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NeonKnight
09-08-2007, 06:21 AM
So, in my Campaign world, I came up with a small trade town along a trade route that I envisioned as having grown from a small trading post into a mercantile controlled town, where various Trading companies basically owns the town, all buildings etc.

So, here is the original map I drew back around 1997, on paper.

ravells
09-08-2007, 06:51 AM
I like the radial pattern of the city. Pencil on graph paper really fills me nostalgia, back in the days when we didn't have computers to do the work for us. For me, these sorts of drawings are the heart and soul of fantasy role playing.

I remember when I first discovered hex paper in the mid to late eighties and was over the moon. I think I got through my first pad in a week.

Ravs

NeonKnight
09-08-2007, 07:15 AM
I have a ton of old Pen/Paper drawings of Cities for my Campaign world (Probably around 10-20), some are huge, spanning 4 sheets of paper, like the one below, Quilmon, was drawn on 4 sheets of Scientific graph paper (The millimenter ones).

ravells
09-08-2007, 10:10 AM
That looks like it's been done in CC2....you sure it's the right one?

Ravs

NeonKnight
09-08-2007, 10:15 AM
That looks like it's been done in CC2....you sure it's the right one?

Ravs

Yeah, it was originally done on the Scientific sheets and then done in CC2 (about a good 30+ hours work)

But, here is a version of Rul I just finished

Venardhi
09-08-2007, 01:31 PM
Try toning down the shadows and using a more natural green. Right now the shadows are so dark that it muddles the lines of the buildings. And the green, mostly just hurts my eyes. =)

Lookin good though.

jaerdaph
09-08-2007, 01:59 PM
Wow, very nice! The sheet effects in CC3 really allow for some great looking maps at all levels - overland, dungeon/floorplan and city.

So are you looking forward to City Designer 3 as much as I am? :)

NeonKnight
09-08-2007, 03:55 PM
Wow, very nice! The sheet effects in CC3 really allow for some great looking maps at all levels - overland, dungeon/floorplan and city.

So are you looking forward to City Designer 3 as much as I am? :)

Oh, I am salivating for it as we speak! One of the main reasons I am not really doing cities right now is I don't want to spend hours converting from one format to another.

NeonKnight
09-08-2007, 03:57 PM
Try toning down the shadows and using a more natural green. Right now the shadows are so dark that it muddles the lines of the buildings. And the green, mostly just hurts my eyes. =)

Lookin good though.

Ok, shadows have been muted, and the grass toned down as well (I didn;t really like the other color either.)

So, here it is currently, though it will still be up for a change. It is just a single style I am trying of the same town.

pyrandon
09-08-2007, 10:39 PM
This is looking great! If you decide to tweak some more, some of the edges are still a bit sharp for me (ex: trees & text), and the ground color--while better than the earlier incarnation--is a tad too uniform, dropping the interest of the surrounding pattern (of course, don't overdo that either). But I really like the map as a whole!!

NeonKnight
09-15-2007, 05:07 PM
Here is an updated image of the map. I like the look of 'White' buildings outlined with black, and find it is better to see the individual buildings.

Midgardsormr
09-15-2007, 09:47 PM
My untrained eye thinks that the labels for Castle Street and Merchant Street are too wide. That is, the words are too far apart and don't look like they're associated with one another.

Is East at the top of this map? There's nothing to indicate that except the names of the roads.

NeonKnight
09-15-2007, 10:00 PM
My untrained eye thinks that the labels for Castle Street and Merchant Street are too wide. That is, the words are too far apart and don't look like they're associated with one another.

Is East at the top of this map? There's nothing to indicate that except the names of the roads.

Yeah, east is at the top (guess I should put a compass rose on the thing).

jaerdaph
09-15-2007, 10:55 PM
Here is an updated image of the map. I like the look of 'White' buildings outlined with black, and find it is better to see the individual buildings.

The white buildings outlined in black do look very nice.

And they have the added benefit of making that guy who bashed CC2 in his article about mapping eat crow. ;)

ravells
09-17-2007, 05:42 AM
I really like the white buildings too. But I wonder if you need the text glow now that you've lightened the background colour?

NeonKnight
09-17-2007, 11:28 AM
Here is an Update of the White Building Map. I have added a scalle BAr and a North Indicator, as well I reduced the Glow on the street label.

ravells
09-17-2007, 11:47 AM
Looking great!

Suggestion: If you can easily do it, try changing the colour of the walls and towers from black to a dark colour (brown perhaps?). The black is a bit heavy for me and really dominates the map (which is great if you want it to, but if not...then a colour change may work).

ravs

NeonKnight
09-17-2007, 07:32 PM
Looking great!

Suggestion: If you can easily do it, try changing the colour of the walls and towers from black to a dark colour (brown perhaps?). The black is a bit heavy for me and really dominates the map (which is great if you want it to, but if not...then a colour change may work).

ravs

Changing the walls took about 10 minutes cause I wanted to outline so needed to do a copy and change propeties on the copied entities (love CC3 ease of use).

So, here is a NEW update of the town.

jaerdaph
09-17-2007, 07:40 PM
Changing the walls took about 10 minutes cause I wanted to outline so needed to do a copy and change propeties on the copied entities (love CC3 ease of use).

Wow - that one change made a world of difference.