Buried Temple Map ("Master of Desert Nomads Series")
Hey all; I've been working on mapping some really old school desert D&D material to throw in my Al-Qadim campaign. This particular map is from the Desert Nomads series (X4). Its made with CC3.
Overall, I'm not entirely happy with how it turned out. In particular, I had trouble trying to make rooms 4-8 appear underground and couldn't find a set of ruined pillars that I liked (and my attempts to make my own as displayed here were not particularly successful.) In any event...any suggestions on ways to improve are appreciated.