I have no problem with the cellar and tunnel level but the upper stories just seem oddly put together. It looks less like someplace where someone would live and more of a 'series of rooms where monsters can be found'. Granted, that's what it was built for but I like my maps to be a bit more 'realistic'.
Am I weird?
The ground floor's left wing is ok. You have basically two rooms that flank a central hall that leads to what I would think is a parlor of some sort with a study and a 'something' in that area. Makes perfect sense for someone's house. The only problem is that the fireplaces in the two side rooms don't align with anything upstairs. Got to move them around.
The long hallway to the right seems weird - like it runs down the length of that wing and then dead ends. If they put a door at the far end - give that hallway somewhere to go it would make sense. I could easily see that hall connecting to a tower room - something that would connect the ground floor to the upstairs. Perhaps a tower library? (hrmmmm)
The rear section is, presumably, where you'd have a kitchen, dinning room and such. I think I would just rearrange the location of the fireplaces in those rooms. They don't connect to anything upstairs.
Basic rule of architecture - align the fireplaces to share a common flue.
Unfortunately that's only the case for the fireplaces on the edges. This floor is all about bedrooms which, eh, ok. I get it, but the arrangement of where the rooms are located, where the fireplaces are and where they've tucked in the stairs doesn't make much sense to me.
Yup - going to have to redesign this thing.
Thank you all for listening to my brain unwind on screen.