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Thread: [region 1][map 2 & 3] Chedalbur

  1. #11
      jezelf is offline
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    Anyone doing this area? I'll pick it up otherwise

    cheers

  2. #12
      jezelf is offline
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    I'll have a go on this. looks a bit forgotten.

    any more detail on this area?

  3. #13
      Torq is offline
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    Great to have you on board jezelf. I think you've gone about it in exactly the right way. Thanks for your interest. Give it a little time and if nobody jumps up and says "hey I'm mapping that" its yours.

    I look forward to seeing how you enliven those blank areas.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  4. #14
      Redrobes is offline
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    Quote Originally Posted by jezelf View Post
    Anyone doing this area? I'll pick it up otherwise

    cheers
    Whoo hoo - Neighbor ! Heh heh !

  5. #15
      jezelf is offline
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    DarkOne got in touch - I think he'll be getting back to this soon.

  6. #16
      DarkOne is offline
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    Yep, I am back again.

    I seemed to have lost the data files for the area 2 and 3. Could I get the base data for these 2 areas, such as height maps, climate, etc.

  7. #17
      Redrobes is offline
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    Quote Originally Posted by DarkOne View Post
    Yep, I am back again.

    I seemed to have lost the data files for the area 2 and 3. Could I get the base data for these 2 areas, such as height maps, climate, etc.
    Yes, will do - can you gimme a short while, theres lots to catch up on. Ill edit this post and put them in - remind me in a few days if they aren't here !

    Here we go. Usual disclaimer - use these as you see fit, you dont have to stick to them and should edit them if you feel like it. Provided in case they help etc.

    Height (inc under sea), Height (above sea), Light, Color (tile extents), Example relief just as a guide. I am not sure that the hills are quite as high as these tho. Check with neighbors maps for continuity - one of them is me in this case

    Wrong maps... doh... lets try that again shall we....
    Bugger thats the wrong ones too... hold on - get my head in gear in a mo...
    Last edited by Redrobes; 10-09-2008 at 06:07 PM.

  8. #18
      DarkOne is offline
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    No worries.

    Well consider I have been MIA for about 8 months, I sure you be quicker than me.

  9. #19
      DarkOne is offline
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    Thanx Redrobes, do you have the maps for area 3 too?

    Here is the proposed kingdom I building for a powerful ruthless non-human race, masters in necromancy (undead to do their bidding), rulers of the treacherous swamps.

    Boundaries:
    Northern: just extends into the icy wastelands to the north
    Eastern: includes what seems to be a mountain range running north-south, which bends westwards at the bottom of area 3. (need the maps of area 3 to check position)
    Southern: from southern tip of eastern mountains connects to inland sea, with boundary cutting through the middle of the lakes and swamps. Currently the boundary runs through the hills just north of Mullion (area 7) before connecting the inland sea.
    Western: actual boundary excludes the no-man zone (pink) between this kingdom and Moab. Scattered battles take place between the Moab undead and their enslavers of this kingdom.

    Basic characteristics of the kingdom
    Mostly cold swamps/bogs in the low lands, with tundra in the highland, snow covers mountains, and finally the barren ice/snow in the north.
    Attached Thumbnails Attached Thumbnails [region 1][map 2 & 3] Chedalbur-kingdom.png  

  10. #20
      Redrobes is offline
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    Yes - do you want me to put them in here or are you starting a separate region 3 WIP thread ?
    Attached Thumbnails Attached Thumbnails [region 1][map 2 & 3] Chedalbur-height.png   [region 1][map 2 & 3] Chedalbur-light.png  
    Last edited by Redrobes; 10-09-2008 at 06:09 PM.

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