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		<title><![CDATA[Cartographers' Guild - Blogs - wisemoon]]></title>
		<link>http://www.cartographersguild.com/blogs/wisemoon/</link>
		<description>A website and forum for enthusiasts of fantasy maps mapmaking and cartography of all types.  We are a thriving community of fantasy map makers that provide tutorials, references, and resources for fellow mapmakers.</description>
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			<title><![CDATA[Cartographers' Guild - Blogs - wisemoon]]></title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/</link>
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			<title>Xamel WIP - towns and roads finished</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/19-xamel-wip-towns-roads-finished.html</link>
			<pubDate>Sun, 11 Jul 2010 20:27:33 GMT</pubDate>
			<description><![CDATA[I've made a few modifications to the town and fortification icons, and added roads. Not entirely happy with the roads; may try a different method or...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">I've made a few modifications to the town and fortification icons, and added roads. Not entirely happy with the roads; may try a different method or just change them up a bit later on. Probably I'll be using different types of lines for different types of roads, but for now I'm keeping it simple just to get this done.<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=26907&amp;d=1278880017" id="attachment26907" rel="Lightbox_19" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=26907&amp;d=1278880017&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_Methd2_TownsRoads2.jpg&nbsp;
Views:	226&nbsp;
Size:	129.4 KB&nbsp;
ID:	26907" class="thumbnail" /></a></blockquote>

]]></content:encoded>
			<dc:creator>wisemoon</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/blogs/wisemoon/19-xamel-wip-towns-roads-finished.html</guid>
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			<title>Xamel WIP - Mountains, Forests and Rivers finished</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/17-xamel-wip-mountains-forests-rivers-finished.html</link>
			<pubDate>Sun, 27 Jun 2010 14:45:34 GMT</pubDate>
			<description><![CDATA[I wasn't quite satisfied with the mountains on the last pass--the tops were too flat and I couldn't figure out how to fix the wierd ridge around the...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">I wasn't quite satisfied with the mountains on the last pass--the tops were too flat and I couldn't figure out how to fix the wierd ridge around the mountains.<br />
<br />
So I started over. I like the final result:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=26322&amp;d=1277649865" id="attachment26322" rel="Lightbox_17" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=26322&amp;d=1275868524&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_Methd2_Mnt2.jpg&nbsp;
Views:	96&nbsp;
Size:	111.5 KB&nbsp;
ID:	26322" class="thumbnail" /></a><br />
<br />
The next part of RobA's tutorial is putting towns and roads on the map. Here is what I have so far:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=26323&amp;d=1277649871" id="attachment26323" rel="Lightbox_17" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=26323&amp;d=1277649803&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_Methd2_TownsRoads1.jpg&nbsp;
Views:	86&nbsp;
Size:	114.5 KB&nbsp;
ID:	26323" class="thumbnail" /></a><br />
<br />
More updates as I continue working on this.</blockquote>

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			<dc:creator>wisemoon</dc:creator>
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			<title>More work on Xamel Regional Map</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/15-more-work-xamel-regional-map.html</link>
			<pubDate>Sun, 06 Jun 2010 23:57:51 GMT</pubDate>
			<description><![CDATA[I got to the end of Pt. 2 of RobA's tutorial, "Using GIMP to Create an Artistic Regional RPG Map" but I wasn't happy with how the mountains looked. I...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">I got to the end of Pt. 2 of RobA's tutorial, &quot;Using GIMP to Create an Artistic Regional RPG Map&quot; but I wasn't happy with how the mountains looked. I found another tutorial by RobA, &quot;Simple Mountains in GIMP&quot; and decided to use that technique instead.<br />
<br />
Here is my first pass at the alternate technique:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25583&amp;d=1275868406" id="attachment25583" rel="Lightbox_15" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25583&amp;d=1275706002&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_AltMntnTest.jpg&nbsp;
Views:	141&nbsp;
Size:	124.8 KB&nbsp;
ID:	25583" class="thumbnail" /></a><br />
<br />
I thought the mountains turned out pretty good, though there was a strange inverted ridge around the mountains that I couldn't get rid of. Also, the forests looked strange--not as good as the previous attempt. So I decided to try one more time before moving on. Here is my second pass:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25584&amp;d=1275868524" id="attachment25584" rel="Lightbox_15" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25584&amp;d=1275868524&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_Methd2_Mnt2.jpg&nbsp;
Views:	50&nbsp;
Size:	111.5 KB&nbsp;
ID:	25584" class="thumbnail" /></a><br />
<br />
I think you can see a big difference. I'm very happy with how this one turned out. So I'll continue on with the tutorial using this to move forward.</blockquote>

]]></content:encoded>
			<dc:creator>wisemoon</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/blogs/wisemoon/15-more-work-xamel-regional-map.html</guid>
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			<title>Xamel Region of Demetia - WIP, Pt. 2</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/14-xamel-region-demetia-wip-pt-2.html</link>
			<pubDate>Fri, 04 Jun 2010 03:19:58 GMT</pubDate>
			<description><![CDATA[Well, I finished Pt. 2 of RobA's tutorial. I didn't quite like the mountains I got the first time, so I re-did the mountains and then went through...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">Well, I finished Pt. 2 of RobA's tutorial. I didn't quite like the mountains I got the first time, so I re-did the mountains and then went through the rest of the tutorial. I'm still not quite satisfied with it somehow, but overall I think the result is quite impressive. Especially compared to the original hand-drawn map. :)<br />
<br />
Here's the results so far:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25457&amp;d=1275621574" id="attachment25457" rel="Lightbox_14" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25457&amp;d=1275621574&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_MountainTest_EndPt2.jpg&nbsp;
Views:	115&nbsp;
Size:	155.4 KB&nbsp;
ID:	25457" class="thumbnail" /></a></blockquote>

]]></content:encoded>
			<dc:creator>wisemoon</dc:creator>
			<guid isPermaLink="true">http://www.cartographersguild.com/blogs/wisemoon/14-xamel-region-demetia-wip-pt-2.html</guid>
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			<title>Xamel Region of Demetia - WIP</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/13-xamel-region-demetia-wip.html</link>
			<pubDate>Thu, 03 Jun 2010 06:19:11 GMT</pubDate>
			<description><![CDATA[So I don't know why the mountain technique wasn't working last time, but I deleted the "mountain" layers from the image and decided to start over....]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">So I don't know why the mountain technique wasn't working last time, but I deleted the &quot;mountain&quot; layers from the image and decided to start over. This time, I did a &quot;save as&quot; and created a whole new file to do trial-and-error on. For some reason, this time it worked pretty well:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25423&amp;d=1275545843" id="attachment25423" rel="Lightbox_13" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25423&amp;d=1275545638&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region_MountainTest.jpg&nbsp;
Views:	92&nbsp;
Size:	95.4 KB&nbsp;
ID:	25423" class="thumbnail" /></a><br />
<br />
I don't really like the placement of the mountains, though. Now that I know how the technique is supposed to work (I think), I can go back and change it. According to my original hand-drawn map, the mountain range along the western border of this area is wider, and pretty high. I'll post again when I've redone the mountains.</blockquote>

]]></content:encoded>
			<dc:creator>wisemoon</dc:creator>
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			<title>GIMP works-in-progress</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/12-gimp-works-progress.html</link>
			<pubDate>Wed, 02 Jun 2010 20:27:29 GMT</pubDate>
			<description><![CDATA[In addition to learning Fractal Mapper, I'm also trying to learn  techniques for map-making in GIMP. Right now, I'm working through two different...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">In addition to learning Fractal Mapper, I'm also trying to learn  techniques for map-making in GIMP. Right now, I'm working through two different tutorials: one by Butch Curry (which uses Photoshop, so I'm adapting it to Gimp as I go), and one by RobA here in Cartographers' Guild.<br />
<br />
I haven't gotten very far with Curry's method, but here is a shot of what I have. I created a forest pattern, and put it on a mask layer, so that I can very quickly paint in areas of forest on my map.<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25409&amp;d=1275510219" id="attachment25409" rel="Lightbox_12" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25409&amp;d=1275510219&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Parchment1_Ep3.jpg&nbsp;
Views:	46&nbsp;
Size:	79.9 KB&nbsp;
ID:	25409" class="thumbnail" /></a><br />
<br />
I'm also working through RobA's tutorial, &quot;Using GIMP to create an artistic regional map&quot;. I've been having a little trouble with some of his steps (posted about that on the forums), but here is a shot of where I'm at with it right now. The white areas are going to be mountains, if I can figure out the next few steps in the tutorial.<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25410&amp;d=1275510323" id="attachment25410" rel="Lightbox_12" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25410&amp;d=1275508413&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Xamel_Region.jpg&nbsp;
Views:	36&nbsp;
Size:	67.6 KB&nbsp;
ID:	25410" class="thumbnail" /></a><br />
<br />
I'll post further updates as I make progress.</blockquote>

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			<dc:creator>wisemoon</dc:creator>
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			<title>Fractal Mapper Works-In-Progress</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/11-fractal-mapper-works-progress.html</link>
			<pubDate>Wed, 02 Jun 2010 20:18:43 GMT</pubDate>
			<description>I am attempting to learn how to use Fractal Mapper. I like the Fractal World Explorer, and supposedly you can import and export images between FWE...</description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">I am attempting to learn how to use Fractal Mapper. I like the Fractal World Explorer, and supposedly you can import and export images between FWE and Fractal Mapper. In v7 however (the one I have), the interface is clunky and the results are often not the best.<br />
<br />
Still, I've been making some amount of progress by using a hand-drawn map as a background image, and building on top of that. I'm starting with a continent map and a small regional map that I had drawn by hand. In this post I'll just focus on the regional map, since that is the one I'm currently working on.<br />
<br />
Here is the first pass at building on top of the original:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25407&amp;d=1275509612" id="attachment25407" rel="Lightbox_11" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25407&amp;d=1275509612&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Dalradan_Valley_Draft-FirstPass.jpg&nbsp;
Views:	65&nbsp;
Size:	85.7 KB&nbsp;
ID:	25407" class="thumbnail" /></a><br />
Unfortunately, it seems the original FM file I made this from got corrupted, so I had to start over. Here's my second pass:<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25408&amp;d=1275509667" id="attachment25408" rel="Lightbox_11" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25408&amp;d=1275509202&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Dalradan_Valley_Draft.jpg&nbsp;
Views:	80&nbsp;
Size:	71.4 KB&nbsp;
ID:	25408" class="thumbnail" /></a><br />
<br />
There are some really clunky aspects to FM7; I have the trial version of FM8, and it looks like they might have improved some of these. But there are still some things I can't figure out. One thing that bugs me is that the fractal lines (rivers in this case) don't scale--if you create them at a certain size zoomed in by 50, and then zoom back out to regular size, the lines stay the same size. So while they looked proportional at the higher zoom, when I returned to 100% view they looked too big.</blockquote>

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			<dc:creator>wisemoon</dc:creator>
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			<title>Introducing...my mapping blog</title>
			<link>http://www.cartographersguild.com/blogs/wisemoon/10-introducing-my-mapping-blog.html</link>
			<pubDate>Tue, 01 Jun 2010 16:22:43 GMT</pubDate>
			<description><![CDATA[I didn't realize I had a blog on this site. :) But I suppose it's a good way to showcase your work. 
 
Right now, I'm working on adapting a video...]]></description>
			<content:encoded><![CDATA[<blockquote class="blogcontent restore">I didn't realize I had a blog on this site. :) But I suppose it's a good way to showcase your work.<br />
<br />
Right now, I'm working on adapting a video tutorial series on map-making, which was originally designed for Photoshop users. I'm adapting it to Gimp. That effort is taking up quite a bit of time, but it's also rewarding because I'm learning a LOT about Gimp by doing this.<br />
<br />
My next efforts will involve learning more about how to use Fractal Mapper. Right now I only have version 7; I'm considering getting the demo of v8 so I can go through the tutorial on raster mapping in Fractal Mapper. I actually kind of like the old-fashioned vector style that Fractal Mapper uses in &quot;normal&quot; mode, but I figure it's good to learn how to map in different styles.<br />
<br />
So, right now I'll post a couple of examples of what I'm working on. This first image is of a &quot;aged parchment&quot; background for a map. The method used is from the video tutorial I'm adapting.<br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25351&amp;d=1275409243" id="attachment25351" rel="Lightbox_10" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25351&amp;d=1275355836&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Parchment1_Ep2.jpg&nbsp;
Views:	30&nbsp;
Size:	67.1 KB&nbsp;
ID:	25351" class="thumbnail" /></a><br />
<br />
This second image is another &quot;aged parchment&quot; I did in Gimp using a method from one of RobA's tutorials. <br />
<a href="http://www.cartographersguild.com/attachment.php?attachmentid=25352&amp;d=1275409291" id="attachment25352" rel="Lightbox_10" ><img src="http://www.cartographersguild.com/attachment.php?attachmentid=25352&amp;d=1275355963&amp;thumb=1" border="0" alt="Click image for larger version.&nbsp;

Name:	Alternate_Parchment1.jpg&nbsp;
Views:	28&nbsp;
Size:	96.5 KB&nbsp;
ID:	25352" class="thumbnail" /></a><br />
<br />
I like the second one somewhat better. However, I do like some of the style of the first one, so I'll probably end up combining some of each method as I move forward making my own maps.</blockquote>

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			<dc:creator>wisemoon</dc:creator>
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