View Full Version : Tiles for combat 1 inch grid
so this is my first tile. I've made a 4 x 4 inch floor for building encounters with. I've started with a simple one with just floor, no walls, corridors and so forth. My basic idea is to make a lot of different 4 x 4s and 2 x 4s for easy putting together to make a combat map. :)
I hope you enjoy :)
Next installment - a simple corridor.
Next installment - a turn :)
I've been working on the grid-color - not really sure what to use to make it discreet but visible, cause the marble floors absorbs black lines...
03-13-2010, 10:45 AM
To be honest, i wasn't having any difficulty seeing the grids on these, the marble tiles do a good job of defining them. On different terrain it may have more of an issue, but I don't think you need to change anything for these particular ones.
Now you tell me *lol*... just uploaded the last edited one as you wrote your message - but thanks :)
03-13-2010, 01:28 PM
Heh, no worries. And that explains what I thought was a glitch in the board - I tried reloading one for a second look and it told me the file didn't exist. i shrugged it off :)
The red is okay though, and it could work as a longer term solution to keep the grids consistent over multiple maps.
yeah, I think the red will do just fine - it goes on top of most :) ... so that was three easy tiles.. .what to do next ;)
Next tile - stairs. Please comment and request so I know what people want and need :) ... and if anybody can use these at all...
A corridor with a door, open sesame :)
03-15-2010, 07:56 AM
I'd love to see copies without grid lines.
hi Viriatha, thanks for the comment and the rep :) ... I'll try to find time to upload a set without grid lines as well... for now, here are steps down :)
Another turn - and a better fitting the other tiles :)
To celebrate my post number 666 I will upload an evil tile - use it at your own risk.. *MUHAHHAHHAHHAAAHAAHHAAAAA* ;)
05-24-2010, 07:26 AM
Heh heh, fun.
Powered by vBulletin® Version 4.2.3 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.