Thank you for your advices (as precious as always). I am quite in a hurry (Playing soon and others maps/files to create) so I won't polish this one further since it lats only 1 round (playing D&D) orver 10...
Concerning the textures, I long forgot where I grab them. Using photoshop, they are in the *.pat files, and I do not know how to extract them...
And now the basic map on the corrupted Occipitus layer.
The structure is tilted with an horizontal slope (up at right, down at left), I had troubles to represent...Does it works?
The red halos are the red light of Occipitus sky trough the holes in the ceiling.
The statue should be an Orcus one but I just added what I found in the dundjinni forums.
Now that's a smashed up temple, wicked cool.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Cool. I would add a red glow outside of the temple if its the sky color.
Good point! I just forgot to make the red light outside...