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Rongar
12-05-2009, 05:31 PM
Greetings!

Well, that's the map I'm working on. Not much to see as of yet, since I've been focussing on just a small part of the world so far, namely the Kingdom of Aridea and a bit of its surroundings. Nothing is really finished though, I'm editing all the time and still muck around with different possibilities.

So yeah, how do you like it so far? Are there any huge flaws which I'm likely to miss? Or do you have any suggestions?

PS: Sorry, I didn't even clean up before savin' the picture, so there is still some stuff that stands out against the rest. :oops:

ravells
12-05-2009, 05:42 PM
I think it looks yummy. Keep going. Some of the trees are a bit dark though.

Rongar
12-05-2009, 05:58 PM
Thanks. :)

Yes, the forests have gone through a lot of different stages and are indeed pretty dark now. I have yet to decide if I want to keep them that way or to lighten 'em up again. The thing is actually that I don't want this map to be too colourful, so a dark green fits me the most in that matter. But as soon as I progressed some more, I know I'm going to play around with the sliders again. :D

Gandwarf
12-06-2009, 07:14 AM
Looks pretty good so far. The map is kinda dark (lots of dark colors) but it fits the style I think.

What are the thick brown lines supposed to represent?

Steel General
12-06-2009, 09:36 AM
I like what you have so far, but I think the forest & mountain symbols are either (1) over saturated or (2) the contrast is set a bit to high.

Rongar
12-06-2009, 07:42 PM
Thanks, guys. :)

@Gandwarf: The thick brown lines are prototypes for political borders.

@Steel General: Yes, the darn forests. :D I have already reduced the contrast and will probably take away their drop shadow again. Or maybe I'll add some glow to them. Hmm, not sure yet. The end result will be a surprise, even for me. :D

Jaxilon
12-10-2009, 12:42 AM
I like the amber hue of this map. I think it's looking great so far.


The end result will be a surprise, even for me.

You sound like me, I never know what I'm going to end up with. I look forward to knowing what to expect when I click the buttons :)

industrygothica
12-10-2009, 01:33 AM
I like where this is going. I wonder what it would look like if you changed the mountain layer to more of a darker brown instead of the stark black. If you don't want a lot of color in the trees, how about changing them to fall colors (reds, yellows, and oranges) and desaturating them a bit? Just a thought. It's all looking good though.


-IG

Rongar
12-10-2009, 02:33 PM
Thanks guys. :)

@Jaxilon: Yeah, exactly. It's so much fun messing around with the buttons. It's kinda like "a box of chocolates. You never know what you're gonna get." :D

@industrygothica: I'll definitely check out the brown mountains. Well, actually I already did and I like it. But right now I have nearly every mountain have its own layer, to make sure I can easily move, scale or mirror them whenever necessary. Once the mountains are done though, I'll put them down to just one layer and then colorize them.

As for the trees ... hmm, not a bad idea. I've tested it with one of the forests, but I need to try again once all forests are down to one layer. To see if I like the overall look.


Thanks for your input, I'll take note of all your suggetions. And an updated map is soon to follow. :)


Regards,

~~Rongar

Rongar
01-14-2010, 06:39 PM
Okay so --- after a short break (*cough cough*) I've sat down again and continued working on my map. In case you wonder, I redid the shape of the landmass and other things, but that's not so important right now. My primar questions are: What do you think of the forests? Are they any good? Do they actually fit with the ancient paper-scroll-style I'm trying to achieve? Or would you recommend using non-isometric forests with less colour?

Any advice on how to proceed would be greatly aprreciated. :)


Thanks,

~~Rongar

industrygothica
01-14-2010, 09:41 PM
If you are going to use iso mountains, then you need iso trees as well (I learned that one the hard way). You might want to desaturate them some though, as they are a bit jarring to the eye now. My eye, anyway. The forests might be a little dense for this style as well, but that's just my opinion.

It's all looking great though. Keep it up!


-IG

Rongar
01-14-2010, 10:39 PM
Okay, I've got an update already. I think the forests look a bit better now.

I've altered the colour and added a cloud texture aswell as a border for each bit of forest. Questions still stand though - what do you think of it? Better now?

[Edit] Woah, sorry there, IG; didn't notice you already answered. Thanks for your point of view and your kind advice! :) What do you think of the new version?


Regards,

~~Rongar

industrygothica
01-14-2010, 11:06 PM
I like the forests a lot better, though I'm not sure about the black stroke. I still think they're a bit bright for this map, but overall it's looking better.


-IG

Rongar
01-23-2010, 01:01 AM
Time for an update, I think.

After I've come to the conclusion, that I'm not yet good enough to develop my own style in mapping, I ended up changing the overall style to a much more "hand drawn" one. I'd like to thank Ramah and others for their great brushes they've offered here. :)

As for the map; the labels are just place holders for now, knowing that some of them are a bit challenging to read (well, for most of you anyways :D). Mountains, forests and rivers are also not finished yet, but I wanted to give you a sneak peek of the direction I'm heading to now. :)

Comments are welcome nonetheless though. Especially about the lakes in the very right of the map; like if they are realistic or if they would normally run dry and turn into separate rivers.

Ascension
01-23-2010, 02:10 AM
I wouldn't jump to conclusions, you're style was perfectly fine but just needed some refinement is all. Your forests had a drop shadow that didn't mesh with the mountains, the stroke around the forests was a bit thick, and the mountains were also a bit thick. If I were you I would stay with it and tweak and tweak and tweak until you get it just how you want it. I can't get to every post in a timely fashion so sorry that I didn't respond earlier. It's a nice start so just keep refining it and see where it takes you.

Steel General
01-23-2010, 10:25 AM
I like both your previous style and this one as well. Though for me the dirty/grungy look is a bit overwhelming.

industrygothica
01-23-2010, 01:35 PM
Agreed, they both look great. You definitely shouldn't give up on your own style though. As Ascension said, there was nothing wrong with it... it just needed a little refinement. Hell, we could all use a little refinement here and there! ;)


-IG

Rongar
01-23-2010, 01:43 PM
I wouldn't jump to conclusions, you're style was perfectly fine but just needed some refinement is all. Your forests had a drop shadow that didn't mesh with the mountains, the stroke around the forests was a bit thick, and the mountains were also a bit thick. If I were you I would stay with it and tweak and tweak and tweak until you get it just how you want it.

It's not like I wouldn't want to pick up the style attempt anymore, but at the moment I don't yet feel like I'm ready to tweak and tweak until it looks the way I want it. It's just too frustrating as I'm not a pro using GIMP. Your advice is really good and will definitely be kept in mind, but for now I'd like to stick with the current style. After I've finished the map I may return to the old one and tweak it. :)


I can't get to every post in a timely fashion so sorry that I didn't respond earlier. It's a nice start so just keep refining it and see where it takes you.

That's not a problem. :) I mean, I'm thankful for comments, really, but I wholeheartedly understand that it's difficult to imposible to take care of every thread around here. :)



I like both your previous style and this one as well. Though for me the dirty/grungy look is a bit overwhelming.

Thanks, I'll go and alleviate the grungy layer a bit. :)



Agreed, they both look great. You definitely shouldn't give up on your own style though. As Ascension said, there was nothing wrong with it... it just needed a little refinement. Hell, we could all use a little refinement here and there! ;)


-IG

:D

That's probably true, but like I just said, I am going to give the previous style another shot as soon as I got more experience. Nothing is lost, I still have the original .xcf and will work on it later on. :)


Thanks for all your comments! Really appreciate it.


Regards,

~~Rongar

Ramah
01-23-2010, 04:37 PM
I like it when people use the brushes that Vhailor made and I'm biased but I think people can really make some nice ranges with them. I have to admit though that the tree brushes don't always look great. They need some manipulation to work cohesively as a forest and I think the ones on your map are just too randomly placed and sized to work well together. It may be that they are just a lot bigger than they were originally created to be seen at and so I can see too much of the detail (or lack of) on them.
Your forests on your previous map I really like though. They are a very bold style and it seems a shame to lose them. I like them enough that I think it's worth building an entire style around them.

But whatever you decide to do I'm looking forward to seeing your progress.

Rongar
01-27-2010, 04:03 PM
A minor update:

- changed the background
- did some colour tweaks
- did partially labelling
- took away the forests (and currently freak out about how to do them)
- re-did some of the rivers
- added a slight drop shadow to the landmass (of which I'm not sure if I want to keep it)

Yeah, I think that's it.

@Ramah: Thank you for your reply. :) Yes, the forests really weren't all that great in the latest WIP. And now I actually don't really know how to do them. I've tried so many different brushes (since I can't draw them myself), but whatever I tried, they didn't happen to look like I wanted them to be. As for the old (bold) style: I might pick that one up again when I make some regional maps. I think that'd look quite nice after some tweaking. :)

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