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View Full Version : Simple dungeon done with DD2



Richardb
08-28-2007, 11:56 PM
Just a fun quick one I did to get used to doing dungeons (not something I do often). Wanted to capture the 3rd dimension with the small cutout showing depth and the use of contour lines

HellHound
08-29-2007, 12:01 AM
Neat. I also like using contour lines in underground environments. I find that one of the big advantages of underground environments is you really have 3 dimensions to play with, so I use them as much as I can to make for a memorable scene.

pyrandon
08-29-2007, 04:55 PM
Just a fun quick one I did to get used to doing dungeons (not something I do often).

I'm with ya--the three dimensions would take a lot of tinkering. Not sure I'm brave enough yet. Bravo to you! :)

RPMiller
08-29-2007, 05:31 PM
Just out of curiosity, where is the elevation being taken from? It might be good to indicate with a line or something where the cross-section is actually crossing.

Richardb
08-29-2007, 05:55 PM
Just out of curiosity, where is the elevation being taken from? It might be good to indicate with a line or something where the cross-section is actually crossing.
Good idea. I'd have to think of a way to do it. As I measured and visualized, the line of the map to the elevation runs almost diagonally through the middle of the map. The idea was to capture a sense of the actual drop involved in such a map. The problem with most cavern maps is that they look flat, and caverns are not flat, but have uneven, dropping, sloping floors. I wanted to roughly capture that. It was only a quick effort, however, I'd need to put in more time if I wanted to tie the vertical pic to the map...

Eru
08-30-2007, 01:13 AM
I REALLY like the contour lines and the vertical representation in the corner. It truly adds a whole new dimension (sorry).

Thanks for sharing!

jaerdaph
09-05-2007, 08:36 PM
Very cool. Are you using CC2/DD2 or CC3/DD3 (or are you making a DD2 style map in CC3)? The CC3 Cartographer's Annual for July featured new mapping tools for making caverns and caves with sideways cutaways:

http://sub.profantasy.com/2007/july07.html

RPMiller
09-05-2007, 09:04 PM
So jaerdaph, does this mean you'll be posting more to the forums? ROFL Wow man, you have been busy! ;)

jaerdaph
09-05-2007, 10:02 PM
So jaerdaph, does this mean you'll be posting more to the forums? ROFL Wow man, you have been busy! ;)

I hope so, I love this place! :) Unfortunately, my life in the real world fluxuates between times when I'm really busy to times when I have lots of free time. I really want to put together a campaign for my newest RPG obsession, Colonial Gothic. This will, of course require some nice period piece maps. :)

Anyhow, sorry to threadjack.

Richardb
09-05-2007, 11:05 PM
Very cool. Are you using CC2/DD2 or CC3/DD3 (or are you making a DD2 style map in CC3)? The CC3 Cartographer's Annual for July featured new mapping tools for making caverns and caves with sideways cutaways:

http://sub.profantasy.com/2007/july07.html

It was done with CC2/DD2 a while back.