Results 1 to 3 of 3

Thread: For those of you who enjoy Warlight (online uber-risk), I'd appreciate feedback ...

  1. #1
    Guild Artisan
    Join Date
    Feb 2009
    Posts
    521

    Default For those of you who enjoy Warlight (online uber-risk), I'd appreciate feedback ...

    I decided to convert my Abebe map to a Warlight map to challenge some friends on. I'm pleased with how it's looking, but before I make it public (and permanent), I want to seek any feedback people are willing to share.

    I appreciate any comments you might have.

    http://warlight.net/SinglePlayer.aspx?PreviewMap=14888

    (Warlight.net - a free / subscribe for a few more features online Risk that works quite well)
    Last edited by guyanonymous; 07-19-2012 at 11:32 PM.

  2. #2
      timallen is offline
    Guild Adept Facebook Connected timallen's Avatar
    Join Date
    Jan 2010
    Location
    Winnipeg, Manitoba, Canada
    Posts
    286

    Default

    In all honesty, I find it too busy. Question- do you really need both hexes And a dot in the middle in order to play the game? I would have thought one or the other would suffice.

  3. #3
    Guild Artisan
    Join Date
    Feb 2009
    Posts
    521

    Default

    Most of the warlight maps fill that entire space with the dot - but that means the entire thing is a generic single-colour blob (after it's captured) - and neutral/grey prior - so the map is basically just a collection of outlines with a grey background. I'm experimenting, trying to figure out a way to make a more visually interesting map.

    The hexes show the colour of 'bonus territories' - in the game, if you hold all of a grouping of the same colour, you get extra armies (like owning continents in risk)...the dots represent who owns each area. This way, I can show the bonus areas, a colourful map, and still have the areas captured.

    That isn't to say I disagree with you about it being busy. I wanted to use my original Abebe map scaled down, but Warlight only used 2k maps under 2mb in size...having things 'sharper' and more detailed rather than made up of loose curves increased file size too much (I had to get it down from 8-10MB after the initial tracing).

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •