Dungeon! the old classic
I don't know how many CG members are familiar with the out of print Dungeon! board game (made by TSR), but for those who enjoyed playing it, this is an alternate dungeon for your heroes to delve into. I have attached labeled and unlabeled versions that are suitable for use with Vassal, Map Tools, or other VT/white board programs (I recommend using Devin Night's wondrous figurines with the aforementioned programs).
The Dungeon! board game was available in several versions, some with a different map and alternate rule sets. These are my home rules regarding Chambers (the areas indicated on the map by an icon or text):
Level - color- Name: properties (quantity)
1 - red - Main Gallery: spell/ammo recovery, heal, bank (1)
2 - purple - Gallery: none (3)
3 - yellow - Healing Pool: heals (3)
4 - Green - Teleporter: can be used teleport to another L4 chamber (5)
5 - Orange - Library: regain 1 Spell or Song (7)
6 - Blue - Armory: gain one of the following: healing (potion), spell, song, or bullet (4)
red door = secret door
(I have not, yet, play-tested this board so it may not be balanced for all character types. Feed back is appreciated.)
Last edited by mrrkyl; 01-18-2011 at 05:39 PM.
Reason: removed excess secret doors
I never played, but it looks like you've put a lot of thought and effort into this. Thanks for posting!