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Thread: My first try with sketchup

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      tilt is offline
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    Default My first try with sketchup

    Still have a long way to go - but this is my first simple attempt at using sketchup.
    Biggest problem at the moment are mostly getting things to stay at ground level in the model. I had to slowly move the ground to stay under the house, and just about all the trees were hanging in space - mostly under and far away from the house.
    Attached Thumbnails Attached Thumbnails My first try with sketchup-house-1.jpg  
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      Marken4 is offline
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    Looks... noobie. But you'll be an expert soon enough ^^ Good luck! Maybe I should post some of my models too...

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      tilt is offline
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    *lol* - yep, very noobie - I hope to get a little better by practicing and watching some tutorials
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    Professional Artist RecklessEnthusiasm's Avatar
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    Looking pretty good to me!

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      tilt is offline
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    hehe.. a long way to go to make iso-dungeons - but I get the basics.. I miss a coordinate box where I can input where stuff goes (perhaps its there - but I haven't found it) so I can make sure that stuff lign up - I guess that just my mind wanting it to function like 3D studio Max did in the olden days
    regs tilt
    :: My art on Deviant Art :: My mapping blog tilts fantasy maps :: My work Catapult - Perry & Gehrke - EasyTruckIT ::
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      Nathanael is offline
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    Any areas you want any help with?
    I've built hundreds of London Underground station models for work in Sketchup, so might be able to give you some tips.

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      tilt is offline
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    cool... right now, I'm experimenting with trying to make a simple dungeon - basicly getting the structures to stick together.
    I made 3 boxes (2 rooms and a corridor) and what I need is how I can get the corridor to be "a part" of the structure so I don't get double thickness walls there. And how do I move down all the floors to the same level. (I made them by using offset and then push them down).
    Attached Thumbnails Attached Thumbnails My first try with sketchup-dungeon-test01.jpg  
    regs tilt
    :: My art on Deviant Art :: My mapping blog tilts fantasy maps :: My work Catapult - Perry & Gehrke - EasyTruckIT ::
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      Redrobes is offline
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    Welcome Nathanael, and yes please. Some basic guide lines on how to make some fairly simple places and the best tricks to get you there fast would be a great help to many of us. Does sketchup have layers and does it do boolean ops on those layers. That seems to me to be the obvious building block process. In tilts case that would mean he could easily subtract the corridore from the model.

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      tilt is offline
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    yep... and I for one would love to see some train station models as well

    EDIT: attached latest try - handdrew then outline of the "dungeon".
    Attached Thumbnails Attached Thumbnails My first try with sketchup-dungeon-test02.jpg  
    Last edited by tilt; 11-30-2010 at 10:45 AM.
    regs tilt
    :: My art on Deviant Art :: My mapping blog tilts fantasy maps :: My work Catapult - Perry & Gehrke - EasyTruckIT ::
    :: Finished Maps :: WIP Cartographia - Breakwater -Market -Lands of Twilight -Battle City :: Competion maps Iron Giant ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

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      geamon is offline
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    I know what you mean about the coordinates haha. My experience is with CAD based programs for the most part so I can imagine you wanting to easily type everything in.
    Cheers, Julien

    Battlemaps, Town Maps, Tutorials.
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