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Thread: A little house

  1. #11
      tilt is offline
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    well, since you are 90% done, that second floor can't take long
    I agree about the road, a small cabin like that will probably only have a dirt road or wagon trail and the road will most likely end by the cabin (but not necessarily)
    regs tilt
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      Ascension is offline
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    I think it looks excellent. Nice work.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  3. #13
    Professional Artist RecklessEnthusiasm's Avatar
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    Quote Originally Posted by tilt View Post
    well, since you are 90% done, that second floor can't take long
    I agree about the road, a small cabin like that will probably only have a dirt road or wagon trail and the road will most likely end by the cabin (but not necessarily)
    Yep, second floor will be super easy: Just need to make some furnishings for it.

    The idea is that this will be a "town pack" with a house or two, a general shop and a blacksmith, and maybe a temple, so maybe the nicer road is justified? Not sure. I'll keep thinking.

  4. #14
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    Map

    finishing touches on both floors. I used a fake depth-of-field effect to make the second floor look like a second floor, I also added a tree, but realized I don't really know how to handle tree-cover on a D&D map! Do I make the tree transparent? Do I assume that the DM knows there is open space under the canopy?

    Anyway, other than adding a small amount of furnishings in the hallway on the top floor, I think this is aboooout wrapped up. You will probably be seeing it in the "finished maps" section soon.
    Attached Thumbnails Attached Thumbnails A little house-newhouse.jpg   A little house-newhouse-2nd-floor.jpg  
    Last edited by RecklessEnthusiasm; 05-27-2010 at 12:31 AM.

  5. #15
      tilt is offline
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    very nice - look just about done to me
    Concidering threes, I would suggest one of two options:
    1. Leave it as is and let the GM handle it
    2. Mark by a circle in the three (filled or otherwise) where the log is
    regs tilt
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  6. #16
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    I am so snatching this to use in my Hellfrost game. Ive been needing a small house.
    My current thread, Developing a plausible and functional system for Fantasy Economics in an rpg.

  7. #17
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    Someguy: I don't have any problem with you using the file for free, but I will be publishing it for sale on TheGameCrafter.com in a day or two: you'll be able to pick it up, printed at 300dpi (these images are 100dpi) on the full-sized 10x16 sheets of heavy card-stock, for really cheap. If you feel like "supporting the artist" (and can wait a few days for delivery) that would be super cool. It will also come with some other extra versatile scenery.

    I'm also taking requests for my next map project!

  8. #18
    Professional Artist RecklessEnthusiasm's Avatar
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    Hey guys! I made a few more modifications and finished up! You can check out the finished map in the finished map forum over HERE.

    You can also check out the full product over on TheGameCrafter.com right over HERE. If you want to support an amateur artist, feel free to pick one up!
    Attached Thumbnails Attached Thumbnails A little house-.jpg  

  9. #19
      someguy is offline
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    at just under $8 i think its more than worth it.
    My current thread, Developing a plausible and functional system for Fantasy Economics in an rpg.

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