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Thales
03-29-2010, 07:51 PM
This is my first-ever post here, so I hope I'm doing it right. I decided to post because I think it's kind of a different idea. I have a fleshed-out story that goes along with it, but I'll give you the short version.

There's an ancient temple that fell thousands of years ago during a global catastrophe. It currently lies under the surface of a town, and was discovered through a cavern behind a basement wall. The temple now lies on its side, so the PCs have to enter by lowering themselves through the door that now lies at their feet.

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The map below shows the first level (rotated clockwise from the previous map just to make things easier). I tried to show the different "heights" of the rooms, which are originally doorways to two other rooms in the temple. I hope that makes sense! The "hole" in the center is another door that the PCs have to lower themselves down in order to get to the next room.

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I have one more map to do, which will be the shrine of Pazuzu in the lowest level.

P.S. I don't know how to post "nice" maps that are to scale. I just did this through MS Paint. :blush:

DevinNight
03-29-2010, 09:59 PM
I have thought about doing something like this as well. It's a great idea and makes you really think about a dungeon with different heights, and ledges and holes. Doorways might be only 4 feet high, hallways might be 8 feet wide but only 5 feet high.
Great idea, looking forward to seeing the next map.

tilt
03-30-2010, 10:53 AM
looks good, and great idea I'll probably grab it some day :)