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View Full Version : [WIP] Dreodae



Daelin
01-15-2010, 06:35 PM
Alright, this is yet another work-in-progress in a line of projects it seems I can never get finished. This is a world in the same style as my Oruss Bustan-map,
http://www.cartographersguild.com/showthread.php?t=8474, but I've been adding a little bit to the style and this map is much more comprehensive, bigger and has more detail. As you can see, it's far from finished, as I'm intending to finish all the forests/mountains/cities, plus add all kinds of superfluous junk, like an ornate legend and stamps and whatnot. Anyway, time for the criticism to commence:

Ascension
01-15-2010, 08:03 PM
Very interesting and different...pretty cool.

moutarde
01-15-2010, 09:52 PM
I like! The style you've got going is really cohesive, it all fits together very nicely.

Gandwarf
01-16-2010, 06:30 AM
Yeah, agreed with the others. Nice, different style. Hope you are able to finish the map.

Steel General
01-16-2010, 08:32 AM
I like this style you've developed/are developing. Keep up the good work :)

Daelin
01-18-2010, 09:04 PM
Well, here's where I've gotten to since last post. Slowly getting stuff filled in, pixel-pushing inch by pixel-pushing inch. I've included a scaled down version of the WIP because I like the blur effect it does. I'm thinking of doing a image resize as the final step once I get everything in. It's so much easier to work in full resolution and then just scale things down to remove all the little blemishes.

Ascension
01-18-2010, 09:20 PM
That's the way most illustration is done anyways - work big shrink down. I see what you mean about the soft blur on the smaller one. It's very subtle and I do like it better.

Daelin
01-21-2010, 08:25 PM
Had time to work a little more on the map.
Added more stuff, adding some labels, tweaked a few things.

Still need to add a few more things, maybe some trade lanes, a legend that's probably gonna tell something relevant and whatever.

Let me know what you think. Does the snow work? I can't tell.

Ascension
01-21-2010, 09:20 PM
I can't read that smaller text too easily and the snow doesn't grab me...but I don't have any better ideas either. Maybe tone it down a bit more towards white with blue shadows, shrug, I dunno.

ExMachina
01-21-2010, 09:56 PM
I concur with others about the uniqueness of the map styling, and I find it particularity interesting how you've tackled the cities. :) The shape of the landmasses is also interesting, I'd like to see how it would fit into a larger world map.

Unfortunately the snow doesn't really grab me, it strikes me more as clouds...maybe try to make it look more fluffy and not have such a hard edge? I'd say the same thing for the desert texture as well. For the text I would say maybe try removing the stroke, right now it seems a bit blurred.

Overall I find this map and styling beautiful. ;)