Thanks so much for all the feedback![]()
Yep, the first map was good, but this one is better. Well Done!!
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Thanks so much for all the feedback![]()
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
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Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
Yes the new enviroment looks much more interesting, dont overdo contrasting trees.
It looks like you had a lot of friends helping!![]()
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
![]()
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
Jt - one thing. The wooden posts look a bit too big - the fact that the wood-grain is visible feels wrong, particularly the posts (if that is what they are) holding up the bales of hay. Also those bales of hay should have a little shadowing along their western side from the wall. Ditto the water trough on the other side (you should place these objects on the same level as the roofs, so that they are below your shadow layer).
My Encounter Maps: Madness at Gardmore Abbey ; Assault on Nightwyrm Fortress ; LATEST PROJECT: Castle Jacktannery!
Great map.I agree with the others. Redoing it really paid off. The trees look more interesting and natural now. Well done!
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Thanks for confirming my suspicions about those posts. I'd been staring at them for a while thinking that something was "off" The wood grain wouldn't be visible at this scale. I made them smaller and got rid of the wood grain as well. Thanks for the shadow suggestions. I just plain missed them. Another case of looking at something for so long and not seeing it.Thanks so much for all the help.
Thanks so much. And thank you for all the feedback.
Here is an updated version with the (hopefully) last of the issues addressed.As always feedback is requested and appreciated
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Last edited by jtougas; 11-06-2012 at 04:58 PM. Reason: Updated Image
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
![]()
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.
Spot on jt.
My Encounter Maps: Madness at Gardmore Abbey ; Assault on Nightwyrm Fortress ; LATEST PROJECT: Castle Jacktannery!
Finished Maps
Even if I am correct, I would still advise you to follow your heart. This whole Cartographers Guild thing, it seems to me, is more about passion and skill and learning new techniques than it is about definitions and rules.
Kingdom Of Shendenflar Campaign Setting (WIP)
Attribution Instructions
![]()
Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.