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Thread: Temple of Dyrge -

  1. #11
      Gandwarf is offline
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    Very nice work so far Steel General. I love the dark feel and the big lighted skull is especially good. Didn't get the hill idea either, it looks more like something on the floor.
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  2. #12
    Community Leader Facebook Connected Steel General's Avatar
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    Here's a bit of an update, tried to redo the hill outside - trying to make it look like its got some sort of glowing green lichen/moss on it.

    Added walls around the temple and added a 'skull-shaped' foundation beneath it that has a bit of a glow to it.
    Attached Thumbnails Attached Thumbnails Temple of Dyrge --temple-dyrge2.jpg  
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  3. #13
      jfrazierjr is offline
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    Not sure if this really captures the hill effect, but it seems that way to me.... unfortunately, it's to dark to really do a good job on it.
    Attached Thumbnails Attached Thumbnails Temple of Dyrge --skull-hill.jpg  
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  4. #14
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    I'm still debating on whether to keep that thing in their or not. If I can come up with a better idea for something to put there I'll take the mound out.

    But I'm pretty happy with everything else.
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  5. #15
      Ascension is offline
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    I'd say just dump the hill idea...it looks fine as a pit.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


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  6. #16
    Community Leader Facebook Connected Steel General's Avatar
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    OK, I've decided to dump the whole skull mound thing and replace it with another faintly lit skull overlay.

    I was going to add a crypt/basement but decided against it. So unless anyone has other ideas for what this is missing or would make a good addition I think I'll call it done.
    Attached Thumbnails Attached Thumbnails Temple of Dyrge --temple-dyrge3.jpg  
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  7. #17
      jfrazierjr is offline
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    Quote Originally Posted by Steel General View Post
    OK, I've decided to dump the whole skull mound thing and replace it with another faintly lit skull overlay.

    I was going to add a crypt/basement but decided against it. So unless anyone has other ideas for what this is missing or would make a good addition I think I'll call it done.

    Thats really nice! But.... where are the clergy going to live? Is there an outbuilding perhaps(not asking them to be mapped... just wondering)?
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  8. #18
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    Quote Originally Posted by jfrazierjr View Post
    Thats really nice! But.... where are the clergy going to live? Is there an outbuilding perhaps(not asking them to be mapped... just wondering)?
    Thanks....I actually had given that some thought, I didn't want to do outbuildings, so the non-undead ones (Dyrge does have some undead clergy) would live nearby and the undead could dwell in the cellar/crypt.
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  9. #19
      Ascension is offline
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    You crack me up with the avatars bro...can't wait to see the Valentine's Day one.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  10. #20
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    Quote Originally Posted by Ascension View Post
    You crack me up with the avatars bro...can't wait to see the Valentine's Day one.
    That one'll be a challenge
    My Finished Maps | My Challenge Maps | Ghoraja Juun, my largely stagnated campaign setting.

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