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  1. A nice YouTube video.

    by , 01-31-2022 at 05:00 PM (Redrobes blog about playing with the technical side of graphics.)
    I was pointed at this informative video from Gleb Alexandrov who is showing how anyone with a suitable CUDA enabled machine can do some nice 3D object generation using all free open source tools - but principally Meshroom and Blender.

    https://www.youtube.com/watch?v=j3lhPKF8qjU

    The video has some useful tips about improving the generation of the model in Meshroom by inserting some custom steps into the standard path and then also goes into some considerable depth about ...
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  2. Sadly, there will be no images for some time.

    I am a travelling, artistic, handi-craftsman

    I am a skilled illustrator, and impassioned writer, with a prevailing fascination for collecting, interpreting, and consolidating an archive for observational, applied, field-research analysis; to be utilized for a broad spectrum of spacial, statistical, and referential transcription renditions.

    These serve as intellectual apogee's in portraying theoretical, philosophical, and experimental "~territories~", for ...
  3. 02 - Digital vs Traditional

    So instead of cutting down the trees in my backyard to supply me with paper for all my revisions, I decided to just go digital. It definitely made things easier to tweak and play around with to get a coastline I was happy with. It was kind of a double edged sword because I noodled around with it for so long, and the app I used really let me get lost in sub-pixel-change game for way long than I ever should of. Anyway, I really wanted a version of this map to be the version. A objective, absolute ...
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  4. 01 - Supermarket Cart's Super Map Blog

    I'm positive nobody is reading this but that is okay. Ideal actually.

    I am just starting out in a new hobby which is obviously cartography. Instead of posting a new thread every time I draw a crappy map, I can just update my progress with a new blog entry. In addition I can kind of just think out loud about my thought process and whatever when I update it. I know nobody is going to want to hear me blab about this in my personal life; not until they see my epic super maps anyway. ...
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  5. Slitherine Games are looking for a full-time 2D artist, remote or on-site

    Quote Originally Posted by zogthedoomed View Post
    Game Artist
    Posted: Apr 12, 2021

    Slitherine Software is a strategy game publisher and developer based in Epsom, near London, but with a team spread around the world. We are currently looking for a game artist to join us, either working locally in the Epsom office or remotely from home, to work on a number of strategy titles currently in development.

    Who you are . . .

    Strong portfolio, with an emphasis on UI, cartography and graphic design.
    ...
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