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  1. The Difference Between "Telling a story" & Being LAZY

    by , 10-28-2012 at 02:05 PM
    Ah yes the story... If you follow my work you know that for me a map is just another way to tell a story. I fill them with bits and bobs and all kinds of "fluff" that helps the viewer see my vision. I'd like to think I'm pretty good at it. One of the things I'm not so good at is making it all fit together and make sense. My worst most immediate problem is scale. I hate it I struggle with it and it makes my most "clever" maps at best useless and at worst garbage. I do a lot of ...

    Updated 10-30-2012 at 03:42 PM by jtougas

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  2. Is it Ever GOOD ENOUGH?...Of COURSE Not....

    by , 10-26-2012 at 06:04 PM
    If your anything like me, you probably spend a good deal of time looking at your maps. Just looking. A zoom in here an zoom out there a good long stare at this and maybe a long unfoucused look at the whole thing while strory or adventure ideas run unfiltered through your mind. I really enjoy that part of map making I also think it is the most important and most irritating phase of the process. Oh it's not so bad when you are just starting out. "I'll need a mountain there and a city there etc ...

    Updated 10-30-2012 at 03:42 PM by jtougas

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  3. Inspiration or AGGRAVATION.....

    by , 10-25-2012 at 01:24 PM
    We all know how much wonderful stuff there is here in the Guild. There are incredibly talented artists that inspire us and leave us in awe. I think that sometimes that can be a bad thing. Let me explain, I am currently working on a castle for my Darkness Falls:The Fall of the Kingdom of Shendenflar Project. Another member of the Guild is also working on a castle. This member is FAR more talented with this sort of thing then I am and to me that's not an issue. I am confident in my own skills and ...

    Updated 10-30-2012 at 03:43 PM by jtougas

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  4. Now THAT'S Dedication!

    by , 10-25-2012 at 07:22 AM (Robbie's Admin Blog)
    Well would ya look at that! The Cartographers' Guild is all grown up! Earlier this week, with the help of your generous donations, we made the switch to a dedicated server. That means we have an entire server all to ourselves with nothing on it but the Guild. Thsi means the skies the limit for us! In the next few months, we'll hopefully be doing a little bit of research into ways to improve things even more around here, now that we have the performance issue solved. I encourage all members to browse ...
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  5. Maps request

    by , 10-18-2012 at 12:31 PM
    Previously we did a calendar on Historic Routes of Arabia (http://www.inspiraldesign.com/page.p...mco&item=2&m=2) where we had hand drawn maps so this will give you an idea of what I am talking about.
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