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Thread: Zeppelin SPET-301 [WIP]

  1. #1
      Katto is offline
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    Default Zeppelin SPET-301 [WIP]

    After a lot of computer gaming (Skyrim again), I've started a new project.

    It's a zeppelin with modular construction that can be used for various purposes in a near future scenario. Here the industrial version Exec-Traveller "SPET-301" is shown.

    I've taken the hull shape and size from the Hindenburg and modified the gondola? and added an engine. The shape is not finished yet. The layout reminds of a submarine with a central corridor. The cockpit is Star-Trek inspired with the captain in the center.

    Next I will add the typical architectural symbols like stairs, beds, toilets etc., which will be drawn first
    Attached Thumbnails Attached Thumbnails Zeppelin SPET-301 [WIP]-screenie-silo.jpg   Zeppelin SPET-301 [WIP]-zeppelin-wip01.jpg  

  2. #2
      Larb is offline
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    I'm guessing you picked up Dawnguard. =P

    I'm very fond of airships and this is a nice clean design. I might appreciate a bit more detail in the deckplans though. The 3d rendering adds a lot though.

  3. #3
      Katto is offline
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    @Larb: No DLC's, I'm waiting for the GotY edition.

    I have just added stairs to the deckplans and guess the next update will follow on sunday. The renders are finished, except a few details. They should only show the basic structure, more details will only confuse.

  4. #4
      Katto is offline
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    Here's the first update. After drawing some archtectural symbols, I've added stairs and windows, the crew area on level 3 and passenger area on level 2.
    Attached Thumbnails Attached Thumbnails Zeppelin SPET-301 [WIP]-zeppelin-wip02.jpg  

  5. #5
    Ark
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    This is pretty cool. Is there access to the "air bladders" from the gondola, and what are the circular items on the lowest deck?

  6. #6
      jtougas is offline
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    This is really very good. I am fan of these kinds of ship designs. I look forward to watching this progress.
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  7. #7
      ravells is offline
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    Hi Katto...presumably you're using Silo for the modelling? What are you using to render it with? The ambient occlusion looks fantastic with this render.

  8. #8
      Katto is offline
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    Thanks all!
    @Ark: I guess the air bladders should be accesible for maintenace things, but I have not spent much ideas about it. The focus was on different gondola layouts. The circular things on deck 0 are generators, the tanks next to it contain fresh/used water.

    @Ravi: Silo and Vue. I used the standard materials and atmosphere atm plus an additional spotlight above. Each deck is rendered sparately and an alpha mask overlayed in PS.

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