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		<title><![CDATA[Cartographers' Guild - Blogs]]></title>
		<link>http://www.cartographersguild.com/blog.php</link>
		<description>A website and forum for enthusiasts of fantasy maps mapmaking and cartography of all types.  We are a thriving community of fantasy map makers that provide tutorials, references, and resources for fellow mapmakers.</description>
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			<title><![CDATA[Cartographers' Guild - Blogs]]></title>
			<link>http://www.cartographersguild.com/blog.php</link>
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			<title>World Map - Preview</title>
			<link>http://www.cartographersguild.com/entry.php?b=97</link>
			<pubDate>Thu, 02 May 2013 04:13:02 GMT</pubDate>
			<description>Here is a preview of my upcoming WORLD MAP, which includes my previous Vycana Strait map near the center-left area. The new map is 5000 x 2500.  
...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Here is a preview of my upcoming WORLD MAP, which includes my previous Vycana Strait map near the center-left area. The new map is 5000 x 2500. <br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=54150&amp;d=1367467928" id="attachment54150" rel="Lightbox_97" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=54150&amp;d=1367467928&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Preview.png&nbsp;
Views:	34&nbsp;
Size:	1.23 MB&nbsp;
ID:	54150" class="thumbnail" style="float:CONFIG" /></a></blockquote>

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			<dc:creator>Larion</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=97</guid>
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			<title>The Vycana Strait - A Political Map</title>
			<link>http://www.cartographersguild.com/entry.php?b=96</link>
			<pubDate>Thu, 18 Apr 2013 16:31:48 GMT</pubDate>
			<description>---Quote (Originally by Larion)--- 
After putting the map down, and picking it back up a few days later, I decided to make a large number of minor...</description>
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					<img src="images/cartographer/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>Larion</strong>
					<a href="showthread.php?p=213391#post213391" rel="nofollow"><img class="inlineimg" src="images/cartographer/buttons/viewpost-right.png" alt="View Post" /></a>
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				<div class="message">After putting the map down, and picking it back up a few days later, I decided to make a large number of minor tweaks. Mostly name changes. I also changed population sizes to more accurately reflect medieval demographics. I added in dots that represent villages. And I made the mountains smaller but more plentiful :)<br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=53733&amp;d=1366302678" id="attachment53733" rel="Lightbox_96" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=53733&amp;d=1366302631&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	The Vycana Strait Final.png&nbsp;
Views:	55&nbsp;
Size:	1.95 MB&nbsp;
ID:	53733" class="thumbnail" style="float:CONFIG" /></a></div>
			
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</div>- UPDATED VERSION - As of 4.18.13</blockquote>

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			<dc:creator>Larion</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=96</guid>
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			<title>The Vycana Strait - A Political Map</title>
			<link>http://www.cartographersguild.com/entry.php?b=95</link>
			<pubDate>Mon, 08 Apr 2013 18:48:30 GMT</pubDate>
			<description><![CDATA[---Quote (Originally by Larion)--- 
So this is a new style of map I've been working on. Rather than focus on geographical features like I normally...]]></description>
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					<img src="images/cartographer/misc/quote_icon.png" alt="Quote" /> Originally Posted by <strong>Larion</strong>
					<a href="showthread.php?p=212488#post212488" rel="nofollow"><img class="inlineimg" src="images/cartographer/buttons/viewpost-right.png" alt="View Post" /></a>
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				<div class="message">So this is a new style of map I've been working on. Rather than focus on geographical features like I normally do, I decided to go for a more political look. I made it entirely in photoshop from scratch, it took me a little over 3 hours, and I like the way it has turned out.<br />
<br />
I pulled inspiration from the American Civil War, with a North vs. South layout. For anyone who cares, the war is centered on slavery, hence the line near the bottom reading <br />
&quot;Depicting the Second Slave War&quot;. I received quite a bit of feedback for a previous map, and I took lots of the advice and used it in the creation of this map. I added in more details, including population levels, major geographical names, and a home made mountain graphic.<br />
<br />
I hope you like it, and I hope to receive even more feedback so I can keep working on this new style. Thanks!<br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=53450&amp;d=1365446898" id="attachment53450" rel="Lightbox_95" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=53450&amp;d=1365444844&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	The Vycana Strait3.png&nbsp;
Views:	48&nbsp;
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ID:	53450" class="thumbnail" style="float:CONFIG" /></a><br />
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:)</div>
			
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			<dc:creator>Larion</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=95</guid>
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			<title>When Inspiration Flees...</title>
			<link>http://www.cartographersguild.com/entry.php?b=94</link>
			<pubDate>Sun, 10 Mar 2013 02:38:57 GMT</pubDate>
			<description>As some of you may have noticed, I have a habit of disappearing occasionally. I will go like gang busters for 6 or so months and then for months at...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">As some of you may have noticed, I have a habit of disappearing occasionally. I will go like gang busters for 6 or so months and then for months at at time my footfalls will seldom be heard on the floors of the Guild. My creativity waxes and wanes as the phases of the moon. I've always been like that. I guess this is why my Kingdom of Shendenflar Campaign Setting has taken nearly 30 years to get to a basic level of &quot;completion&quot;. I love the work and the creative energy that mapping entails but occasionally I just run out of ideas. That is where I find myself now. A long and lingering look at the projects undertaken during my last absence usually is enough to shake the fog out of my head. There is SO MUCH good work in these halls that it is difficult NOT to be inspired. Usually after a hiatus I jump in and join a challenge or go back to my old standby series work. Every so often I can sit for hours and have NOTHING come to me. Those are the times that truly scare me. The blank grey fog of nothingness that can envelop the mind and cloud all the brilliance inside. I'm sure I will emerge from the miasma of uninspiration and if it doesn't happen soon I will just force myself to start something and then the community feedback and support will engage my brain and re-fire my passion for this amazing hobby.</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=94</guid>
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			<title>To blog or not to blog?</title>
			<link>http://www.cartographersguild.com/entry.php?b=93</link>
			<pubDate>Wed, 16 Jan 2013 14:31:11 GMT</pubDate>
			<description>In the midst of creative giants, I walked, gaping in awe and admiring what can only be described as a legacy to all mankind. Here it lay, hidden away...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">In the midst of creative giants, I walked, gaping in awe and admiring what can only be described as a legacy to all mankind. Here it lay, hidden away in a remote part of the Internet, and it was I who had found it. But, who would believe me, were I to rave about what I had found, as justice, itself, no doubt demands of me? Cartographic ecstasy! Mapping delirium! A temple of world-charting artisans well-versed in the intricacies of creation.<br />
<br />
But, who am I to glimpse such majestic undertakings? What fate awaits an interloper, such as I? I am not the Chosen One. Rather, I chose to intrude - but what man could resist temptation such as this, the handiwork of the Cartographic Holy?<br />
<br />
The vault was not locked. I simply strolled in. Even Wonka takes precautions. But here, my presence is tolerated. Could it be that this is my sentence? To gaze and to behold, whilst I, myself, die slowly from lack of artistic talent, painfully bereft of artistic skill? The torment is great, but from each map, I draw strength to continue this journey.<br />
<br />
It is the Heart of Mystery how these great works have been achieved. Their talent on full display, their skill in plain sight, their results here lie gleaming.<br />
<br />
I am humbled by such prowess.<br />
<br />
It has been almost six years since I stumbled upon this sanctuary of mapping delight. It is high time that I begin to record my journey, to archive it for the benefit of any future such travelers, such as I.<br />
<br />
To what end? To what purpose? In the midst of all these cartographic flowers, why plant the thorns of words? Paradise fallen may well ensue. Dare I risk it?<br />
<br />
Indeed, I dare! If such a curse should transpire, and all that lies within these walls should cease as a result, then may the weight of such a monstrous curse be upon my brow, rather than upon that of another.<br />
<br />
Until such dire calamity strikes, let the chronicle ensue. I shall lie dormant, no longer.<br />
<br />
The blessings of God on this place! What greatness he has wrought through the craftsmanship of His anointed, these Cartographers of Divine Realms, the evidence of which lays strewn at every turn within these walls, which encompass a treasure greater than that of El Dorado fame.</blockquote>

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			<dc:creator>GrimFinger</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=93</guid>
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			<title>Recent Progress</title>
			<link>http://www.cartographersguild.com/entry.php?b=92</link>
			<pubDate>Sat, 05 Jan 2013 19:17:11 GMT</pubDate>
			<description><![CDATA[So, I've made a little progress on the MapThing suite recently. Unfortunately it's not on HillThing though. 
 
After recently spending an...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">So, I've made a little progress on the MapThing suite recently. Unfortunately it's not on HillThing though.<br />
<br />
After recently spending an inordinately long time drawing, redrawing and shading a simple border I decided that I'd have a crack at automating some of the process. So I finally turned my attention to the newly re-christened BorderControl module for MapThing.<br />
<br />
It's not feature-complete yet but I thought there was enough now to show a little of what it can do. So, first up a few examples...<br />
<br />
Here is a simple boder created in the program with a few shadows and highlights added.<br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=51023&amp;d=1357412270" id="attachment51023" rel="Lightbox_92" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=51023&amp;d=1357412270&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	BorderControl_example1.jpg&nbsp;
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ID:	51023" class="thumbnail" style="float:CONFIG" /></a><br />
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Next up, the exact same border imported into PS over several layers and the blend modes meddled with..<br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=51024&amp;d=1357412299" id="attachment51024" rel="Lightbox_92" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=51024&amp;d=1357412299&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	BorderControl_example2.jpg&nbsp;
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ID:	51024" class="thumbnail" style="float:CONFIG" /></a><br />
<br />
And lastly just a few more styles that can be easily accomplished in the program.<br />
<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=51025&amp;d=1357412322" id="attachment51025" rel="Lightbox_92" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=51025&amp;d=1357412322&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	BorderControl_example3.jpg&nbsp;
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ID:	51025" class="thumbnail" style="float:CONFIG" /></a><br />
<br />
Elements are placed by simply dragging a box over the viewer and releasing. It automatically resizes the length of the neatline cells to suit the dimensions - either automatically adjusting the number of cells on the Y-axis and keeping the lengths equal or allowing it to be manually set for different scales on X and Y.<br />
<br />
It can also add corner panels, grids, rhumb lines and a cartouche panel.<br />
<br />
I have yet to add the ability to tile a pattern around the pattern bar element and I also want to add a simple pattern creator for helping me to make celtic knot style borders.<br />
<br />
As it is though it's really easy to create a border in a few seconds and along with an action saved in PS or Gimp it's possible to create a nice border in a minute. Maybe not as big a time-saver as TreeThing can be but a time saver for me nevertheless.</blockquote>

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			<dc:creator>Ramah</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=92</guid>
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			<title>The Adventures of Calan Stonebridge Part Six</title>
			<link>http://www.cartographersguild.com/entry.php?b=90</link>
			<pubDate>Wed, 07 Nov 2012 19:52:28 GMT</pubDate>
			<description>Calan Stonebridge was shoved towards the large dock. He was chained to a large man in front of him and a tall woman behind him. His captors stood on...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore"><i>Calan Stonebridge was shoved towards the large dock. He was chained to a large man in front of him and a tall woman behind him. His captors stood on the dock wearing looks of annoyance. &quot;Is this the best you could do? A farmer a boy and a woman? The master will not be pleased&quot; The man who had shoved Calan snorted. Gesturing towards the large man he said &quot;This one is strong as an ox. Killed 2 men in the pit last night barely raised a breath. The woman well you know what they fetch in the right place.&quot; He gestured toward Calan. &quot;This little one was in the wrong place at the wrong time sneaking around the Axe and Stump. He won't bring much but better that then the wrong eyes&quot; The men on the dock didn't look any less unhappy but both nodded their agreement. Calan had used the exchange to study their destination. Moored against the dock sat a large boat. She sported two masts and bobbed in the water like a horse eager for the gallop. Calan had seen ships before on the docks of Riverhewn but he had never been on one. He knew that ships of this size sometimes navigated the Fler River due to it's wide calm waters. He couldn't help but feel at bit of excitement until he caught a glimpse of the ships name engraved on a plaque and painted blood red. &quot;The Promise of Fire&quot; Calan was harshly reminded he was about to be sold into slavery.....</i><br />
<br />
<i>Menna shuffled towards the docks flanked by her two sons. They were large men possessing an excess of muscle and a minimum of brain. They carried their father's size and their mother's ruthlessness. Menna had led the smuggling and slaving operation her husband had started since his death at the hands of the Riverhewn watch. She hated and blamed both the watch and the king. Her &quot;job&quot; at the Stabbed Soldier tavern was merely a front. A way to keep suspicions off of her. It had worked too for many years. She rarely traveled out of Riverhewn anymore but this trip was special. It was the largest shipment of weapons to come from the North yet. She would make a fortune selling these to the criminal element of Riverhewn. The slave trade was far more risky and often less rewarding. Slavery was illegal in most kingdoms of the Flanaess. This of course didn't stop those so inclined to participate in it. There were still lands where slaves brought a tidy profit. She stopped at the foot of the dock to look at the ship moored there. She was first hesitant to use the &quot;Promise of Fire&quot; as she was a big ship made to run the coast of Lake Quag. Menna had been afraid that a ship of her size would attract attention along the river but because of the low currents and deep water, more and more large boats were navigating the river and she drew no unwanted eyes. Menna scowled as she corrected herself. &quot;One set of unwanted eyes&quot; she muttered to herself. The Stonebridge boy had followed her sons to the Northern town of Lodge. The captain of the &quot;Promise&quot; had caught him sneaking around the Axe and Stump Tavern, Menna's Northern base of operations. She knew that the boys mother was beside herself with worry for her son and was mildly concerned that she might somehow find out where he was. She knew that to be unlikely. Children went missing all the time and were rarely found. She would make sure that Calan Stonebridge was never found......</i><br />
<br />
<i>Calan Stonebridge was so shocked to see Menna standing on the docks that he stopped walking causing the woman behind him to crash into him. He had known Menna was somehow involved with all of this but until now he didn't grasp the full situation. He remembered back to his life at the Stabbed Soldier. He had always disliked Menna she was loud and often mean. To find out she was some kind of criminal mastermind shouldn't have come as a shock to Calan. Menna gestured for the guards to stop and she approached Calan. &quot;Well boy you ain't at the Soldier no more. No momma to protect you now.&quot; Calan grimaced at the old woman. &quot; Don't think you'll get away with this you hag&quot; His words were cut off by a slap from Menna. &quot;Get away with it?&quot; she almost shrieked moving in closer so that Calan could smell her fetid breath. &quot;I always get away with it you little fool. No one cares about run away little boys. They go missing every day it is just the way of things. Oh to be sure your momma will miss you and drop her tears in the kitchens of that stinking hole but soon she will forget she will go on as they all do. Who knows she is still young and fair of face she might meet someone and make a little replacement for you&quot; Calan lunged at the old woman only to be brought up short by the unmoving bulk of the large man he was chained to. Menna laughed &quot;See, little fool. Even the giant accepts his fate. You should too. Soon you will be gone from this kingdom and from it's memory&quot; With that she turned and moved down the dock. Calan Stonebridge watched her walk away with hatred burning in his eyes. He vowed that he would kill the evil old woman and destroy all she ever stood for no matter how long it might take.....&quot;<br />
</i><br />
<br />
<i>Merlan Seascar stood on the deck of his ship and watched as the cargo was loaded. He was very proud of the &quot;Promise of Fire&quot; and had every right to be. She was a large coastal freighter designed to haul cargo along the coast of Lake Quag. She spent most of her time ferrying cargo from the docks of Riverhewn to Perrenland on the south coast of the giant lake. Her mundane purpose kept Seascar comfortable but her other duties made him rich. He had no moral compunction against hauling illegal cargo as long as it could be secured and hidden and was not overly dangerous. He loved two things in the world: Money and his ship. He would not let either come to harm. The cargo for this trip was worth the slightly difficult passage North on the Fler river. The currents were low and the water deep but there were still places along the river where he had been forced to pay a team of men and horses to tow the &quot;Promise&quot; until the wind came up and the current subsided. He was a man enamored of luxury and the little village of Lodge held nothing of the sort. The one tavern and inn were desperately plain and depressingly functional. He was very glad that his small cabin on the &quot;Promise&quot; was outfitted to his decadent tastes. This cargo would make him rich yet again even the sight of the slaves didn't bother him overmuch. He had carried slaves before and the profit was always worth the risk. He had built a small hold under the stern of the ship to conceal them during transport. It was not comfortable but then it didn't need to be. Only security and concealment mattered. He watched as the stevedores loaded the &quot;legitimate&quot; cargo and lashed it to the deck. He had ordered that the &quot;other&quot; cargo be mixed with the legal so that it looked as if he was merely carrying a very large load that wouldn't all fit in the &quot;Promise's&quot; holds. He was eager to be off. The wind was coming up and the currents would be as well. If he was lucky he would reach Riverhewn early the next day. He was already fantasizing about how he would spend his new fortune.....</i></blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=90</guid>
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			<title>The Adventures of Calan Stonebridge Part Five</title>
			<link>http://www.cartographersguild.com/entry.php?b=89</link>
			<pubDate>Sat, 03 Nov 2012 21:20:00 GMT</pubDate>
			<description>This is Part Five of the text only version of The Adventures of Calan Stonebridge. 
 
Calan Stonebridge nearly fainted as he was roughly pulled to a...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">This is Part Five of the text only version of The Adventures of Calan Stonebridge.<br />
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Calan Stonebridge nearly fainted as he was roughly pulled to a standing position. The man that had grabbed him was tall and muscular. Calan struggled out of instinct knowing that he had no hope of escaping this brute. &quot;Put me down !&quot; he tried to shout but fear made his words come out in a squeak. The large man laughed and began to carry Calan towards the open door. Calan tried again in vain to wriggle free and was delivered a cuff on the face for his trouble. He was carried past the fighting pit where two more men had taken their place for the entertainment of the wildly cheering crowd. Calan screamed for help but either the people in the crowd could not hear him or merely didn't care. The large man stopped in front of a large heavy door. He reached for a iron key and unlocked the door shoving it open with a grunt. He then tossed Calan inside. Calan hit the hard dirt floor with a rush of escaping breath. As the giant man was closing the door, Calan heard him say: &quot; Make a crown or two from him...Maybe we'll get lucky and he'll live long enough to be profitable&quot; With that the massive door was slammed shut and Calan found himself in the darkness once more....<br />
<br />
Clan Stonebridge sat still for a moment and let his eyes adjust to the gloom. He had seen two bodies lying on the dirt floor as he was being tossed into the room. He could hear labored breathing from one and a soft moan from the other. He was relieved to find that neither were dead. He had had quite enough of dead bodies for one lifetime. He sat in the cell and pondered what the large man had said &quot;Live long enough to be profitable?&quot; Were the mans words. What did that mean? Calan puzzled over it for a few more minutes until the answer hit him like lightning. SLAVERS ! He had heard rumors in the dock ward of Riverhewn that there were still groups of people that made money by kidnapping and selling human beings. It was highly illegal and worth the instant death penalty if one was caught. Most times the rumors spoke of people spirited away aboard ships fast departing from Riverhewn Harbor to lands far away from the justice of the king. To know that it was happening in the kingdom shocked Calan. What was even more shocking was that now he would find out if these rumors were true first hand. He prayed that he would live to find out.....</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=89</guid>
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			<title>The Adventures of Calan Stonebridge Part Four</title>
			<link>http://www.cartographersguild.com/entry.php?b=88</link>
			<pubDate>Sat, 03 Nov 2012 21:15:26 GMT</pubDate>
			<description>This is Part Four of the text only version of the Adventures of Calan Stonebridge 
 
Calan Stonebridge wondered how much pain the human body could...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">This is Part Four of the text only version of the Adventures of Calan Stonebridge<br />
<br />
Calan Stonebridge wondered how much pain the human body could endure before it simply quit. He had spent the last unknown amount of hours cramped into an uncomfortable shape clinging to the bottom of a wagon as it sped along a rough dirt track. The sun had begun to set as finally the wagon groaned to a halt. He fell with ah grunt to the hard earth and scurried behind a small building. He had no idea where he was. He could see that he was in the center of what must have been a small town. There were people moving about and he could smell meat cooking. The wagon's drivers stepped off of the wagon and made a great show of stretching. After tying the horses to a post they entered a squat stone and timber building with a sign that read&quot; The Axe &amp; Stump&quot; Calan knew with a name like that the building had to be a tavern. He moved cautiously across the street and took a up a position on the side of the building facing away from the street. He craned his neck and peered into a dirty window....<br />
<br />
Calan Stonebridge had practically grown up in a tavern. He and his mother had lived and worked in one in the city of Riverhewn. While The Stabbed Soldier was a rough and seedy place it was a palace compared to the Axe &amp; Stump. Calan peered through the window in disbelief. The common row was filled with drunken men sitting at long rough hewn tables. Although the sun had barely begun it's descent through the sky these men were already very drunk. Tired looking serving girls navigated between the tables fighting off the rough advances of the patrons as often as serving drinks. Calan spotted a vicious fight going on in one corner of the room. The entire place was lit by torches it seemed and they let off a hellish glow that did little to brighten the mood of this dark place. Calan spotted the wagon drivers sitting at one of the long tables in what appeared to be a intense conversation with two other men. After a while the group rose and moved towards the back of the tavern. Calan followed moving along the outside of the tavern which he discovered was very large. He flattened himself up against the back wall and looked through a partially open door. What he saw both fascinated and sickened him. In the center of the large shadow filled room sat an octagon made from giant wooden beams. Tall thin logs had been affixed to form a grid around it's outside. on these hung more torches that lit the scene with an almost evil glow. In the center of the structure two men were fighting. Calan had seen men fight before of course but never like this. The ferocity and brutality of the fight terrified him. These men were trying to kill each other. Around the outside of the octagon a crowd had formed cheering and booing and betting. The room was dark except for the octagon and the air was heavy with the smell of unwashed bodies and split liquor. There was a great cheer from the crowd and Calan watched as one of the men landed a brutal blow on the other. The struck man fell like a tree in the forest and laid still. The other man raised his hands in victory and let out a massive roar. Tavern workers entered the octagon and dragged the lifeless body of the loser away. Fresh dirt was sprinkled over the blood stains and two more men readied themselves to enter the pit. Calan was about to turn away when a strong hand clamped down on his shoulder and a voice rough with drink said &quot; Now what do we have here?&quot;</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=88</guid>
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			<title>Sometimes A Map is Just A....MAP</title>
			<link>http://www.cartographersguild.com/entry.php?b=87</link>
			<pubDate>Thu, 01 Nov 2012 00:48:01 GMT</pubDate>
			<description><![CDATA[It's not a new idea. It's brought up quite frequently in discussions here at the forum. A map in it's most basic form is a way to distribute...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">It's not a new idea. It's brought up quite frequently in discussions here at the forum. A map in it's most basic form is a way to distribute information. Here is point A here is point B and here is what in between those two points and how far it is from A to B. See? I just made a map and didn't draw a thing. :) Obviously it isn't always that simple. Sometimes we need to know about point C or even point X to make an informed choice on where to go. We create worlds that require climate data and geological embellishments. At their heart even the most artistically created maps are just collections of information. I bring this up because sometimes I think it is easy to lose sight of the basic nature of what we create. I know I want to create the best looking maps I can but I still want to make MAPS. Collections of information presented in a aesthetically pleasing manner. Think back to the first maps you ever created. If your anything like me they were probably for some form of role playing game. In my case it D&amp;D (1st edition) Some graph paper and a (fairly) steady hand and I was churning out dungeons by the dozens when I should have been learning English or math. They certainly weren't pretty. They were collections of information. A bunch of squares and rectangles connected by long thin rectangles. They used dashed lines for doors and letters like T and S to denote special features. They were maps in their most basic form. In my head they were dark damp places filled with mystery and monsters. A S or a T meant that my character (and by extension me) had to use their wiles and not just their swords. I could see the danger and touch the rough texture of the walls and smell the dank air. All from a bunch of squares and rectangles. There are some truly breathtaking pieces of cartographic art on this forum. I like to think I've created a few aesthetically pleasing maps. No matter what you create if you (or your players) can feel, hear and even smell) your vision for the map then it is a success. :)</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=87</guid>
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			<title><![CDATA[The Difference Between "Telling a story" & Being LAZY]]></title>
			<link>http://www.cartographersguild.com/entry.php?b=86</link>
			<pubDate>Sun, 28 Oct 2012 18:05:26 GMT</pubDate>
			<description>Ah yes the story... If you follow my work you know that for me a map is just another way to tell a story. I fill them with bits and bobs and all...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Ah yes the story... If you follow my work you know that for me a map is just another way to tell a story. I fill them with bits and bobs and all kinds of &quot;fluff&quot; that helps the viewer see my vision. I'd like to think I'm pretty good at it. One of the things I'm not so good at is making it all fit together and make sense. My worst most immediate problem is scale. I hate it I struggle with it and it makes my most &quot;clever&quot; maps at best useless and at worst garbage. I do a lot of &quot;encounter&quot; maps. Small maps that depict a small area (usually a building or some other kind of structure) Oh sure I fill them with weeds and crates and all kinds of things to give them a sense of &quot;life&quot; but do they make sense? Can my maps actually be used for anything other than saying &quot;That's a nice map, Too bad the windows are 40 feet tall and the bar is 6 inches long...&quot; I know it isn't always that bad but If I'm going to make encounter maps they should at the very least make sense. Either that or I'll call them &quot;Digital Dioramas&quot; and post them somewhere else. It's TOO easy for me to explain away my mapping shortcomings with my usual&quot; Well I'm trying to tell as story...&quot; That's just lazy there should be no excuse for a 30 foot tall weed and a 4 inch tall castle wall. None. I can still tell the story and have everything in proportion to everything else. Time to cut it out and join the real world of mappers who take the time to figure all of that stuff out. :)</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=86</guid>
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			<title>Is it Ever GOOD ENOUGH?...Of COURSE Not....</title>
			<link>http://www.cartographersguild.com/entry.php?b=85</link>
			<pubDate>Fri, 26 Oct 2012 22:04:56 GMT</pubDate>
			<description>If your anything like me, you probably spend a good deal of time looking at your maps. Just looking. A zoom in here an zoom out there a good long...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">If your anything like me, you probably spend a good deal of time looking at your maps. Just looking. A zoom in here an zoom out there a good long stare at this and maybe a long unfoucused look at the whole thing while strory or adventure ideas run unfiltered through your mind. I really enjoy that part of map making I also think it is the most important and most irritating phase of the process. Oh it's not so bad when you are just starting out. &quot;I'll need a mountain there and a city there etc etc...&quot; The problem comes when you get close to &quot;completion&quot; of the map (we all know maps are NEVER &quot;finished&quot;) This is where (if you're like me) you start to think &quot;Well if I add this or change this or take this away...&quot; It is quite natural to second guess oneself. We do it all the time. I change mid-project all the time. I just think it's important to know WHEN you are &quot;done&quot; I ask myself some questions 1. Do you like it? 2. Could you do any better with your current level of skill (talent) 3. Did you learn anything that will help you with the next one. 4. Did you have fun. 5. Does the map convey the information that you wanted to convey. If I can answer most of these in the affirmative then to me it's &quot;completed&quot; and GOOD ENOUGH.... :)</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=85</guid>
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		<item>
			<title>Inspiration or AGGRAVATION.....</title>
			<link>http://www.cartographersguild.com/entry.php?b=84</link>
			<pubDate>Thu, 25 Oct 2012 17:24:37 GMT</pubDate>
			<description>We all know how much wonderful stuff there is here in the Guild. There are incredibly talented artists that inspire us and leave us in awe. I think...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">We all know how much wonderful stuff there is here in the Guild. There are incredibly talented artists that inspire us and leave us in awe. I think that sometimes that can be a bad thing. Let me explain, I am currently working on a castle for my Darkness Falls:The Fall of the Kingdom of Shendenflar Project. Another member of the Guild is also working on a castle. This member is FAR more talented with this sort of thing then I am and to me that's not an issue. I am confident in my own skills and generally happy with what I turn out. I think the problem is this: Everyone wants to be better at what we do. Whether it's hitting a golf ball or running or writing or mapping. It's human nature to want to improve. I know I do I also know that I have improved since I joined the Guild. Sometimes however I feel as if I change my work because someone else is so good at something that I am trying to do. Inspiration is one thing but sometimes it turns into aggravation because my level of talent isn't at a point that allows me to create what other more talented cartographers can. I know that it's just silly. I am always talking about confidence and liking what you do. Sometimes I have to remind myself that I am actually pretty good at this and that the bottom line is I enjoy it. Sometimes it's important to step back and say &quot;I like this. I made it to the best of my current ability and I like it&quot; There is always the drive to be better. Remember to like what you are currently doing too.... :)</blockquote>

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			<dc:creator>jtougas</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=84</guid>
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		<item>
			<title><![CDATA[Now THAT'S Dedication!]]></title>
			<link>http://www.cartographersguild.com/entry.php?b=83</link>
			<pubDate>Thu, 25 Oct 2012 11:22:37 GMT</pubDate>
			<description><![CDATA[Well would ya look at that! The Cartographers' Guild is all grown up! Earlier this week, with the help of your generous donations, we made the switch...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Well would ya look at that! The Cartographers' Guild is all grown up! Earlier this week, with the help of your generous donations, we made the switch to a dedicated server. That means we have an entire server all to ourselves with nothing on it but the Guild. Thsi means the skies the limit for us! In the next few months, we'll hopefully be doing a little bit of research into ways to improve things even more around here, now that we have the performance issue solved. I encourage all members to browse around, click on things, and let us know if anything is broken.  Also if you have any suggestions for improvement or growth, please let us know!  Thank you all so much for helping us to get where we are right now, and thank you all for stickign with us when we weren't so fast!<br />
<br />
-Robbie</blockquote>

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			<dc:creator>Arcana</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=83</guid>
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			<title>Maps request</title>
			<link>http://www.cartographersguild.com/entry.php?b=82</link>
			<pubDate>Thu, 18 Oct 2012 16:31:08 GMT</pubDate>
			<description><![CDATA[Previously we did a calendar on Historic Routes of Arabia (http://www.inspiraldesign.com/page.php?cat=calendars&client=Saudi_Aramco&item=2&m=2) where...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Previously we did a calendar on Historic Routes of Arabia (<a href="http://www.inspiraldesign.com/page.php?cat=calendars&amp;client=Saudi_Aramco&amp;item=2&amp;m=2" target="_blank">http://www.inspiraldesign.com/page.p...mco&amp;item=2&amp;m=2</a>) where we had hand drawn maps so this will give you an idea of what I am talking about.</blockquote>

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			<dc:creator>Mukhtar Sanders</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/entry.php?b=82</guid>
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