You and I must have been thinking on the same lines. I had hoped to import the vector data into silo 3d (which is the 3d modelling program I use) but although it's wonderful at everything else, its vector import capabilities are lousy. I spent hours trying with Blender and Wings but couldn't get them to play ball either. I think part of it was the the format that Drawplus was able to export on - it was a while ago and I've forgotten the details.
OK, I've installed Wubi and I've got a dual operating system (woo hoo!) - it's kind of liberating to know that I don't have to depend on Microsoft for everything in my life!
I'm not sure what to do next? I imported your script and a sample city file from RPG generator. I double clicked your script and it opened the file as in a text editor rather than running the script. I'm sorry, I'm a real noob at this - could you talk me through what I have to do to get it all running please?
No problem! Well done for getting ubuntu installed...
Let me just check a few things a second...
Hit control, alt and "T" at the same time to open a terminal hopefully...
Type this into the window:
sudo apt-get update
And hit enter
(You'll probably need to type your password I guess)
When it's finished, type:
sudo apt-get install tofrodos
and hit enter, type your password, this should nstall dos2unix
Locate your sample .sgs file (you did make an .sgs file using the "city map" menu, NOT an exported bitmap I hope?) and copy it to your desktop, along with my unzipped bash script.
Hopefuly you haven't closed the terminal yet. Type this: (copy and paste to make sure you don't omit the wavy line thing)
cd ~/Desktop
and hit enter
Nearly there (phew!)...
Type this...
chmod +x RPG2SVGv3.0.sh
and hit enter
followed by this:
./RPG2SVGv3.0.sh
then hit enter. It should then give you a list of the valid .sgs files in the current directory (the desktop). Type the name it gives you (no .sgs extension), hit enter, and you're hopefully off and running!
If any of this fails, just tell me what goes wrong and I'll try and work it out...
Last edited by GrumblingHive; 09-17-2012 at 09:40 AM.
lol, yeah thanks RR, I've been having fun discovering it's case sensitive and learning that spaces are important too!
GrumblingHive: Progress but not quite there....
I got rid of the space in the city name and the script ran - I go the 'quest completed' message and it produced a testcity-FIXED.svg file...but when I tried to open the SVG file there was nothing there (both in Inkscape and Drawplus). SVG attached.
:: Edit :: I have a sneaking suspicion that I'm doing something obviously stupid, but I can't work out what it is. I know in the distant past I've had this 'blank' .svg problem before and found out why but I can't remember the context.