View Full Version : Untitled star system map
So I admit I saw another members map and really wanted to try doing my own. It's similar, but a little different.
I was mainly just fooling around for fun, so there was no science behind it. Just playing with PS.
I don't really like the different color circles that represent different systems (as occupied by varying peoples).
Think the colored border is too wide and that instead of multicolor circles, I should just stick with one.. and maybe inset a flag or icon representing that people underneath along with their name.
I also wanted to put some larger stars in, but the PS lensflare wasn't really doing it...
So what do you guys think?:?:
It looks good :) ... I think it would benefit from some larger black areas to remind us of deep space, the color circles is a fine way to point out systems, but they should be connected with names and perhaps flags/heraldry of some sorts. Concerning flares make sure you are on a layer that is visible (ie on top), and I think the "movie" flare is the best one for stars - but play around with them - and dont put the value to high as it will fill the space (pun intended) ;)
I'd like to try and get those larger black areas you're talking about, but haven't been able to figure out a good way to do it yet.
I did try making a different map. Same style, but this time putting a grid and some lens flares in there.
Next will come naming and labeling of systems. Just have to figure out how I want to do it.
So I've added some routes and distances along with system names.. the distances are a close estimate and not exact. Meh, works for me.
What do you guys think?
03-05-2010, 08:27 AM
Heya. Looks pretty good to me. The space is a little nebulae-heavy but that can certainly be explained I think. Another thing that caught my attention is that The Big Empty and Raider's Run sound sort of Firefly-ish, while the names of the systems are a little more "serious" so they don't, to me, match very well. Depending on what you're going for you might try naming a couple of the systems things like "Bob's Hope" or "We Made It" or something to match those...or rename those more seriously, something like "The Kodar Rift" or whatever (yeah, skip my two system names...the first is TOO corny and the second is ripped from Niven :) ). Hope any of that helps.
looks really good, and a nice touch with the flaring stars instead of the circles - works nicely. And nice lettering too :)
Hmm, I've never seen firefly.
I was giving some places a sort of common-man name rather than a proper name.. sort of how construction workers, miners, or police might have a nickname for the area's they work in that are famous for something. I'll think on other names though.
I want to add something.. else. Not sure exactly. I was kind of wanting to add a black border around the image and doing the A-Z/1-26 lettering and numbering along the sides.
Any suggestions as to what else could be put in?
Thanks for the C&C by the way. I spent a lot of time on it last night.
EDIT: Here's a little update
03-06-2010, 01:26 AM
Nice. Reminds me of Freelancer the video game.
03-06-2010, 02:28 AM
Stars can be seen a long way off. They'd have names long before their systems were settled. Regional nicknames might be given centuries later. There's little reason for such names to be "consistent". Indeed, within a hundred mile radius, I can find names solemnly religious in tone, whimsical, or politically-motivated (named after someone the founders wanted patronage from). Not to mention in a mix of languages. Unless one fairly homogeneous group does the naming over a fairly short time period, there's little reason to expect that the naming will fit a single paradigm.
03-06-2010, 07:36 AM
Looking very nice there Fuse!
03-07-2010, 06:34 PM
Wow, it's gorgeous. The only suggestion I'd make is to make the star distribution a little less uniform. Have a look at a Web Comic called 'Crimson Dark' the author has little tutorials dotted around about how he does his space scenes. Worth a look (and it's a damn fine webcomic too).
03-15-2010, 08:28 PM
Wow-y... This looks really good. Although, I have to say, the blue/orange nebula thing is maybe a little too pervasive. It sort of gives the impression that I've accidentally taken eaten some of those mushrooms I'm not supposed to. They do add a uniqueness to the map, but you should try lowering the opacity in certain places, so that it feels a little less dominating.
But I totally dig the simplicity, especially in the light of my own project. :P
Everything else is pretty much on the money.
I did a little editing, nothing major..
I'm picking up a printed/laminated copy from Staples tomorrow.. can't wait to see what it looks like!
Hoping to use this with my game rules to run a game.. one day. haha
Ravells your suggestion to read that comic reminds me of the book I just read, "Live free or die" by Troy Rising.
nice, how big a map are you printing then (and how much does it cost?) I'm curious as the prices for big format print here are rather steep... :(
Well actually I was getting it printed, but Staples keeps screwing me around.. I went there 3 days ago and they said it'd be the next day. The next day they said it would be another 30 mins.. 30 minutes later they said it would be the next day. The day after that it was printed, but got jammed and garbled in their laminator. :(
For a 20"x20" color on photo paper they were charging me 17$.. the lamination was about 6$. Not bad if they could actually get the print to me.. haha.
The quality looks good, but my image is slightly pixelated.. since my image said it was 20.135"x20.135" in photoshop, I thought it would come out perfect, but it seems like I was wrong. It's not terrible, just not as good as I was expecting. Anyone know how I can fix my image to print at a higher quality? I dunno if you can adjust dpi afterwards or what.. or if that is what the problem is.
03-17-2010, 01:33 AM
Wow, that's gorgeous! Makes me want to try my own space map now...
you have to check in imagesize not only that its 20x20 inches, but also that it is in 300 dpi for press quality or at least 150 dpi for printing. If you need to size it upwards scale 10-15% at a time slowly getting to where you want to go, that would give you the best result - but never as good at actually working in that resolution from the beginning. Alternativly - mail it to me and I'll see what I can do :)
And $17 is cheap... I want prices like that here!... :)
Do you want the .PSD ? How should I send it to you?
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