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arsheesh
02-02-2010, 12:41 AM
Hello All,

Here is the completed version of my map, the original WIP thread can be found here:

http://www.cartographersguild.com/showthread.php?8895-First-Map-Ascension%28ish%29-Style!

First off, I'd like to thank everyone who helped me along in this process. This was my first attempt at fantasy cartography, and I knew absolutely nothing about the software I used to make this map (GIMP) before finding this site. The tutorials by Rob A, and his many helpful Gimp plug-ins were of huge help to me. Rob, you are the "PIMP of GIMP" man! Also, as alluded to in the title, this map was done in general style of Ascension's Atlas Style, which is absolutely fantastic. As good as his tutorials are however, I would not have taken on the task of attempting his Atlas Style were it not for the wonderful tutorial by Gidde, who translated Ascension's Photoshop instructions into GIMP. Thank you both. Also, I was really encouraged by all of you (you know who you are) who visited my post, offered constructive feedback, and helped me through a few tight spots, y'all are a great bunch!

Alright, that said, there's not allot to tell about the process of making this map that isn't already covered in the Ascension/Gidde tutorials. I did deviate a bit though, so here's a quick recap of those:


The Ocean: I added more texture to the ocean floor by creating clouds, using a smudge tool on them, and then embossing them.
The Map Symbols: these were essentially done the same way as discussed by Rob A in his tut on GIMP-made regional maps, except that rather than adding a shadow to the symbols, I bevel & embossed them.
The Borders: After creating the map, I enlarged the canvass by 75px and added a black border layer surrounding the map. I then enlarged the canvass by another 50px, and added a gold colored border layer. I then bevel-and-embossed it, added a texture overlay, and satin style, and voila (not nearly as amazing as CoyoteMax's gold technique, but it's the best I could do with my limited knowledge of GIMP).

Well, that about wraps it up, hope you enjoy, and thanks again for all of your help and encouragement.

Cheers,
-Arsheesh

Sapiento
02-02-2010, 12:49 AM
Excellent!

Coyotemax
02-02-2010, 01:56 AM
The gold border looks just fine to me, I'd have done the exact same thing for an edging like that :)
Great map, and excellent use of Ascension/Gidde's tutorials :)

Matrim
02-02-2010, 06:55 AM
So it's finally done, eh? Great job! :) I hope my map will turn out as nice as yours!
I see you left out the names for the roads and rivers, which I can understand. I was working on those last night, and they're really a pain!

Oh, no trouble with the wife about the border, I hope? ;) I, for one, like it. Simple yet elegant, gets the job done perfectly.

I'd have repped you if I could, but need to rep some others before I can, haha

Steel General
02-02-2010, 07:31 AM
One to be proud of!

Aenigma
02-02-2010, 10:13 AM
Great map and great names!

I dunno why people tend to make up really stupid names in fantasy. I'm glad the names here sound good! :D

Jaxilon
02-02-2010, 12:10 PM
It looks great, lots of detail. Nice work. Repped

arsheesh
02-02-2010, 01:50 PM
Hey thanks the encouragement guys, y'all have made me feel welcomed within the guild. As for the river and road names Matrim, I discussed the reasons for leaving them out at the end of the WIP thread, but basically I found that I couldn't both reduce the font size, and transfer the font to a path to align it with the roads/rivers, without the font becoming pixelated and nearly illegible (I found this to be the case even after switching to clearer and more compact fonts and playing around with the font tool settings). I tried simply enlarging the font size, but then the map canvass just seemed to crowded by text. In the end I just found the additional names to be to cumbersome. I might try checking out Vector based software in the future to see if I can get better results with with reduced font sizes, but that will have to wait for another day. School is starting back up and I won't have time for another project for a while. Hence, decided to just call this one good. Anyway, thanks again to all of you for your feedback.

Cheers,

-Arsheesh

Diamond
02-02-2010, 05:53 PM
I already repped you in your WIP thread, but have some more hypothetical rep, since I can't give you any right now. :D

Awesome finished product. I love it.

Eilathen
02-03-2010, 10:11 AM
Really like this one. A very close Ascension-simulation ;) Congrats! Have some rep.

arsheesh
02-03-2010, 08:40 PM
Thanks Diamond and Eilathen. By the way, just on the off chance that anyone is actually interested, I have a campaign site (currently in construction) on the Obsidian Portal where I have posted some details on the history, geography and geography of Eriond. At this point, I've focused almost exclusively on the northeastern region of Mierodran, as that is were my campaign has here-to-fore taken place. Be forewarned though, I tend to be fairly long on detail. There's also other campaign related stuff as on the site as well. Feel free to visit at:

http://www.obsidianportal.com/campaign/age-of-legends

Also, the map related info is located in the Index of the wiki page under "geography."

Cheers,

-Arsheesh

geoff_nunn
02-22-2011, 05:21 PM
Arsheesh!

I have decided to have another go at my continent map for the Westerlands using Gidde's tutorial adaptation, but I'm running into some trouble generating the mountains. Did you use the random mountain placement like in Ascension's tutorial or did you figure out a way to "direct" them? When I try to adjust the cloud layer on my own, I always wind up with mountains that ghost into the lowlands instead of actually looking like they're attached. I appreciate any tips you have.

Also, what dimensions did you set for your map? I started mine at 4000px to a side, but ended up reducing it by half because it was really bogging down my system.

Ascension
02-22-2011, 07:58 PM
The easiest way to get your mountains under control is to use the Lasso tool with a feather of 50, circle up some mountains, then switch to the Move tool and drag them where you want them. OR you could airbrush in some black where you know where you want your low lands to be before doing the lighting effect steps.

arsheesh
02-24-2011, 06:58 PM
Wow, so this thread got resurrected huh? Geoff, it's been a while since I made this map but I'm pretty sure I used the lasso trick that Ascension mentioned. I've been experimenting with mountains ever since and have yet to be completely satisfied with the results, so sadly I don't know that I can give you any good tips in that regard. To answer your question though, the map is 2000px by 2000px.

Well, seeing as how this thread got bumped anyway, I might as well upload the newest version of the map that I'm using for my campaign site. Not much different really, I just changed the compass Rose, the border and a few other odds and ends.

Cheers,
-Arsheesh

Fipps
04-24-2012, 07:47 PM
Amazing map. Would love to see more of the world.

arsheesh
04-24-2012, 08:04 PM
Thanks Fipps! Been a while since I did this map. But, since you asked, not long ago I did a World Map of Eriond (http://www.cartographersguild.com/showthread.php?15819-Eriiond-The-Age-of-Legends&highlight=Eriond) as well.

Cheers,
-Arsheesh