Try the command "wbs." CC3 will prompt you for two corners of your image. Once you click on the second corner, it will open the export dialogue. If I recall correctly, though, there is no option to set the resolution--it will use the resolution you last set for a normal export.
Heres the latest version of the map. Some more names and terrain added. In the far southwest I've also put in a wall, I'm calling it the plague wall. A way for my region to try to stop people from the south getting north, away from the plague. Don't know if it fits in to the overall story. What do you say? There is no name only the wall on the map. You can't miss it :-)
I think you should put some forts and settlements in near the southeast corner. That's a wide-open avenue of attack into what looks like good farmland. Someone's going to want to control that.
And have you been reading Robin Hobb? Shaman's Crossing is the name of the next book on my reading list.
When it comes to the area called the green sea, which is an area of big grassy plains, it is controlled by different nomadic tribes. Travelling back and forth over the area. That is also where the shamans comes in as they are part of the tribes. Shamans crossing is a trading post for doing business with the different tribes. The name shamans crossing it has because it’s close to Shamans valley which probably is a holy religious place for the nomads. So the “unprotected” area down south east is actually part of a nomadic “kingdom”. Which means that it is quite well protected.
Hey Clericon, just so you know, I named the large inland sea to the eastside of your mapped area, the Sea of Qashya - of course its large enough that someone on the other side might call it something different...
Nice. I'll definitely keep that in mind as I develop my northwest corner. Nomads would be a natural choice for severe discrimination, especially in a plague-ridden land. It just remains to come up with a reason why they'd continue coming close...So the “unprotected” area down south east is actually part of a nomadic “kingdom”. Which means that it is quite well protected.
Anyway, your map looks really nice. Of course, I've been a fan of Fenlon for a long time, so it's only natural that I'd like a map based on his style!
OK so I'm pretty much done with my map. A loy of the names are still missing but the map itself is considered done. maybe a tree or two might jump in but nothing more. One of the areas I've added lately is the deadlands. An area where the land has died around an old city ruin. Rumores say that there is a great treasure under the city but so far no one has found it. At least no one that made it back.
The are is called "lake kingdoms" after the kingdoms that are situated around the lakes. I'm going to try to write down some of the thoughts I have of the area in a later post.
That's a really excellent result, Clercon. I love all the different styles used. No two maps look alike.
I am so glad you added a scale on your last version. Now I can actually imagine the distances between places. For example, I imagine a trade caravan travelling from Littleport to Shaman's Crossing would take about 5 to 7 days. Perfect.