild made her own choices, and today her choice was revenge for the loss of her family, so many years ago. Today, like many in the past was to help them pay their debt to her. As the hill giant evening guard was taking his post, just as he was seating himself on the Watch Boulder below, Brunhild was already in freefall above him with her iron spearpoint aiming just inside his collar bone to graze the left side of his skull skull - straight through the heart and vitals below it; a killing blow at this angle.

In sudden surprise the hill giant died nearly instantly. Not waiting for its brethren to discover him, the barbarian girl loped off toward the next hill giant den...

Barbarians: +1
Giants: -1

Human: 21
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 26
Giants: 26
Orks: 17
Drow (evil elves): 27

AslanC
11-18-2009, 02:06 AM
When the Kingdom of Aslanica decided to expand their territory in the fertile Knobbly Hills, they expected little resistance from the rotund and lazy Halflings who lived there. The King even jested with his generals that perhaps the Halfings would make excellent Serfs.

Having failed to learn the lessons of the Orcs, the Humans arrived in late summer, expecting a short campaign.

Hell hath no fury like that which is 3 feet tall!

By the time winter set in the King and his army were cut off, under equipped and starving.

By the following spring, young Price... I mean King Osric was present in Bumbledown Hall for the singing of a treaty that generously benefited the Halflings.

The feast that night was legendary.


Humans: -1
Halflings: +1

Human: 20
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 27
Undead: 29
Halflings: 27
Giants: 26
Orks: 17
Drow (evil elves): 27

Ghostman
11-18-2009, 10:00 AM
Liannath, the eldest daughter of High Priestess Glea, had fallen in disfavour with her mother and the Twilight Godesses. She had fumbled up her initiation ceremony, thus bringing shame upon her bloodline. This failure was not her own fault, but caused - she was certain - by sabotage of her jealous younger sister. This however was irrelevant, for the Drow and their bitter deities cared not for who was in the right; only success mattered. Now she had no choise but to take upon an endeavour of high risk, in order to make amends to her clan. Success would ease her station somewhat. Failure - well, in all likelyhood she would not be returning alive.

These matters haunted her mind as she squatted by the entrance to the vaunted Obsidian Cave, a group of Drow warriors skulking in the shadows all around her. The name of that cave had not been uttered outside of a curse from Drow lips for more than a millennium. It was the lair of Rho Qom, a Dragon more ancient than even elven memory could recall. It was said that Rho Qom had undergone a strange and hideous transformation, becoming in body like the obsidian that decorated his cave. This was speculated to grant him immortality.

Liannath forced such thoughts out of her mind. She had to disbelieve the legends and lead her band of warriors to victory. Failure was not an option. The Drow had come to reclaim their long-lost relic, the Twisted Scarab amulet, which had been taken by Rho Qom many generations ago. The Dragon would not give it up without a fight, of that she could be sure. Of corse, it would be ideal to catch the great lizard in slumber and put it down swiftly with the art of assassination that Drow had honed and mastered. Finally Liannath gave the signal, and the Drow party began to silently advance into the cave, under the cover of her obscuring spell.

When they arrived in Rho Qom's lair, they found it vacant, though the Dragon's hoard lay before them, a massive heap of purest gold and lustrious jewels. The Twisted Scarab amulet glittered on top of the pile. That moment a true terror crept into Liannath's heart; she knew that this was all too easy. She knew she was being played a fool. A great bellowing roar suddenly sounded through the obsidian-encrusted tunnels and a tremor shook the cave, collapsing the route through which the Drow had entered. They would have no choise but to flee to the tunnel on the opposite side of the chamber, and try to find their way out through the labyrinthine web of tunnels.

Another roar was heard, this time resembling sinister laughter. Liannath trembled at the sound. She knew that the cruel game of cat and mouse had just begun - and she was not the cat.

Drow (evil elves): -1
Dragons: +1


Human: 20
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 28
Undead: 29
Halflings: 27
Giants: 26
Orks: 17
Drow (evil elves): 26

Steel General
11-18-2009, 12:59 PM
Giants: +1
Barbarians: -1

If the rumors were to be believed, the Ork hordes of the Stormfangs had largely been destroyed by a combination of bad luck and ill-timed/ill-planned attacks. Ghaath cautiously crept to the top of the ridge overlooking the Ork settlement. He signaled to the rest of his clansmen to fan out along the length of the ridge and to prepare for a charge. Cautiously peering around the rock he hid behind he was surprised to see that the settlement looked deserted.

He signaled his men and they advanced cautiously down among the houses, it was deathly quiet. Too quiet for Ghaath's liking. Just as he was about to signal his men to abandon the settlement a great rumbling began from the surrounding ridge lines. Ghaath's mouth dropped open as giant after giant began to appear along the ridges. Each carried boulders of various sizes. "It's a trap!", he bellowed, "Run!".

Then the boulders began to fly...

Human: 20
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 28
Undead: 29
Halflings: 27
Giants: 27
Orks: 17
Drow (evil elves): 26

Karro
11-18-2009, 01:17 PM
There was a new peace settling between the kingdom of Aslanica and the neighboring Knobbly Hills, and prosperity began to flourish as King Osric focused his attention on improving his people's condition.

As he sat in consult with the lords of the realm planning a new dike to divert the River Cordalia toward the lowlands of Aslanica, providing much-needed water for farmers, a messenger burst into the counsel room.

"My Lord, King Osric," the messenger yelled, panting. Sweat glistened on the messenger's brow. "News from the Southern Marches!"

Osric bid the messenger speak with a wave of his hand. "My Lord, the Undead Scourge is terrorizing the villages along the southern march. Though they have not attacked outright in full force, they make nighttime raids, stealing away women and children. The people there are sueing for relief."

Osric turned to the lords assembled with him. He did not want to repeat the mistakes of his father, and lead his armies into a disastrous campaign.

"This is grave news indeed. My Lords, your counsel?"

Lord Edvart of Colden's Hold, which sat furthest south of the King's castles and had dominion over the Southern Marches, spoke first. "My Lord King, word has reached us at Colden's Hold of the rising of the Lich King Iskartos. They say he has strived to establish an empire of the Undead in all these lands, to serve some darker purpose of which we know nothing further. But our scouts say that he has turned his eye toward Aslanica. We have heard of no force in all these lands that has been able to turn aside the Undead Scourge or halt their advance. But I pray you, we must find away to protect our Southern Marches, or else the Scourge will overrun the entire Kingdom."

Lord Arctur of Caem Leothr, one of the oldest holdings in Aslanica, was next to share his counsel. "My Lord King, all is not lost. You know that the lands of Caem Loethr on the northwest was once the center of an ancient kingdom, now past long before the rise of Aslanica. Our people there still hold to the ancient ways, and we have strong ties to the ancient race of elves, and to the other old peoples that live on our borders there. We have heard tell of a new and mysterious force of mountain elves gathering in the Weathered Peaks to stand fast against the scourge. The word has it that these mountain elves are lead by a mighty dragon. As you know, the people of neighboring Marlinlar have long worshipped a dragon who reigns over all the lands there, though we have had little word of that dragon's fate since the undead began attacking the lands of Marlinlar. We should send an immissary at once to the Weathered Peaks in search of this elven band and their dragon, entreating an alliance against the Undead."

Lord Edvart spoke again. "We cannot wait on the whims of elves to fight off this scourge. We must rally our armies now to engage them immediately before they overrun all the southern marches and overtake Colden's Hold."

Lord Andrik of Tyre's Gap followed. "My Lord King, perhaps the Halflings of Knobbly Hills would lend us aid, now that our old feud is settled in peace. Certainly, the Undead Scourge threatens them as assuredly as it threatens us. If the Southern Marches fall, it is an easy thing for the Scourage to pass over into the lands we ceded to the Halflings."

King Osric weighed his options. Before the night was done, he had dispatched emissaries to Bumbledown Hall and to the Weathered Peaks seeking alliances. With the light of morning, Osric was riding out with a muster of his gaurd and Lord Edvart and his men in tow toward Colden Hold. He prayed to the Princes of the Nine Heavens that his messengers found him allies in this war.

From Colden Hold, Osric directed the preparations for defense against the expected onslaught of the Undead Scourge. As the campaign commenced, his elite cavalry reported early victories against the zombies and ghouls in their nighttime raids. But with those victories came other, disturbing reports of what became of the abducted women and children.

Humans: +1
Undead: -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 28
Undead: 28
Halflings: 27
Giants: 27
Orks: 17
Drow (evil elves): 26

P.S. an update of the placenames and characters so far visited/met is attached. It's like a map, but less structured and more freeform, and it evolves with the game if I can keep it up ;) Let me know if you guys think it unnecessary, but my guess is others of you may find it useful if you want to refer back.

Imahilus
11-18-2009, 05:43 PM
Duragai continued his quest, the ranks of his group of slayers increasing. Many dwarves lost their lives to the giants, and many saw duragai's statement as a call to rally in order to settle those grudges. His host growing larger, he set out alone. He ordered the troops to ready the weapons and prepare the engines of war. Duragai went up the mountain, walking into a cavern at the peak alone, without his armour or weapons. Great Arzaghinar, the font of rimefire, I've come to seek thy aid. I bring you not gold or gems, but call upon you to heed the ancient contract. The orcs and elves from below grow bolder, the giants still intent on claiming these mountains as their own, I besiege thee for thy help. Great wyrm of frost, aid us against the giants that wish to invade not only below the mountains, but also the mountains themselves, thy home.
We also have received word that hosts of the dead have started to rise, marching towards these mountains as we speak.
The great wyrm looked displeased. In a hiss he replied that he had indeed heard of his brothers and sisters that the dead have started to march.
Yess, I shall grant you my boon with the giants in return for protecting these mountainss from the deadss.
Duragai bowed deeply. We are honered, great wyrm, let us rid these mountains of these giants so we can focus on the oncomming threat: the undead.

A week later an entire giant encampment was destroyed by a combination of cannonfire, a rain of crossbow bolts and flame of frost from the ice dragon himself.

dwarves +1
giants -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 29
Dragons: 28
Undead: 28
Halflings: 27
Giants: 26
Orks: 17
Drow (evil elves): 26

PS: nice synopsis =)
Interesting to see areas emerge and being linked together! I reckon some with the time to spare could make some localised maps..
It doesn't matter if conflicts between maps emerge, they were drawn by different cartographers from different races from different nations anyways.
Just proofs that this world is dynamic =)

Notsonoble
11-18-2009, 07:03 PM
There's some interesting development as well... several groups have decided to go to the dragons to find help, or offer help, in fighting the undead... and they're not even being posted by the same person... so I have to ask... are we going to allow people to collaborate posts in the background?

Gamerprinter
11-19-2009, 03:22 AM
Munemori slowed his gray stallion from gallop to canter as he neared the stone flanked entrance to Oniyama Canyon. It was because the Ansho road to Fukuhara-kyo, the imperial city, was blocked by the engaging forces of the Shogun and Lord Tatsuhara's rebellion force, that the young samurai, Munemori, took the old mountain road as it was imperative in the delivery of the message from his noble lord to the regent of the Imperial Court without delay. This meant, of course, a run through that fell place known as Oniyama Canyon. The road runs narrow between the Kaito Plateau and the demon-spirit mountain, Oniyama. Fell beings haunt this wilderness stretch, called han oni or half demons, called "orcs" in the west. Munemori knew his passage would not come without incident.

Quickly drawing his daikyu long composite bow, from its sling on his left side, he nocked an arrow. Keeping himself otherwise still and focused in the saddle. Eyes were watching him, that was for certain. The hoof beats echoed in the enclosed flanks of the chasm floor. Then it came. The grinding of heavy stone from its purchase high to mountain side of the canyon. Munemori urged his mount to jump to a trot, then wheeled it around, coaxed her to rise on her hind legs to grant him just a bit more elevation. His first arrow shot high, but before the stallion lowerd itself, he drew another arrow and loosed. Just as the boulder shattered on the canyon floor. The han oni first lost his helmet, as the second arrow penetrated his neck just below his chin. Then another demon peaked up from behind the first. Munemore charged onward away through the canyon readying himself for the coming onslaught.

He reslung his bow, then hearing his katana sing as pulled it from its sheath, Munemori urged his horse to full gallop. As he rounded the bend, a dozen han oni held both flanks of the road with spears and swords held aloft. He swung his blade wide to the right dropping two, then arced his katana over his horse felling three more to the right. Suddenly forcing his mount to vear to the right in order to avoid the spear point in what appeared to be the war chief to his front. The horse overran the han oni chief knocking it hard to the left, his sword cut through the monster's neck, cleanly decapitating him in an explosion of blood, but an oni spear caught his left arm from behind. Still, Munemori escaped the ambush and trotted on for a full half hour before exiting the canyon's far west end, before slowing to a canter. Only then did he tend to his wounds.

Humans: +1
Orcs: -1

Human: 22
Elves: 25
Barbarians: 23
Dwarves: 29
Dragons: 28
Undead: 28
Halflings: 27
Giants: 26
Orks: 16
Drow (evil elves): 26

Sorry, this post probably totally destroyed the map idea as Kaidan just stuck its nose in here! :P

GP

Ghostman
11-19-2009, 08:09 AM
NOTE: I'm hereby giving a name to the unnamed human kingdom introduced in post #2 and the dragon-inhabited mountains from the same post.

Kess, son of Dann seated himself boldly on the throne. When the kingdom of Ormond had been ravaged by Dragons, it had been the last straw to the misery of the abused peasantry. The low-born had raised up in rebellion against the uncaring king, Henry the Fat, for it was his luxuriant lifestyle that had kept taxes back-breakingly high and caused the disasterous expeditions to the Red Mountains, inviting the wrath of the Dragons upon the kingdom.

Alone the unwashed masses would have had no chance to succeed, but luck had been on their side. Kess, who had been born Barbarian but who had left his tribe to seek glory and riches, had been hired as a famed mercenary captain to help restore order. He had seen his opportunity and betrayed the king, leading to his death at the hands of the enraged mob. As the king died heirless, the kingdom had been plunged into chaos, with many nobles vying for the throne. But it was Kess who proved stronger than any of them. First he had his worst competitors assassinated, then he stormed the royal palace and forced the high priest at a swordpoint to wed him with the late king's daughter - thus making himself the legal heir.

Now he sat on the throne before the assembled lords, who grudgingly accepted his reign. The kingdom was in poor condition, and Kess knew he needed a good start to solidify his hold on power. The Halflings from the nearby hills had for long been a thorn on the kingdom's side, stealing grain from the fields and cattle from the pastures. The incompetent and negligent kings of the past had ignored or failed to combat this nuisance, letting the little buggers grow lazy and overconfident.

But King Kess was different: he was a man hardened by a thousand battles, ruthless as a vulture and cunning as the arctic fox. He mustered the culled military of the kingdom, reorganized their training with brutal drills, and replaced the inept officers with long-serving veterans. When the spring thaws came and the roads became traversable, he marched to the hills with an army like none the Halflings had witnessed for a dozen generations. The short folk, oblivious to the nature of this foe, thought that their quick and nimble tactics would once again easily overcome the arrogant Humans and send them running home with tails behind legs. It was a rude and bloody awakening when their warbands were one after another surrounded and decimated by well-organized soldiers, shot full of arrows by massed volleys of archery, and out-paced in manouvres by swiftly galloping horsemen.

Most of the halfling villages on those hills were torched, the surviving inhabitants driven out of these lands like cattle. Many forts and watchtowers were built on the hills and the captured and cleared lands given as rewards to the loyal supporters of King Kess.

Human: +1
Halflings: -1

Human: 23
Elves: 25
Barbarians: 23
Dwarves: 29
Dragons: 28
Undead: 28
Halflings: 26
Giants: 26
Orks: 16
Drow (evil elves): 26

Additional information: The Red Mountains are located to the southeast from the Silent Mountains, the two ranges separated by a narrow stretch of flatland (which was home mostly to Orks, but now empty as they were driven out by the Giants). The kingdom of Ormond is to the southwest from the Red Mountains, and the freshly conquered hills form the kingdom's southern border. The Halflings that were just expelled from these hills may have fled to any direction other than north.

Imahilus
11-19-2009, 11:48 AM
The great frost dragon Arzhaginar together with the dwarven warband lay waste to eight more giant camps over the course of two weeks. Due to the success of the Orc Slayer training regime, the group started to disban. Each having vented a great deal of their rage through bloody combat. They were now called Giant Slayers, and each one set out alone to the other dwarven holds, to teach them this new way of the slayer. Duragai however remained, he would not allow the vile abominations of the dead devile these mountains.
The help of the dragon was a key part in order to remove the threat of the giants, but it would be of little help against the walking dead.
He ordered the forges to work double time on producing armour and axes, for bolts and arrows would not stop the shambling corpses.

Dwarves +1
Giants -1

Human: 23
Elves: 25
Barbarians: 23
Dwarves: 30
Dragons: 28
Undead: 28
Halflings: 26
Giants: 25
Orks: 16
Drow (evil elves): 26

Gamerprinter
11-19-2009, 12:06 PM
Waaaay too much Dwarf love goin' on here - should start spreading the wealth instead of focusing on just one race - Imahilius and SG, I'm talkin' at you, especially if you're making a post on every other post - waaay too much! :?

Its no fun for the rest of us - too one sided.

GP

Imahilus
11-19-2009, 12:37 PM
SteelGenerals last post was in favor of the giants, and my next one was to give a point of the dwarves to the dragons.
No worries mate, it is just a silly game anyways =)

Steel General
11-19-2009, 12:41 PM
I'll have to disagree GP, I've spread my posts out over various groups; Giants (twice), Dwarves, Drow and Elves.

Gamerprinter
11-19-2009, 12:54 PM
Oops, yeah, you're more Ork: -1, Ork: -1, Ork -1, not so much Dwarf: +1

Sorry to call you out.

GP

Karro
11-19-2009, 01:03 PM
There's some interesting development as well... several groups have decided to go to the dragons to find help, or offer help, in fighting the undead... and they're not even being posted by the same person... so I have to ask... are we going to allow people to collaborate posts in the background?

I'm not sure it's necessary. I, for one, am just going for what I think is interesting in trying to explore interesting conflicts and plots and trying to key off interesting things I see in others' posts. And if I have some idea of something I want to do, and then somebody does something unexpected that makes that impossible, I try to roll with it and see what new directions that takes things. It's fun! :D



Sorry, this post probably totally destroyed the map idea as Kaidan just stuck its nose in here! :P

GP

Hey, does Kaidan have a defined western part of its world? If not, then it fits in here no problem. If it does, well, you can just cut it out and fit it here no problem anyway. The way I see it, this just opened up a whole new and interesting front in the Race Wars. I'm imagining this version of Kaidan lying far to the east of where the main action has taken place so far, such that any number of interesting and unexplored lands may lie between.


@ Imahilus: I'm enjoying the fluid and changing nature of how this is all coming together. It's great fun!

the latest version of the names list attached.

Notsonoble
11-19-2009, 01:34 PM
@ Karro: fair...
@ GP, admittedly I am focusing on a few (if rather powerful) characters... which is sorta why I'm keeping my post count on the low side... and doing a little build up in my posts... after all, I have a rather large group that's intent is to attack the undead... and have still yet to do it.

I've got a doozie coming in tonight... but I'm saving it for later.

Karro
11-19-2009, 01:48 PM
@ Karro: fair...
@ GP, admittedly I am focusing on a few (if rather powerful) characters... which is sorta why I'm keeping my post count on the low side... and doing a little build up in my posts... after all, I have a rather large group that's intent is to attack the undead... and have still yet to do it.

I've got a doozie coming in tonight... but I'm saving it for later.

Likewise (both on your point to GP, but I've been trying to focus on expanding on existing characters to make them more powerful, but, like you, I've got a few doozies planned for some of the big chars... I just need to build up to it a little without telegraphing those plans too much. I hope it's cool! ;)

Gamerprinter
11-19-2009, 03:51 PM
No problems really. Its just I do enjoy some minor creative writing now and again, and I've yet to find a decent "writer's site" to do that. I've found several, but none that really served my needs well enough. For the first time, through this forum game I have an outlet for my creative writing - and I don't have to leave my favorite site to do that!

This game is quite fun, if only to throw some 3 paragraph stories - I am really enjoying that. However, since the dwarves seem to be rising too quickly, and mostly by a single person's agenda, I'm starting to lose interest in the game, because of that.

I don't want that to happen, as again, I'm enjoying the short writing exercise this game allows for. So my critiques on events is based on my selfish needs to continue to practice the writer's art.

Go ahead, continue however you want to go, I was just trying to curb the one-sidedness in some of the participants entries, so my interests can remain high.

Being completely selfish here, sorry about that.

GP

PS: Kaidan, the setting, is kind of set up like a large island chain in the middle a Pacific sized ocean, kind of like where Hawaii is located, but much further north, so no "western" lands even close by, not even a China anywhere close. But that means nothing, as this is a game in its own world. I just thought a Japanese twist would be a creative interjection into the current dynamic plot being developed by the participant community.

Karro
11-19-2009, 04:08 PM
GP

PS: Kaidan, the setting, is kind of set up like a large island chain in the middle a Pacific sized ocean, kind of like where Hawaii is located, but much further north, so no "western" lands even close by, not even a China anywhere close. But that means nothing, as this is a game in its own world. I just thought a Japanese twist would be a creative interjection into the current dynamic plot being developed by the participant community.

I know what you mean about the creative writing aspect. As a non-nanowrimo participant, due to time constraints, it's great to have a little outlet for some short bursts of creative writing! It's very refreshing.

My main concern, game-wise, is the imminent demise of the Orks, which I fear may take some of the potential drama out of the game if they are exterminated so quickly. I just haven't thought of many good ways of giving them some points back to keep them in the game.

And yeah, I agree totally that dropping a Japanese-twist into the evolving plot is a great addition. It made me, in that short space, rethink the Orks in a different cultural context. Like, what if the Orks in the Far East were not just warlike, but had a stratified caste system based on honor and respected not just the strong who can fight, but the elders who fought and survived. What if their caste system held a special place of honor for the women, or something else that differentiates them from your bog-standard western Ork? It makes me wonder how the other races are different in the Far East as well, and I look forward to seeing that part evolve over time.

Imahilus
11-19-2009, 05:01 PM
Yes, I'm a fan of the dwarves =P
Sorry about that!

The reason why I've stopped picking on the orcs is because they're quite weak at the moment, I'll see what I can do for them.

PS: and yes, I'm quite enjoying this little silly game aswell.
Lets face it, there are no real mechanics to speak of... yet most keep it in the 'semi-normal' region, making it sound like a neat world.
I see it more as a communitive world / history building project than a game =)
And not trying to ruin anybodies fun! so sorry if I upset anybody / gamerprinter.

Coyotemax
11-19-2009, 07:20 PM
The orks need some love. I can't help but root for the underdog.


Bonesnapper slowly rose his head above the level of the ridge, and surveyed the valley below. There was a group of elves setting up camp for the night, and upon spotting the emblem displayed on the tent, he grinned to himself. He lowered himself slowly, taking no chances he would be heard even though the camp was over half a mile distant, and slowly creeped back to his ragged band of orks.

"Yer, I promised ya we'd catch up to the sneaky buggers. They're just over the hill. Setting up camp like they're at home or summat. We attack at midnight." Bonesnapper drew out a quick map of the elven encampment in the dirt.

"They should be expecting that" growled one of the larger orks. "I would. Double watch, guards here, here here, and here."

"That's why you're going to pick out 5 others to go with you, and take them out. As soon as you signal, the rest of us charge."

"6 of us? But they won't have more than 4 guards. Unless..."

"That's right. I know something you don't. They are acting too casual. They know we're following them, and there's not enough of them setting up camp, there's at least 6 in the trees. Who here has the best eyes? Come with me while Korg gets his group ready."

As Bonesnapper led the other ork back to the ridge, he thought back to the incidents that had led them to this position. He much preferred a proper fight rather than using geurilla tactics, but those elves had cut down the army the instant they entered the forest. Of course, it wasn't exactly a fair fight, seeing as they were fleeing a horde of giants, but that was all the more reason to hate the elves. At least the ork survivors he had managed to band together were well versed in the ways of the woods, as good as the elves in fact - and that's the only reason they had survived the surprise attack. Well, those elves were about to get a taste of their own medicine. It might be only 20 elves, but it would be a good start.

As the moon rose over the ridge at midnight, Bonesnapper heard the hoot of an owl. "Ok boys, the sentries are down. Let's take em."

He unsheathed his scimitar, and 30 orks descended silently upon the elven encampment. When morning arrived, there was no trace of the elves, or their camp. Bonesnapper led his warband north, looking for another patrol.






Orks +1
Elves -1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 30
Dragons: 28
Undead: 28
Halflings: 26
Giants: 25
Orks: 17
Drow (evil elves): 26

Gamerprinter
11-19-2009, 11:37 PM
The Drow necromancer and House Wizard, Rhaeth, licked his lips as he examined the sutures where the limbs joined the torso and nodded with glee. He uttered the last sentence of the ancient animating spell, and the monstrosity ambled its way to its feet, only the necromancer's high pitched laughter was the only sound heard. Rhaeth reached up to its jaw and pulled to the left, it was still disjointed. As he reached for pliers, one of its six arms made a lightening swift grab holding the drow firmly around his head lifting him off the ground. Another clawed hand pierced is back exploding entrails onto its torso. A gaping crooked maw opened from the middle of its abdomen and a crudely stitched tongue reached out and pulled the Drows dying form into its maw.

After a few minutes, the oversized nostrils at the top of its head (?) flared wide. More living souls were nearby, so it lumbered toward the door, hearing the sounds of taunting and laughter down the corridor, the undead thing ambled towards them with an eternal hunger that will never be sated...

Undead: +1
Drow: -1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 30
Dragons: 28
Undead: 29
Halflings: 26
Giants: 25
Orks: 17
Drow (evil elves): 25

Ghostman
11-20-2009, 09:17 AM
The Taste of Vengeance

Kira, the sole survivor of the cave-in which destroyed the Drow city of Naach, leapt from shadow to shadow within the halls of Ardins Hold. She moved with supernatural silence, her form fading into the cold air like a ghost. Acquiring that bit of sorcery which enabled her to move past the guards unnoticed had not been easy, nor cheap. The things she had had to do and sacrifice for it would cost her own life, for sure - probably damn her soul too. But she did not care. In her bitter heart there was room for but one desire: vengeance for the destruction wrought by Malivus Rockmaw.

The Dwarf himself had perished, so the bearded freaks of Ardins Hold would have to pass for a subtitude. Kira made her way swiftly through the tunnels, sneaking to every well-chamber and food storage she found along the way, poisoning them with a vile concoction. Finally, she found the tombs, the hallowed resting places of Dwarves deceased in these mines. Amidst the urns and caskets she could feel that her time was drawing close; the fell and demoniac entities that had lent her power were hungrily tugging at her spirit. She unsheathed a ritual dagger, thrusted the serrated blade to her abdomen, and with her final breath let loose a bittersweet curse. The tainted walls of this now corrupt catacomb would not offer rest to those Dwarven cadavers that'd be buried there after the poison had done it's work...

Drow (evil elves): +1
Dwarves: -1


Human: 23
Elves: 24
Barbarians: 23
Dwarves: 29
Dragons: 28
Undead: 29
Halflings: 26
Giants: 25
Orks: 17
Drow (evil elves): 26

Imahilus
11-20-2009, 12:05 PM
For nine days and nights the furnaces in the bowels of Ardins Hold raged in a flaming inferno, three more days on top of the mountain the smiths toiled with a ember of rimefire so pure that it could melt metal. Nineteen days of forging in total they toiled, working feverously like a well oiled machine. On the twentieth, they were finished.
Duragai once again stepped into the dragons cave on top of the mountain.
Great Arzaghinar, I bring to you a token of our appreciation for thine help.
We forged this armour for you made from the lightest and strongest metals we have, our smiths worked for nineteen days straight forging it in part from inferno, and part deathly cold. Please accept our humble gift.
The dragon beckoned Duragai, and the moment he stepped closer lifted him by holding his head in between two of his fingers.
Dwarfss, you wills honour our ancient contract, wills you not?
Despite his position, duragai answered.
Great wyrm of frost, we dwarves honour our contrasts even if we would die by them. We forged this armour to proof our commitment, as you have allready done with the giants.
The dragon put him down again slowly.
You may present to me your gift.
A regiment of elderly dwarves carried in the armour, not letting it ride on a wagon but carried by the dignity they represent.
The dragon smirked, despite his cold heart and facade, he couldn't help but marvel the finely crafted pieces. Each piece of metal glistening like a pure sheet of ice, but infinitely times stronger and being addorned with exquisite engravings. Yesss, this will do dwarfs.
Duragai responded with a bow.
We will take our leave now, the undead are reaching the foothills, we must prepare our defenses.

Dragons +1
Dwarves -1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 29
Halflings: 26
Giants: 25
Orks: 17
Drow (evil elves): 26

(I reckon I'll be helping out with the orks a bit from now on)
(edit: removed typo...)

shantedracule
11-20-2009, 09:02 PM
The lich looked through his scrying glass and saw the bodies layed in there graves. He slowly took the vial of myst and handed it to his imp. "Spread this across the Ork-lands, Mizzitf."
As the imp flew over the fields and crags he spreaded the mist. Every corpse the mist touched rose and shambled after the living. so begins the night of the orcish dead.

Orcs: -1
Undead:+1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 30
Halflings: 26
Giants: 25
Orks: 16
Drow (evil elves): 26

rdanhenry
11-21-2009, 02:51 AM
I will participate just once, because I can't resist posting this.

In the moonlight, mail shimmered like a cold dead fish on things that had once been men. Unholy green light glowed in the eye sockets of an army of wights approaching the human seaport of Fishman's Landing. Soulless malice gleamed in their eyes. Deadly moonlight scattered from their weapons. An unnatural hunger in their damned spirits drove them toward their prey.

Then they became aware of another army moving through the night. A filthy, stinking, grunting army of war-hard fighters. Skulls and banners were carried, showing the signs of the Band of the Red Hand. This army, too, crawled towards Fishman's Landing. The undead horde changed their heading to intercept this new group. No longer did they seek out human victims, they preferred to accept this new menu item, Orc, the Other Wight Meat.

Orcs: -1
Undead:+1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 31
Halflings: 26
Giants: 25
Orks: 15
Drow (evil elves): 26

Imahilus
11-21-2009, 05:10 AM
The orc grunted in agreement, to which the shaman proceeded and took out a knife and a human skull. Making an incision in the orcs right shoulder, the shaman knocked off the back of the cranium and inserted the remainder of the skull in the shoulder, sowing it back up afterwards. Dazhrag "the grinning" CorpseMangler had his new gruesome shoulderguard. He yelled at the deckhands to make haste. Up the sails!, grab yer axes! We be landin soon, n' wez haz lots o man to kill, maim, raze and pillage!

The crude ship with oversized proportions for everything was covered with gruesome momentos, skins being used to repair the sails, bones to repair the wood and many skull and flesh totems lining the sides. It slid onto the beach near Fishmans Landing. Crew! Ready yer axes, cleavers and bloodlust. Theze huumies not be like normalz huumies, thezez not give up when lotz be deadz, theze be deadz allready, die n' I willz killz youz again n take yer stuff! DEATH OR GLORY! he shouted, before running into the mob of undead wielding his two crude flails, ripping a limb or head a strike from the wights in a gory frenzy.

Orcs +1
Undead -1

Human: 23
Elves: 24
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 30
Halflings: 26
Giants: 25
Orks: 16
Drow (evil elves): 26

Notsonoble
11-21-2009, 04:29 PM
Elves +1
Dragons +/-0
Undead -1
"Well, Small One? What do you think?" Martilhanis asked the sorceress.

"I think your right. The young are ready, and the elves are itching for a chance to get back some of their own." And so am I. Sharlissa managed not to add aloud.

"And your are pleased with the new findings in the spell books Karzoxia had horded."

"Oh yes, quite pleased, especially with some of the older tomes."

"Good, and the other thing?"

"I know you don't like it, but you said yourself that its natural... and at least the elves are as fond of Estihlass as she is of them." Estihlass was the smallest, and one could saw weakest of Karzoxia's clutch, but what she lacked in fighting and flying skill she made up in a truly powerful tie to the energies that dragons and elves used in magic. She was also the fastest shapechanger of the clutch, and extremely fond of a handful of the elves... to the point of spending more time as an elf than in her natural form. It was quite likely, if she survived, she'd hide herself in elven society. It was an open secret that more often than not "elven" sorcerers of the mountain ranges were dragons or their direct decedents.

"Then lets do this now. Tell the elves to begin marching. I will take the young out in time to swing around and strike the village from behind." Martilhanis said, and moved towards the larger cavern in the network of caves that was once the layer of Karzoxia.

A few hours later, a group of 20 elves, and one very prepared sorceress began a raid on what was once the largest village in Marlinlar's mountain holdings. Spells and arrows and maces began smashing, and burning undead. Five minutes later, the elves and sorceress fled into the hills, and used powerful cloaking spells to hide themselves from the few followers. Ten minutes later, Martilhanis, and the 9 children of Karzoxia the Red, swooped down from the hills and leveled ever structure, and walking dead in sight. Then landed, shapechanged, and moved into the hills once again with their own innate spells to finish burning and dissolving the stranglers while searching out their allies.

Human: 23
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 29
Halflings: 26
Giants: 25
Orks: 16
Drow (evil elves): 26

Steel General
11-23-2009, 11:27 AM
Barbarians: +1
Giants: -1

I got a little long-winded with this one...

The water splashing onto his face woke Ghaath, then the pain kicked in. An agonizing, and burning sensation in both his face and lower extremities.

"In pain are you?", asked a voice so sharp you could almost feel the cuts on your skin.

"What do you think?", Ghaath gasped in reply. trying unsuccessfully to remove his legs from beneath the rubble. "You going to stand there looking stupid, help me out, or leave me to rot. Whichever it is get on with it!"

"Tsk, tsk...that's no way to talk to the one who hold your life in their hands", the voice replied, "I can get you out but then you have to do something for me."

"Such as?" Ghaath hissed.

"Oh, answer a few questions and do me a favor or two." replied the voice.

"Fine, just speed it up will you!", again Ghaath hissed in pain.

"Very well, first question...If I get you out will you agree to do the things I request of you without questioning them?" asked the voice.

"Fine, whatever." Ghaath gasped.

"Second question," the voice continued. "Do you want retribution for those that put you in your current situation?"

"Damned right I do!, Ghaath blurted, "On the gods cursed giants, the orks, and anyone else who gets in my way!"

"Excellent!" A shadow now moved over Ghaath and he found himself looking up into the blade like face of a man in grey leathers. The most arresting feature however were the eyes, a flinty grey that held no life in them. "Now, let's get you out of there." Everything went black...

When Ghaath next opened his eyes he found the stranger seated across a small fire. "Ahh awake now are we?"

"Hmmm...sort of", Ghaath replied wiping his hand over his face. The various pain he had felt earlier was gone. He sat up and gave himself a quick once-over. "OK, I've answered your questions, now first tell me your name and second what are these favors you spoke of."

"My name? Oh I have many names, but I suppose Syn will do. As for the favors here's the first one, put this on." The stranger tossed a wrapped bundle to Ghaath.

The bundle held an aged helmet, quality steel with downward curving horns. The helm would cover his entire face except the for the eyes and a narrow strip down the center. As he slipped it down over his head Ghaath felt a surge of energy run through him, then everything
went red...

The next thing he remembered was slipping the helm off of his head, the red haze gradually clearing. He looked about him and the ground was strewn with the corpses of dozens of giants. Shaking his head to clear the remaining cobwebs, he muttered to himself, "Where are we and what in the seven hells happened?"

"You took your first steps in repaying me for saving you, and extracting vengeance on your enemies." The stranger, Syn answered from behind him.

Ghaath looked at the carnage around him, "I did this? There's no way I could fight all of these giants myself? Last thing I remember is putting on this damn helmet."

"I think you'll be surprised at what just what you might be capable of given the proper tools," Syn replied, "and this is just the beginning. Come along we have much to do."

Syn strolled away, Ghaath hesitated a moment then trotted off after him, the helmet tucked beneath his arm.

Human: 23
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 29
Undead: 29
Halflings: 26
Giants: 24
Orks: 16
Drow (evil elves): 26

Imahilus
11-23-2009, 05:02 PM
After the undead horde marching towards Fishmans Landing was defeated, the orcish crew of Dazhrag noticed that the human village wasn't ravaged by them. The orcs couldn't contain their glee and started charging the village, making bets on who would disembowel someone first, or how far they could lop off the head. The town, lacking real soldiers, was slaughtered in under an hour, the houses pillaged and razed. Dark smoke rose from the village that day, continueing to glow with fires well into the night.
Dazhrag pondered, while the seas held many riches, he couldn't help but wonder what was happening in his homelands of the Dragon Craw mountains, beyond the Vale of Dead Men that he could see. It took him months to cross those three threacherous mountains. Snow White, The White Maiden and the Pale Lady. Cursed be their names.

Crew! Tonight we eatz well, next mornin we sail inland, there be lot more loot to be hadz frum deze runtish hoomins called halfkinz. They no put up much of a fight, they be short, but they be good hoarderz, means lots o loot.

One thing he failed to mention was that he intended to settle something in the vale of dead men.

Humans -1
Orcs +1

Human: 22
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 29
Undead: 29
Halflings: 26
Giants: 24
Orks: 17
Drow (evil elves): 26

Karro
11-23-2009, 06:30 PM
As Martilhanis returned to the hidden lair in the Weathered Peaks, she was surprised to notice a strange sight far below: a contingent of humans making their way through the pass heading toward the secret mountain elven city. Curious, she gazed closer with her dragon sight, and saw that they carried banners of truce.

She sent the young wymrlings back to the lair with instructions to remain hidden, and landed not far from the human group, reverting to her elvish form.

As she approached, the humans called out, their scouts having noted her advance, and declard that they were seeking an alliance with the elves of the mountains in a war against the undead scourge. Martilhanis paused before answering their hail. Could this be yet another ally that she could use to avenger her family? She mused the possibilities.

She stepped out in full view of the human party, magically enhancing her natural draconic aura, visible even in her elvish form, to show forth her power.

"You shall have your treaty, if you first prove of use to us. You must do this one thing for me..."

The leader of the human ambassadors stepped forth. "My lady, in this hour of our need, we will do whatever is necessary to help maintain the safety of our kingdom. Our mission is to bring aid to Aslanica, at all costs."

Martilhanis smiled.

South of here, in the Dragon Craw mountains, in a cavern lair under a mountain known as The White Lady, there lies entombed, surrounded by powerful dark magics, a relic dedicated to the God Palan, Giver of Life. Retrieve for me this relic, and you will have proved yourselves to the Mountain Elves, and earned our allegiance."

The human party departed at once...

...Martilhanis gazed toward the east. She could still feel them, tugging at her mind, even in their current state... and she knew they would feel her again, as well, as soon as she let the defenses she had placed on her mind down...

Dragons: +1
Humans: -1

(I tried to find some way around this being a +1 for dragons, but couldn't find it... I just wanted to set certain wheels in motion... I'll be out until after T-day...)

Human: 21
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 30
Undead: 29
Halflings: 26
Giants: 24
Orks: 17
Drow (evil elves): 26

Gamerprinter
11-23-2009, 07:28 PM
Tsabrak stared intently through the abyssoscope, filtering the different miasmal layers wafting deep within the Endless Fall, an enormous pit of indeterminant depth, roughly 50 miles in diameter whose cap begins at the 930' depth mark. Mists of varying consistency and color issue from the great depths. Only strange bat-like creatures, a kind of miasmal flying insect and the large manta-like "umbragog" as he named it flying through this great lesion beneath the ground. With the adjustment of a dial on the abyssoscope, bringing it into focus, Tsabrak found what he was searching for.

The rising mass of gloomfolk, undead beings who dwell far down the Endless Fall, where the mists are too toxic for even the miasmal flying creatures. One must always be wary of the gloomfolk. Usually they come up from the Endless Fall in ones and twos, which most of the time are easily dispatched. For some unknown reason, however, the gloomfolk build up in numbers (?) and every few months or so they begin to swarm and perform massive attacks.

Tsabrak is a leading alchemist among the Drow, and with the pit's discovery has since constructed a tower on the lip of this Wound Beneath; the great pit. Collecting, filtering and condensing the various exotic gases emanating from the great depths for use in a huge variety of arcane formulae. Some of these gases, in their concentrated form are extremely volatile and inflammable. Such a waste to use them for such martial purposes, but to no avail, little else could be done at this point.

Using the abyssoscope as a targetting scope, he lined the mechanical arm from its position on the lip tower directly over the lead center of the oncoming mass of undead interlopers. A sphere of glass containing novarean gas dropped from the grasping metallic hand into the depths for a full 22 seconds before striking the inward tilting pit wall beneath the Drow's tower. The explosion and cascade of sun bright light struck the pit's capstone. Tsabrak knew better than to not protect his eyes from the blast.

The abyssoscope showed the dozen or so remaining barely hanging onto the cliffside, some dropping still. Such a waste of novarean gas, still effective. And now to harvesting the lost novarean gas once again over the next fortnight, hopefully before the gloomfolk decide to creep in numbers once again.

Undead: -1
Drow (evil elves): +1

Human: 21
Elves: 25
Barbarians: 24
Dwarves: 28
Dragons: 30
Undead: 28
Halflings: 26
Giants: 24
Orks: 17
Drow (evil elves): 27

Coyotemax
11-28-2009, 01:10 AM
Sometimes I think I'm the only ork with a real imagination, thought Bonesnapper to himself. He glanced behind himself at the warband he now led, named by his lieutenenat Korg as "Bonesnapper's Bonesnapperz". Still, it gave him more of a measure of control over the wilder ones. It helped that they hadn't lost a single member in the last 2 weeks, despite constant raids on elf encampments and disrupting supply lines. It also helped that the warband consisted entirely of veterans, and they were becoming a very tightly knit group.

They were far from the elven lands at the moment, but one of the scouts had brought back news that made this a worthy detour. "Boss, dem barbarians caughts somting big. Tooks it back to dere place in da hills. I tink deybe poking it wif sticks ta make it mad" Bonesnapper got some more details out of the scout before turning the warband north. Oh yes, this would be worth it.

The orks surrounded the village silently, and remained in hiding while Bonesnapper strode boldly to the huge lodge. Throwing the skins on the doorway aside, he walked in and surveyed the scene while he waited to be noticed. There were maybe 20 barbarian warriors in here, ringed around a set of firepits, and in the center was a huge figure bound with rope. As the men started noticing the ork standing in their midst, silence fell. Bonesnapper grinned and unbuckled his weapons belt, letting it and his shield drop to the ground, then took a step forward. "Who thinks they can take me?"

One of the barbarians stepped forward. Bonesnapper looked around, confirmed all eyes were on the two of them, and let out an earsplitting warcry. Immediately the thatched roof started to cave in, orks falling through and landing among the surprised men, and the attack was underway. In the middle of the confusion, Bonesnapper walked up to the huge figure tied to the post. "Here, let me cut you free. Any enemy of the humans and elves is a friend of ours."

The 8 eyes opened and blinked, and Bonesnapper stopped in his tracks. "I had no need of your help, I had the situation well in hand." The giant flexed his 3 pairs of arms and the ropes fell off. "These pansies can't even tie a proper knot. Now, tell me why I shouldn't smash you instead"

Bonesnapper bowed and said "I understand your race has been hunted to the edge of extinction by the elves. My warband has a bone to pick with them. If we work together, we can accomplish far more than either of us alone."

The octoclops considered, and stuck out his hand for the ork to shake.

"You can call me Barry. As far as I know, I am the last of my race. Let's go, we have work to do. Looks like your boys have finished these pansies off, let's give them a real challenge."


Orks: +1
Barbarians: -1
Octoclops: 0

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 30
Undead: 28
Halflings: 26
Giants: 24
Orks: 18
Drow: 27
Octoclops:0

(heheh)

Ascension
11-28-2009, 01:13 AM
Heh heh Barry :)

Imahilus
11-29-2009, 07:42 AM
Something deep in the bowels of the earth was moving.
The drow metropolis beneath the vale of dead men was still, the inhabitants staying inside as much as possible.
A cold wind was sweeping down from the mountains down the valley and into the caverns below, bringing a bitter chill that no fire could sooth.
The lich lord Invanus stood on top of one of these mountains, and had been chanting for a week now.
The winds started to howl, the clouds started to converge.
In the bowels of the city below, corpses started to turn in their graves, but this lich did not call forth a shambling horde of zombies or skeletons, no, Invanus had greater plans.
Instead of animating the corpses of the pethatic races that inhabited this realm, he would call forth the souls of daemons and the most malicious of entities dwelling in the shadow realms.
The few drow that were out could see shadows moving in the alleys, but there would be nobody there.

The citizens heard several screams from outside, and sometimes even from their neighbours. The shadows were released on this city, and are stalking the citizens at this very moment. Not many have died so far, but fear has taken a stranglehold on the minds of the drow citizens.

Undead +1
Drow -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 30
Undead: 29
Halflings: 26
Giants: 24
Orks: 18
Drow: 26
Octoclops:0 (this is what you get for adding the bugger =P )

Would be a shame to let this game die? :|

Juggernaut1981
12-01-2009, 06:20 PM
After a particularly drunken exchange in a wonderfully seedy tavern (the kind that has furniture that shatters apart so it can be easily reassembled during the day), the Copper Dragon, Ishdishdabeshtchyagot (in humanoid form) spent a few ours "rolling in the straw" with a local who may or may not have been called Thokk Rokskull the Smasha.

At any rate, about 12 months later a slightly off-coloured and strange sized egg was hatched and a stunted little lizard-like thing which tried to walk on two legs was born...

Kobolds: +1
Dragons: -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 29
Halflings: 26
Giants: 24
Orks: 18
Drow: 26
Kobolds: 1

Ghostman
12-02-2009, 08:53 AM
Sweet! I hope you don't mind if I add to your story, Juggernaut1981.

As it turned out, Ishdishdabeshtchyagot laid even more similar eggs, these others apparently having taken longer to mature. Although the Dragon refused to recognize these strange creatures as her children (gotta look after your reputation!), she did display some care for the little mongrels, looking after them until they were ready to leave the home lair.

The Kobolds, as the Dragon had named them, grew up incredibly quickly, apparently reaching maturity in less than a decade. One day they ventured out to the world led by the brave first-born, who mysteriously seemed wiser, stronger and hardier than the rest, and who displayed some natural talents for sorcery. This great wondrous Kobold, who would be known as the famous Pun-Pun, became something of a deific figure to his race; an object of worship and reverence.

As they were looking for a suitable homeland to settle, the first generation of Kobolds came across a lush valley full of ruins. The place had once been inhabited by mammalian humanoids of short stature, but now it was a dead land, ravaged by undead plague. On the first night in the valley the Kobold camp was attacked by a horde of halfling zombies, but this menace was quickly defeated when Pun-Pun appeared, levitating over the battlefield and breathed fire on the cadavers. Following this victory the Kobolds set out to cleanse the entire valley of undead presense, and made the land their own.

Kobolds: +1
Undead: -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 28
Halflings: 26
Giants: 24
Orks: 18
Drow: 26
Kobolds: 2

mearrin69
12-02-2009, 11:23 AM
Haven't been participating but have been following along. Nice work on the kobold genesis.
M

Coyotemax
12-02-2009, 11:47 AM
Heh, makes me think I should have given the octoclops a point then :)

Steel General
12-02-2009, 02:21 PM
Heh, makes me think I should have given the octoclops a point then :)

Write up another blurb and then add him to the list.

Juggernaut1981
12-02-2009, 04:52 PM
@Ghostman: I feel the urge to inject some Terry Pratchett style moments into this game, so no I don't mind further embellishment on the ongoing personal life of Ishdishdabeshtchyagot.

Alone, from the tower overlooking the valley sat Lord Charnseller of Da'esh-Chekka. "These small lizard folk could prove a great weapon against the humans and dwarves. A legion of expendable skinks that I can coerce into creating more corpses to build my future army from. They will no doubt be good antagonists for Orks and Dwarves... Yes. I will 'assist' these Lizard-folk..."

In the coming days he left diagrams for traps, and appeared to different clan members giving them visions of tunnel systems and great hordes of lizard folk. From among the hundreds of skinks rose a new leader, a humble skink named Thatcher. They felt compelled to lead the Kobolds into a great and powerful era that would last generations. So they began to conquer the older sections of orc and goblin burrows.

Kobolds +1
Orcs -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 28
Halflings: 26
Giants: 24
Orks: 17
Drow: 26
Kobolds: 3

Juggernaut1981
12-04-2009, 12:37 AM
*bump to top*

Notsonoble
12-04-2009, 04:01 PM
Yeah, I'm kinda waiting on Karro to come back by before doing my next bit.

Imahilus
12-04-2009, 04:38 PM
Geuss I'll make another go, just to keep some activity going.
And since the kobolds were added =P

The shadows beneath the vale of dead men started to stir at the liches command. The lich invoked horrible magicks using rituals one more morbid and horrible than the other, invoking the very essence of the realm of shadows and the abyssal planes. Binding daemons to shadow and pure shadow to the souls of dead men, the shadows became ever more violent and evil. News spread through the drow city like wildfire about atrocities that were unheard of even to their race. Corpses mangled and fused into walls, entrails being spinned into webs and souls being turned part to decaying flesh.
But the shadows were not content, the lich calling to them attracted their attention. Like a brightly shining sun of vile and dark energies.
The drow lost sight of the lich not long after the atrocities started to happen, some say the shadows destroyed him, some say they consumed him. One thing was for sure, a terrible new evil was unleashed upon the world seeking dark magicks to sustain it.

undead -1
Shadow Daemons +1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 27
Halflings: 26
Giants: 24
Orks: 17
Drow: 26
Kobolds: 3
Shadow Daemons: 1

NeonKnight
12-04-2009, 06:13 PM
With a cacophony of gurgling snarls and wails like the damned souls they are, the Undead rose up and fell upon the Shadow Daemons, the sheer bulk of their writhing mass overwhelming the still weak new race.

Undead +1
Shadow Daemons -1
Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 28
Halflings: 26
Giants: 24
Orks: 17
Drow: 26
Kobolds: 3
Shadow Daemons: 0

Ghostman
12-05-2009, 02:46 PM
Shadow Daemons reduced to 0 and thus eliminated :shock:

-------

When news reached Halfling villages that the former Halfling homeland of Adder Valley was no longer haunted by Undead, but had instead become colonized by strange little lizard-beings, a group of overconfident Halflings decided that they should raise an army and take back that land. They went from village to village, rousing the short folk to take up arms and rally under their banner. A kind of Halfling crusade was thus formed, with many brave peasants equipping themselves with slings, clubs and stout spears and joining the march toward the valley. The expedition was highly motivated, almost fanatical, but rather poorly organized. When they arrived in Adder Valley, the ragtag army headed straight toward the ruins of the nearest Halfling town, unheedful of the more experienced warriors' pleas for greater caution. Their foolhardy enthusiasm led to a quick and devastating defeat, as they marched blindly into an ambush and found themselves at a crossfire of poisoned arrows. The Kobolds, who strenghtened their hold on the valley, were most pleased with the effectiveness of their ploy. From that day on, ambushes and trickery became the race's preferred way of war.


Kobolds: +1
Halflings: -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 29
Undead: 28
Halflings: 25
Giants: 24
Orks: 17
Drow: 26
Kobolds: 4

ravells
12-05-2009, 04:37 PM
And so, verily did the Dragons smite the Kobolds. Yeah verily were they smited. Smited they were, indeed....verily. And in their smiting the Dragons did say, 'thou art smited.' And the Kobolds did reply, 'yea, verily we are smited indeed.'

So the smitten Kobolds (for indeed they were verily smitten), did cast down their weapons and pray to the Kobold Gods.

'Why oh, Gods have we been smitten so? We are but mere Kobolds with 1D4 hit points apiece.'

And their God did answer:

'For it is the fate of the Kobold to be smitten....even by the level 1 wizard with a dagger. So it is written.'

and the Kobolds Wept.

Dragons: +1
Kobolds: -1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 30
Undead: 28
Halflings: 25
Giants: 24
Orks: 17
Drow: 26
Kobolds: 3

Juggernaut1981
12-05-2009, 05:08 PM
Deep within the kobold valley, some genius forgot to pay the power bill. Consequently several hundred thousand kobolds had nothing to do after dinner.

Kobolds +1

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 28
Dragons: 30
Undead: 28
Halflings: 25
Giants: 24
Orks: 17
Drow: 26
Kobolds: 4
TV Producers & Electricians: -1

Rythal
12-05-2009, 06:05 PM
glad to see the thread descend into sillyness :D

Juggernaut1981
12-06-2009, 06:53 PM
Glad to be of assistance

Notsonoble
12-07-2009, 02:28 PM
glad to see the thread descend into sillyness :D
Wait, you mean that wasn't the prime goal?

Karro
12-08-2009, 11:56 AM
Yeah, I'm kinda waiting on Karro to come back by before doing my next bit.

I was waiting to see whether the thread would stay permanently silly (in which case what I had originally planned would no longer be in the vein of the direction of the overall thread) or whether the silly aspect was a temporary deviation. Looks like the former, so I may have to completely rethink my approach...

Karro
12-08-2009, 04:08 PM
I was waiting to see whether the thread would stay permanently silly (in which case what I had originally planned would no longer be in the vein of the direction of the overall thread) or whether the silly aspect was a temporary deviation. Looks like the former, so I may have to completely rethink my approach...

On second thought... this thread started silly (I mean... halflings grinding up zombie bones as an aphrodisiac and reproducing like rabbits?)...
So maybe it doesn't matter?

Juggernaut1981
12-08-2009, 05:34 PM
Karro> embrace your inner Terry Pratchett, Monty Python, Graeme Garden and Goon Show. Let the absurdity run rampant...

By the way... WILL SOMEONE HAVE A TURN????

Notsonoble
12-08-2009, 06:36 PM
Dragons +1
Halflings +/- 0
Undead -1
Sweetpipe Plant -15

Talinksa The Grey was bored. Her and her eight siblings, and Martilhanis, and the elves had been carving up zombie horde after zombie horde for weeks now. Talinksa wasn't as fond of the elves as Estihlass, they were too serious. The humans they'd helped were better, but their idea of a good time was to rough and tumble... and all their magic might as well as been sleep spells for the excitement they inspired. Seriously... hundreds of generations of mages, and the biggest light show they could come up with for the evening stories was some simple whisps and shadows...

So, when they found a break in the fighting, Talinksa went wondering... if Martilhanis found out she'd probably acid breath her into a puddle of dragonbits, but she was just too damn bored, and she needed something to eat.

She crested a hill to stair down at a small village with lots of houses dug into the hills, and there was something different about the smoke from some of the chimneys... So, she landed at the edge of town, and took her favorite "man" form... That of a human blonde girl, only a little older than her equivalent dragon age. Then she flicked her wrists, and a simple blue gown and grey dress formed around her. She looked into the river, and, satisfied with the reflection, made her way into town.

When she opened a gate she understood some of the smells... it was evening, and people were roasting pigs and various game birds for food. She made her way down the street, looking for a tavern.

Before she found one she discovered something interesting... Everyone here seemed to be short, round, happy people. No one seemed bothered by some random girl walking into town from nowhere. She also discovered what the other smoky smell was. There was a plant grown here that all these short people smoked... It was like the plant one of the human generals smoked, but smelled sweeter, and it was everywhere. When she found a tavern, she could barely see for all the smoke... it made her giddy... and she quickly found herself having a very good time.

Some hours later, after an exhaustive night of spells, story telling, eating, and other general merry-making like she'd never done before... Talinska went back to the edge of town with one satchel full of the sweetpipe plant, a whole roasted pig, and the memory of the confused faces in how such a small girl could carry so much. She would have to remember this place, and come back to it soon... She was pretty sure at the rate she went through the sweetpipe that she'd only acquired enough for a few weeks, and that was only if she didn't share... but she knew she would... this stuff was just too fun... besides... after what it did to her spells... she really should pass some to the human sorceress... her magic could really use some spicing up.

Also, she was worried, these little people were really fun, and great cooks... and the horde was headed their way... She wanted them to survive it.


Human: 21
Elves: 25
Barbarians: 23
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 24
Orks: 17
Drow: 26
Kobolds: 4


That's right people, we have a dragon who likes halflings and smoking the silly stuff... If any of you have read the Thraxas series... I'm setting up Talinksa to by the dragon equivalent of Lisutaris, Mistress of the Sky... The thazis smoking super sorceress.

Juggernaut1981
12-08-2009, 07:56 PM
Look. Dem little humans have smoked fish. Smoked fish tastes good. I want smoked fish. But humans don't give things to giants. They don't sell things to giants. Trading big bones is good for everybody else. Bones are good for making things, like clubs, and tents, and clubs. Human's don't like big bones. But I want smoked fish. Smoked fish smells good. Smoked fish tastes good. I want smoked fish.

Barbarians -1
Giants +1

Human: 21
Elves: 25
Barbarians: 22
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 25
Orks: 17
Drow: 26
Kobolds: 4

Karro
12-11-2009, 04:06 PM
I return at last with a little, epic contribution.

Orks: +1
Drow: -1
Humans: +0
Undead: +0
Dwarves: +0
Elves: +0
Halflings: +0

The encounter at the Valley of the Dead was EPIC.

E. P. I. C.

As the human representatives of Aslanica came upon a horrific scene as they topped the ridge of the Seven Dwarves’ Pass and looked down into the Vale of Dead Men in the shadow of the three eternally white-capped mountains: Snow White, the White Maiden, and the Pale Lady.

An epic battle was being waged by a warband of savage orks, ghostly-looking Drow, and a writhing mass of undead that had agglomerated into a single, stinking blob of decaying and decrepit filth. In the pale light reflected by the white capped mountains, they could see the vale below was bathed in blood and gore. Epicly bathed in epic blood and gore.

Acquiring the services of a Halfling thief, a dwarven fighter, an elven enchantress, and a human cleric of the god Palan, whose ancient relic they quested after, the Ambassadors of Aslanica planned a careful mission to avoid the worst of the epic carnage. They needed to find their way to the other side of the vale, to the base of the White Lady, where they hoped to find the cave that was the entrance to an epic level dungeon crawl wherein was entombed Palan’s sacred relic.

But their plans went quickly awry, as a reconnoitering party of the ghost-drow happened upon their hidden camp on the summit near Seven Dwarves’ Pass. Epic combat was quickly engaged. Narrowly, thanks to a masterfully executed tactical feint lead by the dwarven fighter and a globe of invisibility crafted by the elven enchantress, the party escaped, two low-level officials the only casualties. The next few days and nights were a series of epic skirmishes, tactical retreats, and slow progress across the vale and through the unending three-way battle. By the time they reached their destination, a lull in the combat had finally descended, the drow having been beaten back and the undead mass having deserted the battlefield. An orkish battleflag now fluttered over the parapets of the old stone fort that dominated the center of the valley.


Human: 21
Elves: 25
Barbarians: 22
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 25
Orks: 18
Drow: 25
Kobolds: 4

[Edit: characters & locations updated for those who care 8) ]

Coyotemax
12-12-2009, 02:36 PM
Go Orcs!

That was EPIC! ;)

Juggernaut1981
12-13-2009, 06:04 PM
That big ass giant killed my cousin (who was also my sister's husband!)... Time we did some killin....

Giants -2
Barbarians +1
Mountain Lions +1 (They got leftovers)

Human: 21
Elves: 25
Barbarians: 23
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 23
Orks: 18
Drow: 25
Kobolds: 4

Mountain Lions (extras who are unlikely to be hired again but might wait tables at Starbucks): 1

*Mountain Lions also double as TV Producers and Electricians...

Ghostman
12-14-2009, 06:21 AM
Reducing two points in one post is pretty lame :x

The Elven Gourmet

Elvarth Do'Eet was an Elven master chef and connoisseur of great reknown, but also quite the naive idealist. He believed in the superiority of Elven cuisine, and took it upon himself to "enlighten" the other races by guiding them away from their indigenous, barbaric traditions of cookery and into adopting the delicacies of the Elven kitchen. So he journeyed across the lands, offering to educate aspiring chefs of other races. Due to his blatantly (though unintentionally) patronizing attitude, he met with no success. More often than not his adventures ended in being driven out of the towns of Humans, Halflings and Dwarves. Stubbornly he continued his quest, venturing next into a village of Giants. It seemed then, that he had finally found a receptive audience. The Giants appeared very happy to follow his instructions in preparing a seven-meal feast to celebrate the village chief's birthday. What Elvarth failed to foresee was that the feast would conclude in a spicy delight of traditional Giant fare - fried Elf in a hot chili sauce.

Giants: +1
Elves: -1

Human: 21
Elves: 24
Barbarians: 23
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 24
Orks: 18
Drow: 25
Kobolds: 4

Juggernaut1981
12-17-2009, 05:15 PM
The orks, emboldened by their recent acquisition of somebody else's fort decided to adopt their usual tactics and pillage everything they could see from the parapets of the fort. This included some of the recently acquired Kobold lands. The Kobolds had quickly learned they enjoyed the taste of game meat and had been working steadily on traps to bring down deer, panthers, lions, buffalo and just about anything else able to feed a village for a single meal. The Orcs however, were not so aware of the slowly refining Kobold Technology. A number of raiding parties limped back and the Kobold found several of their more impressive traps bloodied and broken. Kobold tinkerers took it upon themselves to improve the traps. The Orks took it upon themselves to improve the sharpness of their axes. A small arms race began, until one Ork used what remained of his brain (This was also why he was made the tribe's Shaman, he could think past next Tuesday and you know... understood stuff and spoke without a lisp) and decided that maybe recruiting or allying with the makers of these incredibly irritating and crippling traps might be a good idea. At worst they would get a bunch of irritating followers (but what's the difference between 1000 goblins and 1000 goblins + 1000 kobolds... not heaps) at best they get a good supply of food and a harder to attack fort. An alliance was formed. The ork Shaman taught the Kobolds about religion, sharpening axes, making nasty things from people's skulls and animals. The Kobolds taught the Ork Shaman about bear, deer, lion and ork traps (ork traps were recently invented, they had extra pointy bits to try stop the traps being broken).

Orks +1
Kobolds +1
Mountain Lions, Game Animals, Extras, TV Producers and Innocent Bystanders -2

Human: 21
Elves: 24
Barbarians: 23
Dwarves: 29
Dragons: 30
Undead: 27
Halflings: 25
Giants: 24
Orks: 19
Drow: 25
Kobolds: 5
Innocent Bystanders and Miscellaneous Extras -2

Imahilus
12-18-2009, 05:09 PM
This is getting too rediculous for me.
There was one simple rule.. one point towards a race, one point from a race.. no more, no less per post.
Now multiple points are being transfered.. even conjured from nowhere.
Isn't really a game anymore now is it =\

Gamerprinter
12-18-2009, 05:12 PM
I totally agree! That's why I quit posting, instead this month's challenge contains my continued storyline of this game.

It was working well for a while, but not its gone down the mindless road...

GP

Rythal
12-18-2009, 06:13 PM
Have updated the rules.

PLEASE READ THE INSTRUCTIONS.

~no adding races

~only transfer one point per post

Notsonoble
12-18-2009, 07:19 PM
I've been posting other races then the ones I'm adding or subtracting from completely for "here's the cast" reasons...

Mostly I'm stepping back due to silliness... although, Juggernaught's last post actually fixed the rule breaks he'd previously posted (exception kobolds existence)... so keeping it straight from here should be good.