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ExMachina
01-20-2010, 04:17 PM
Some of you may remember me from a few months back when I started work on a map by the same name shortly after joining the Guild, it quickly fell by the way side however as I became busy with other matters and lost interest in the map itself. After some time, I've decided to jump right back into the art of digital cartography. I spent hours laboring of Alpha maps that amounted to nothing because I didn't like the shape, etc. Therefore I decided to start off with my old Alpha for Hestia and start from there, but head in a different direction.

The style I'm going for is at some points an antique map and at others a satellite view. I've scoured just about every tutorial here but I'm hoping to create something that is ultimately of my own styling.

:compass: Hestia as of 1/20/2010

http://img714.imageshack.us/img714/7112/hestiawip.th.jpg (http://img714.imageshack.us/i/hestiawip.jpg/)

I would appreciate all comments, both positive and negative. ;)

I would also like to hear some ideas as to where you guys think mountains, rivers, etc. should go on the mainland before I dive into that as I myself do not have the expertise of the river police. :P I'm also curious what people think of how I've applied the terrain. More to come soon I hope! :)

Juggernaut1981
01-20-2010, 04:54 PM
Just a side note, and seriously don't take this the wrong way...
The name Hestia is a brand of women's underwear, they turn up in those "We're having a sale on xxxx" ads on TV... just didn't know if we want a world with a name that matches a bra-company.

[/random aside]

Daelin
01-20-2010, 05:13 PM
http://en.wikipedia.org/wiki/Hestia
Which do you think came first?

http://www.pacificbrands.com.au/Underwear-and-Hosiery/Default.asp
Notice the "Pacific" part?
-

Anyway, I love the shape of the land, and everything else really. I'd think about adding a border around the landmasses, though.

Juggernaut1981
01-20-2010, 06:10 PM
Daelin, didn't say the Greek Mythology didn't come first... just more of the cross link.

ExMachina
01-21-2010, 10:27 AM
I was not aware of the correlation, however I think most will associate with the Greek Goddess first. ;) Nothing is set in stone at the moment so I'm sure it'll change. I also thank you for your kind words Daelin, I went ahead and added a very subtle border to the landmasses. :)

For this version I've finished painting the terrain and adding the mountain ranges, I'm still struggling with how to go about making my rivers...I've also toyed with placemarkers, names, roads, etc.

:compass: Hestia as of 1/21/2010

http://img641.imageshack.us/img641/4910/hestiawip2.th.jpg (http://img641.imageshack.us/i/hestiawip2.jpg/)

su_liam
01-21-2010, 04:58 PM
Originally the B1 bomber was called the Excalibur. Apparently this was the name of a brand of condoms, so the USAF promptly renamed it after some aviators(with a mental age of about 13; higher than average)cracked jokes about the name. It is now the B-1B Trojan!

Daelin
01-21-2010, 06:05 PM
And the point I was making with the second link is that, from what I can tell, the brand has no market outside Australia, which is probably where Juggernaut is from. It might be that some Aussies are making the association, but the rest of us aren't. I wasn't even thinking of Greek mythology 'till I looked it up on Wikipedia, and was reminded that I actually knew about the goddess, and then I started thinking where I knew that from and realized it was from a PC game called Zeus: Master of Olympus, which I, in my wee teen years, borrowed at the local library and the CD - believe it or not - exploded in my disk drive and I had to pay fee, which my dad paid for me, because, well, I was 13, but you know I always liked going to the library with my dad, we always had such good ti...

You see what I mean?
-

I like how this map is developing. The southwestern mountains separating the desert and plain regions really create a sense of how big the world is. But I don't think it'd hurt if the border was even more pronounced. I don't know if it would fit with your overall style, but I'll let you decide on that. Keep it up.

ExMachina
01-22-2010, 01:34 AM
Well let's not get too caught up on names and what not! :D

Here's the third WIP showing what I was able to put into the map today...I've reworked the placemarkers and provided a key as well as a compass rose, I've also managed to tackle rivers in a style that pleases me. If there's something wrong with the way the rivers flow please say something. ;) There's also now very subtle waves added to the coastlines, difficult to spot but they certainly add a bit of character. The final remaining road block as far as terrain goes is making forests, I've tried a myriad of tutorials and I'm still stumped. Input here would be the most valuable. :)

:compass: Hestia as of 1/22/2010

http://img64.imageshack.us/img64/6028/hestiawip3.th.jpg (http://img64.imageshack.us/i/hestiawip3.jpg/)

McKenney
01-22-2010, 08:14 PM
If you can't figure out how to represent forests yourself (seems to be hard for most folks!), there are several good brushes and other goodies in the Mapping Elements board in the Mapping Resources section of the forum. It looks great so far--I like that your city markers and roads aren't too bold--they work with the map rather than against it.

ExMachina
01-24-2010, 08:09 PM
I wasn't really able to find anything in the resources section, but I went ahead anyway and tried something of my own design for the forests. I don't think my forest style is quite there yet but I'd like some member input before I try a second pass on them...

:compass: Hestia as of 1/24/2010

http://img715.imageshack.us/img715/4084/hestiawip5.th.jpg (http://img715.imageshack.us/i/hestiawip5.jpg/)

Ascension
01-24-2010, 08:21 PM
Forests look fine to me.

ExMachina
01-25-2010, 12:27 AM
I couldn't help myself from spending the night turning out another WIP...I gave the forests a second try and came up with the style I will be sticking to. With all of the terrain features out of the way I am well on my way towards finishing this map up. New for this version are the changed forests, some shifts in the mountainous terrain and a boat load of new labels, including all the islands and a variety of new cities, towns, etc. :)

:compass: Hestia as of 1/25/2010

http://img130.imageshack.us/img130/4398/hestiawip6.th.jpg (http://img130.imageshack.us/i/hestiawip6.jpg/)

ExMachina
01-27-2010, 02:04 PM
I haven't gotten much feedback unfortunately, but I'm still plugging away at the map and posting a WIP in the hopes that I do get some good, constructive commentary. :)

The big addition this time around is that I've added tributaries to all the rivers to make them look more exciting and to emulate how rivers are seen from space...I may add tributaries to the tributaries if the River Police choose not to find me in violation of the laws of nature. :D I also made the river estuaries more pronounced. Other then that I've continued to add many, many new labels...I think you'll be able to tell that my inspiration here is very British. :idea:

:compass: Hestia as of 1/27/2010

http://img215.imageshack.us/img215/268/hestiawip7.th.jpg (http://img215.imageshack.us/i/hestiawip7.jpg/)

moutarde
01-27-2010, 02:55 PM
The rivers look really cool with those tributaries on them ;)

I tried to find something to criticize for you, but I couldn't.... Sorry! :shock:

Ascension
01-27-2010, 04:04 PM
Agreed, nothing much to say other than lookin really sweet.

Djekspek
01-27-2010, 07:15 PM
wow, didnt know the daughter of Cronus and Rhea already wore Hestia in those days ;) ... anyway, I think the map is looking very good! Some minor C&C: the box in the lower-left with the names (dont remember how to call it) could use a different back color then brown to make it stand out more. The -very nice- compass rose is a bit too white bright in my opinion. As for geographic stuff -i'm not an expert- i would expect some forest or rivers on the west side of the mountains on eastern island (the island looks a bit empty and if i'm correct seawinds would blow in and cause rainfalls on that side of the mountains). cheers

Steel General
01-27-2010, 08:37 PM
This is quite nice...well done!

arsheesh
01-28-2010, 12:49 AM
This is just a fantastic piece! I admire how clean and crisp your map is. You have chosen a simple yet attractive color palette, and have used a clear white font that easily stands out against that palette, making for a readable, accessible, and aesthetically appealing layout. In fact I'm a bit envious myself-the map I'm currently working on is not nearly so clean! Here's some Rep for doing such a great job.

Cheers,

-Arsheesh

ExMachina
01-29-2010, 12:54 AM
Thanks for all the comments guys. :)

I'm almost finished with the map, for the most part I'm just obsessing over minor details now. :P I went ahead and made the compass rose less white and roughed it up a bit, I'm not sure what color to change the cartouche to...I tried a few brighter colors but nothing really struck me. As for the eastern island (now named the Isle of Sere, pronounced "sear") I've fleshed it out...with a volcano and some barren land. Since this map is serving as the base for future writing, the geography of the island is therefore not meant to be totally realistic.

Not much left to do, after this probably one more WIP and then off to the Finished Maps section...;)

:compass: Hestia as of 1/29/2010

http://img717.imageshack.us/img717/2998/hestiawip8.th.jpg (http://img717.imageshack.us/i/hestiawip8.jpg/)

arsheesh
01-29-2010, 07:03 PM
Hey I've got a question for you. How did you create the map scale just below your map key? I'm working with GIMP and am trying to figure out how to create a scale for my map. I'm keen to hear your thoughts on the matter. Thanks.

Cheers,

-Arsheesh

Djekspek
01-29-2010, 07:13 PM
great map! this is getting better and better. cheers

ExMachina
02-01-2010, 12:46 PM
Hey I've got a question for you. How did you create the map scale just below your map key? I'm working with GIMP and am trying to figure out how to create a scale for my map. I'm keen to hear your thoughts on the matter. Thanks.

Cheers,

-Arsheesh

I was away for the weekend so I didn't get a chance to respond. :)

The scale isn't too difficult to make...essentially I used the selection tool to select the width of one of my gridlines, then copied it and opened up a new document to see how long it was (Photoshop will automatically make the size of a new document the size of the image on the clipboard). I then went back to my map, made a rectangle that was that length and filled it with white. I then cut the selection in half both lengthwise and widthwise and made the first black rectangle on the right, then just keep cutting the length in half and alternating between having the black on the top and the bottom. I merged all of it together then applied a subtle bevel and a 1px black stroke.

I hope that makes sense, I'm atrocious at giving written directions. :?

arsheesh
02-01-2010, 01:13 PM
Hey ExMachina, thanks for responding to my query. With the help of some other guild members I managed to figure out how to do a scale in a manner similar to what you've described. By the way, I have to agree with Djekspek, I've enjoyed watching your map mature, it's a beautiful piece (I like the names that you came up with allot to).

Cheers,

-Arsheesh

Diamond
02-01-2010, 01:44 PM
Excellent map, man. I don't really have much to say beyond that; there's nothing to criticize! :D